Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
JxCaaL
Xbalanque
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
405W - 192L
1,827 Elo+
Party 1
Terra
Terra
ShadowAngel4913
Terra
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 44L
1,568 Elo+
Solo
Artio
Artio
Sup Hotspot
Artio
Level 23
God Stats
5W - 2L
1,765 SR
Queue Stats
14W - 16L
1,662 Elo+
Solo
Izanami
Izanami
The_Wedgie_Ninja
Izanami
Level 29
God Stats
3W - 3L
1,691 SR
Queue Stats
55W - 72L
1,706 Elo+
Solo
Team Averages
Level 46
1,591 SR
1,652 Elo+

VS

Team Averages
Level 9
1,578 SR
1,640 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
AIups
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,694 Elo+
Solo
Thor
Thor
Potsd
Thor
Level 12
God Stats
3W - 1L
1,890 SR
Queue Stats
19W - 13L
1,843 Elo+
Solo
Guan Yu
Guan Yu
bxxlds
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,516 Elo+
Solo
Artemis
Artemis
sakuranemia
Artemis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 42L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
5 / 3 / 7
7,504
577
7,358
8,713
3,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
JxCaaL
Xbalanque
13
2 / 1 / 1
8,145
627
2,493
6,493
1,978
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 0 / 2
8,308
639
4,301
7,202
6,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 0 / 7
7,928
610
5,801
10,128
7,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
5 / 1 / 6
8,685
668
5,480
6,872
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
3 / 4 / 0
6,721
517
8,206
9,124
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
AIups
Chernobog
5
0 / 8 / 1
4,404
339
2,855
7,465
1,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Thor
Potsd
Thor
10
2 / 2 / 0
6,336
487
3,653
9,410
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
bxxlds
Guan Yu
4
0 / 5 / 0
4,168
321
789
4,355
1,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
sakuranemia
Artemis
7
0 / 3 / 0
4,999
385
3,143
5,782
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
21
Kills
5
5
Deaths
22
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
5
3
7
2.83
L
Nu Wa
 
Nu Wa
3
4
0
0.75
L
Chernobog
AIups
Chernobog
0
8
1
0.06
W
Xbalanque
JxCaaL
Xbalanque
2
1
1
2.5
L
Thor
Potsd
Thor
2
2
0
1
W
4
0
2
5
W
5
0
7
8.5
W
5
1
6
8
L
Guan Yu
bxxlds
Guan Yu
0
5
0
0
L
Artemis
sakuranemia
Artemis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
18,646
39,408
Taken
36,136
21,170
Mitigated
10,126
15,743
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,358
2,239
0
585
8,713
3,074
0
1,791
6,710
0
31,962
L
Nu Wa
 
Nu Wa
8,206
2,522
0
2,547
9,124
2,271
7
3,236
5,863
37,601
0
L
Chernobog
AIups
Chernobog
2,855
1,740
0
737
7,465
1,365
0
1,967
5,422
0
7,656
W
Xbalanque
JxCaaL
Xbalanque
2,493
1,949
0
1,368
6,493
1,978
2,162
452
6,015
0
52,631
L
Thor
Potsd
Thor
3,653
864
0
2,772
9,410
2,698
0
2,560
6,749
0
32,776
W
4,301
600
795
4,558
7,202
6,582
35
960
6,128
39,636
0
W
5,801
677
461
4,504
10,128
7,190
175
1,907
8,112
29,076
0
W
5,480
4,073
0
3,472
6,872
2,346
3,994
2,564
4,087
0
54,884
L
Guan Yu
bxxlds
Guan Yu
789
298
0
295
4,355
1,664
0
340
3,940
0
4,529
L
Artemis
sakuranemia
Artemis
3,143
1,144
0
453
5,782
2,128
0
1,699
4,060
0
18,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,570
Gold Earned
26,628
376
Minions Killed
201
0
Camps Cleared
0
1,224,593
Distance Traveled
939,615
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,504
577
43
3
0
255,412
0
L
Nu Wa
6,721
517
75
6
0
193,342
3
L
Chernobog
4,404
339
10
1
0
185,133
1
W
Xbalanque
8,145
627
85
7
0
207,325
1
L
Thor
6,336
487
74
6
0
246,961
2
W
Terra
8,308
639
80
6
0
256,726
2
W
Artio
7,928
610
46
4
0
273,792
4
W
Izanami
8,685
668
122
9
0
231,338
2
L
Guan Yu
4,168
321
6
0
0
150,401
0
L
Artemis
4,999
385
36
3
0
163,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role