Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Kalikyuuki
He Bo
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
183W - 217L
1,512 Elo+
Party 1
Sun Wukong
Sun Wukong
ivolus2
Sun Wukong
Level 58
God Stats
0W - 2L
1,282 SR
Queue Stats
347W - 701L
1,338 Elo+
Party 1
Team Averages
Level 96
1,499 SR
1,450 Elo+

VS

Team Averages
Level 58
1,521 SR
1,693 Elo+
Bacchus
Bacchus
Deni-w
Bacchus
Level 8
God Stats
2W - 1L
1,750 SR
Queue Stats
31W - 7L
1,930 Elo+
Solo
Chaac
Chaac
Justknight6
Chaac
Level 67
God Stats
2W - 1L
1,311 SR
Queue Stats
42W - 40L
1,567 Elo+
Party 2
The Morrigan
The Morrigan
XxGriffonNovaxX
The Morrigan
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 77L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
4 / 5 / 3
9,657
644
10,429
11,542
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
14
6 / 11 / 1
10,824
722
10,639
16,289
4,891
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
ivolus2
Sun Wukong
12
0 / 10 / 5
9,629
642
5,230
15,804
7,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Deni-w
Bacchus
17
14 / 1 / 11
13,889
926
17,431
15,034
15,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
5 / 1 / 16
10,885
726
8,629
8,593
7,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
XxGriffonNovaxX
The Morrigan
14
7 / 8 / 14
11,357
757
12,078
12,196
4,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
10
Kills
26
26
Deaths
10
9
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
5
3
1.1
W
Bacchus
Deni-w
Bacchus
14
1
11
19.5
W
5
1
16
13
L
He Bo
6
11
1
0.59
W
The Morrigan
XxGriffonNovaxX
The Morrigan
7
8
14
1.75
L
Sun Wukong
ivolus2
Sun Wukong
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,298
Damage
38,138
43,635
Taken
35,823
19,250
Mitigated
27,301
8,499
Healing
11,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,429
3,377
178
2,364
11,542
6,396
0
7,652
3,431
482
32,907
W
Bacchus
Deni-w
Bacchus
17,431
1,646
0
5,928
15,034
15,039
613
2,313
12,721
51,015
0
W
8,629
1,276
0
3,205
8,593
7,939
534
3,115
5,478
0
36,047
L
He Bo
10,639
871
0
3,606
16,289
4,891
0
11,208
4,573
37,057
0
W
The Morrigan
XxGriffonNovaxX
The Morrigan
12,078
1,279
0
2,133
12,196
4,323
533
5,087
6,798
29,399
1,179
L
Sun Wukong
ivolus2
Sun Wukong
5,230
1,159
39
2,312
15,804
7,963
0
8,947
6,250
0
21,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,110
Gold Earned
36,131
123
Minions Killed
151
0
Camps Cleared
0
682,104
Distance Traveled
800,999
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,657
644
47
3
0
226,086
2
W
Bacchus
13,889
926
47
3
0
299,056
1
W
Chaac
10,885
726
60
4
0
281,781
0
L
He Bo
10,824
722
52
3
0
206,662
6
W
The Morrigan
11,357
757
44
3
0
220,162
1
L
Sun Wukong
9,629
642
24
2
0
249,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role