Player Matchup

Thor
Thor
BiggestNorm98
Thor
Level 13
God Stats
5W - 3L
1,466 SR
Queue Stats
8W - 3L
1,619 Elo+
Party 2
Khepri
Khepri
LavarBall2020
Khepri
Level 129
God Stats
32W - 14L
1,672 SR
Queue Stats
153W - 103L
1,619 Elo+
Party 2
Janus
Janus
PROwhiskey
Janus
Level 145
God Stats
3W - 2L
1,529 SR
Queue Stats
255W - 165L
1,620 Elo+
Party 2
Team Averages
Level 96
1,556 SR
1,619 Elo+

VS

Team Averages
Level 11
1,414 SR
1,275 Elo+
Cthulhu
Cthulhu
Cyndaquil78
Cthulhu
Level 4
God Stats
0W - 2L
1,243 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 1
Artemis
Artemis
SovietTowlie
Artemis
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1
King Arthur
King Arthur
demonic_waffle59
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 8
8,536
776
3,836
3,992
1,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 0 / 12
8,431
766
3,671
4,264
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
13
10 / 0 / 6
9,239
840
14,870
6,007
2,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cyndaquil78
Cthulhu
9
0 / 7 / 0
6,397
582
3,081
12,313
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes

Shoes

+6%
Movement Speed

Artemis
SovietTowlie
Artemis
9
0 / 5 / 0
6,389
581
5,326
7,458
2,641
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
demonic_waffle59
King Arthur
8
0 / 4 / 0
6,310
574
1,625
9,340
6,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
16
Kills
0
0
Deaths
16
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
8
9
L
Cthulhu
Cyndaquil78
Cthulhu
0
7
0
0
W
1
0
12
7
W
Janus
10
0
6
13
L
Artemis
SovietTowlie
Artemis
0
5
0
0
L
King Arthur
demonic_waffle59
King Arthur
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,377
Damage
10,032
14,263
Taken
29,111
7,352
Mitigated
17,583
4,252
Healing
1,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,836
540
0
504
3,992
1,797
1,285
429
3,538
0
9,322
L
Cthulhu
Cyndaquil78
Cthulhu
3,081
716
0
830
12,313
8,752
0
6,188
5,762
17,764
0
W
3,671
181
489
1,866
4,264
3,227
102
1,509
2,634
14,409
0
W
Janus
14,870
1,742
0
1,393
6,007
2,328
974
1,151
4,735
51,196
0
L
Artemis
SovietTowlie
Artemis
5,326
2,828
0
0
7,458
2,641
92
6,166
962
0
18,524
L
King Arthur
demonic_waffle59
King Arthur
1,625
142
0
175
9,340
6,190
0
5,373
3,827
0
13,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,206
Gold Earned
19,096
114
Minions Killed
80
0
Camps Cleared
0
588,164
Distance Traveled
523,966
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,536
776
18
2
0
205,717
0
L
Cthulhu
6,397
582
27
2
0
159,552
0
W
Khepri
8,431
766
26
2
0
201,774
0
W
Janus
9,239
840
70
6
0
180,673
5
L
Artemis
6,389
581
32
3
0
181,337
0
L
King Arthur
6,310
574
21
2
0
183,077
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role