Player Matchup

Kumbhakarna
Kumbhakarna
Mr Voltage HD
Kumbhakarna
Level 84
God Stats
1W - 4L
1,334 SR
Queue Stats
84W - 71L
1,369 Elo+
Party 1
Hou Yi
Hou Yi
SirrBoomson
Hou Yi
Level 14
God Stats
0W - 4L
1,210 SR
Queue Stats
0W - 4L
1,210 Elo+
Party 1
Hera
Hera
kennanevans
Hera
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 158L
1,259 Elo+
Party 1
Osiris
Osiris
poddin1432
Osiris
Level 59
God Stats
0W - 3L
1,508 SR
Queue Stats
4W - 15L
1,242 Elo+
Party 1
Mercury
Mercury
yaheard
Mercury
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
310W - 307L
1,221 Elo+
Party 1
Team Averages
Level 58
1,410 SR
1,260 Elo+

VS

Team Averages
Level 64
1,533 SR
1,454 Elo+
Danzaburou
Danzaburou
Activeyz
Danzaburou
Level 87
God Stats
96W - 62L
1,679 SR
Queue Stats
668W - 609L
1,535 Elo+
Party 2
Freya
Freya
DarkerSpore6
Freya
Level 63
God Stats
35W - 47L
1,446 SR
Queue Stats
392W - 435L
1,373 Elo+
Solo
Cthulhu
Cthulhu
TokyoMajinn
Cthulhu
Level 29
God Stats
153W - 110L
1,590 SR
Queue Stats
659W - 644L
1,476 Elo+
Party 2
Arachne
Arachne
greengoblen_64
Arachne
Level 74
God Stats
31W - 17L
1,649 SR
Queue Stats
233W - 236L
1,511 Elo+
Party 2
Ymir
Ymir
lordcarin
Ymir
Level 65
God Stats
23W - 25L
1,299 SR
Queue Stats
498W - 604L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Mr Voltage HD
Kumbhakarna
10
0 / 3 / 1
6,017
430
2,843
9,163
4,754
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
9
0 / 4 / 0
5,570
398
2,293
5,952
1,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
1 / 4 / 0
6,580
470
7,365
4,564
1,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Osiris
poddin1432
Osiris
10
0 / 3 / 0
6,155
440
2,489
8,082
5,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
yaheard
Mercury
6
0 / 3 / 0
5,200
371
1,138
3,986
2,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Activeyz
Danzaburou
15
5 / 0 / 3
8,590
614
6,758
7,098
2,860
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 3
6,538
467
1,565
7,506
2,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
TokyoMajinn
Cthulhu
12
1 / 0 / 2
6,959
497
4,739
6,644
4,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
10 / 0 / 1
8,831
631
9,388
10,488
4,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
11
1 / 1 / 3
6,311
451
1,458
10,230
4,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
17
17
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Activeyz
Danzaburou
5
0
3
6.5
W
0
1
3
1.5
L
Kumbhakarna
Mr Voltage HD
Kumbhakarna
0
3
1
0.17
L
Hou Yi
0
4
0
0
W
Cthulhu
TokyoMajinn
Cthulhu
1
0
2
2
W
10
0
1
10.5
L
1
4
0
0.25
W
Ymir
1
1
3
2.5
L
Osiris
poddin1432
Osiris
0
3
0
0
L
Mercury
yaheard
Mercury
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
23,908
31,747
Taken
41,966
14,455
Mitigated
19,135
7,138
Healing
14,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Activeyz
Danzaburou
6,758
2,862
0
2,610
7,098
2,860
1,551
929
6,169
0
63,517
W
1,565
580
0
1,268
7,506
2,632
301
2,500
5,006
31,652
0
L
Kumbhakarna
Mr Voltage HD
Kumbhakarna
2,843
126
0
2,530
9,163
4,754
0
2,068
6,951
16,436
0
L
Hou Yi
2,293
1,598
0
1,231
5,952
1,223
450
107
5,845
0
17,498
W
Cthulhu
TokyoMajinn
Cthulhu
4,739
96
27
3,295
6,644
4,069
632
0
6,644
29,214
0
W
9,388
7,047
0
3,797
10,488
4,616
190
3,067
7,421
0
60,268
L
7,365
990
0
454
4,564
1,210
270
446
4,096
49,267
0
W
Ymir
1,458
387
171
3,531
10,230
4,958
108
3,712
6,518
26,477
0
L
Osiris
poddin1432
Osiris
2,489
530
0
2,106
8,082
5,222
0
4,321
3,343
0
23,520
L
Mercury
yaheard
Mercury
1,138
627
0
817
3,986
2,046
0
176
3,750
0
17,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
37,229
243
Minions Killed
399
0
Camps Cleared
0
1,124,185
Distance Traveled
1,370,183
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,590
614
125
9
0
258,145
8
W
Freya
6,538
467
69
5
0
228,271
0
L
Kumbhakarna
6,017
430
15
1
0
248,459
1
L
Hou Yi
5,570
398
39
3
0
215,457
0
W
Cthulhu
6,959
497
63
5
0
274,052
1
W
Arachne
8,831
631
97
7
0
322,763
1
L
Hera
6,580
470
93
7
0
265,926
3
W
Ymir
6,311
451
45
3
0
286,952
4
L
Osiris
6,155
440
58
4
0
239,813
0
L
Mercury
5,200
371
38
3
0
154,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role