Player Matchup

Vulcan
Vulcan
Rayman_gaming
Vulcan
Level 23
God Stats
4W - 6L
1,266 SR
Queue Stats
33W - 25L
1,568 Elo+
Solo
Vamana
Vamana
kuraevin
Vamana
Level 29
God Stats
1W - 0L
1,589 SR
Queue Stats
2W - 0L
1,636 Elo+
Solo
Sobek
Sobek
lostflame132
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 43L
1,371 Elo+
Solo
Danzaburou
Danzaburou
sirchuck420
Danzaburou
Level 12
God Stats
4W - 1L
1,500 SR
Queue Stats
5W - 4L
1,320 Elo+
Solo
Erlang Shen
Erlang Shen
yagirljlo
Erlang Shen
Level 16
God Stats
5W - 6L
1,336 SR
Queue Stats
41W - 32L
1,507 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,481 Elo+

VS

Team Averages
Level 15
1,505 SR
1,508 Elo+
Set
Set
Golden-Fang-xX
Set
Level 8
God Stats
8W - 10L
1,567 SR
Queue Stats
47W - 41L
1,521 Elo+
Solo
Ra
Ra
IXII TriPod IIX
Ra
Level 17
God Stats
0W - 3L
1,081 SR
Queue Stats
14W - 31L
1,400 Elo+
Solo
Ares
Ares
Krypto935
Ares
Level 26
God Stats
8W - 11L
1,552 SR
Queue Stats
56W - 61L
1,560 Elo+
Solo
Apollo
Apollo
YellowSnowman12
Apollo
Level 9
God Stats
26W - 18L
1,696 SR
Queue Stats
159W - 140L
1,504 Elo+
Solo
Kukulkan
Kukulkan
jake_snake235
Kukulkan
Level 16
God Stats
4W - 5L
1,629 SR
Queue Stats
27W - 23L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 10
11,805
492
12,046
14,288
6,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
kuraevin
Vamana
18
6 / 4 / 16
12,706
529
12,771
22,742
23,774
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
3 / 8 / 13
11,806
492
6,983
22,320
24,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
sirchuck420
Danzaburou
20
8 / 2 / 6
14,472
603
13,293
16,927
8,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
yagirljlo
Erlang Shen
20
27 / 2 / 6
15,337
639
36,411
19,976
16,140
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 10 / 5
11,984
499
13,485
18,278
12,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
1 / 17 / 2
10,295
429
9,362
25,637
7,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ares
16
2 / 5 / 8
10,341
431
9,574
23,419
26,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 10 / 7
10,965
457
12,647
22,132
8,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
jake_snake235
Kukulkan
16
9 / 7 / 7
11,089
462
14,122
12,865
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
48
Kills
26
26
Deaths
49
51
Assists
29
Player
Kills
Deaths
Assists
KDA
L
9
10
5
1.15
L
1
17
2
0.12
L
Ares
2
5
8
1.2
W
4
10
10
0.9
L
5
10
7
0.85
L
Kukulkan
jake_snake235
Kukulkan
9
7
7
1.79
W
Vamana
kuraevin
Vamana
6
4
16
3.5
W
3
8
13
1.19
W
Danzaburou
sirchuck420
Danzaburou
8
2
6
5.5
W
Erlang Shen
yagirljlo
Erlang Shen
27
2
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,504
Damage
59,190
96,253
Taken
102,331
79,846
Mitigated
59,124
19,379
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,485
6,567
0
515
18,278
12,735
0
3,627
14,578
0
61,306
L
9,362
3,014
0
3,679
25,637
7,013
772
3,510
21,989
56,019
0
L
Ares
9,574
669
1,462
4,631
23,419
26,020
831
5,320
17,860
28,194
0
W
12,046
1,631
0
67
14,288
6,256
1,723
7,115
7,173
57,568
0
L
12,647
8,434
0
3,444
22,132
8,413
884
3,452
18,590
0
51,335
L
Kukulkan
jake_snake235
Kukulkan
14,122
1,860
0
0
12,865
4,943
1,544
2,358
10,285
48,448
0
W
Vamana
kuraevin
Vamana
12,771
6,646
0
5,592
22,742
23,774
2,850
8,957
13,785
0
58,014
W
6,983
534
0
2,922
22,320
24,855
902
6,875
15,445
22,317
0
W
Danzaburou
sirchuck420
Danzaburou
13,293
6,265
0
6,580
16,927
8,821
3,511
3,444
13,483
0
120,214
W
Erlang Shen
yagirljlo
Erlang Shen
36,411
21,419
0
4,218
19,976
16,140
3,132
6,667
13,309
0
109,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,126
Gold Earned
54,674
548
Minions Killed
358
0
Camps Cleared
0
2,214,445
Distance Traveled
1,939,770
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
11,984
499
71
3
0
424,198
1
L
Ra
10,295
429
94
4
0
317,559
0
L
Ares
10,341
431
28
1
0
402,328
6
W
Vulcan
11,805
492
107
4
0
384,062
0
L
Apollo
10,965
457
80
3
0
393,426
3
L
Kukulkan
11,089
462
85
4
0
402,259
3
W
Vamana
12,706
529
100
4
0
437,555
1
W
Sobek
11,806
492
31
1
0
445,626
0
W
Danzaburou
14,472
603
182
8
0
434,952
8
W
Erlang Shen
15,337
639
128
5
0
512,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role