Player Matchup

Danzaburou
Danzaburou
Darnaldo01
Danzaburou
Level 108
God Stats
3W - 4L
1,298 SR
Queue Stats
331W - 279L
1,630 Elo+
Party 1
Anubis
Anubis
DevilCards
Anubis
Level 97
God Stats
43W - 28L
1,562 SR
Queue Stats
160W - 157L
1,620 Elo+
Solo
Cthulhu
Cthulhu
Floopinstein
Cthulhu
Level 106
God Stats
6W - 3L
1,796 SR
Queue Stats
119W - 91L
1,716 Elo+
Party 1
Chang'e
Chang'e
JWynner
Chang'e
Level 104
God Stats
3W - 4L
1,438 SR
Queue Stats
336W - 305L
1,522 Elo+
Party 1
Da Ji
Da Ji
SendDudes
Da Ji
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 101
1,519 SR
1,598 Elo+

VS

Team Averages
Level 116
1,608 SR
1,631 Elo+
Xing Tian
Xing Tian
DarkScreak
Xing Tian
Level 121
God Stats
2W - 3L
1,468 SR
Queue Stats
142W - 141L
1,368 Elo+
Solo
Sol
Sol
GoblinBabie
Sol
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,771 Elo+
Party 2
Anubis
Anubis
SaintCunegundes
Anubis
Level 126
God Stats
2W - 2L
1,615 SR
Queue Stats
49W - 37L
1,663 Elo+
Party 2
Ullr
Ullr
SaintPamClement
Ullr
Level 160
God Stats
5W - 6L
1,847 SR
Queue Stats
150W - 138L
1,682 Elo+
Party 2
Sun Wukong
Sun Wukong
SaintedLove
Sun Wukong
Level 109
God Stats
11W - 8L
1,610 SR
Queue Stats
134W - 119L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Darnaldo01
Danzaburou
20
7 / 6 / 2
15,782
585
15,419
21,471
7,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
DevilCards
Anubis
20
5 / 7 / 1
14,575
540
14,504
20,718
11,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
Floopinstein
Cthulhu
20
2 / 4 / 9
13,715
508
21,725
25,303
30,335
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
JWynner
Chang'e
17
0 / 10 / 5
10,906
404
6,099
19,006
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
SendDudes
Da Ji
20
6 / 13 / 4
14,145
524
12,887
30,610
14,497
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkScreak
Xing Tian
19
1 / 5 / 17
13,556
502
6,909
22,801
25,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
6 / 5 / 14
15,809
586
20,740
20,041
6,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
19 / 3 / 10
19,376
718
26,431
21,731
13,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 2 / 12
18,515
686
27,038
24,834
11,712
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sun Wukong
SaintedLove
Sun Wukong
20
1 / 5 / 14
14,203
526
4,414
20,964
18,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
20
Kills
40
40
Deaths
20
21
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DarkScreak
Xing Tian
1
5
17
1.9
L
Danzaburou
Darnaldo01
Danzaburou
7
6
2
1.33
L
Anubis
DevilCards
Anubis
5
7
1
0.79
L
Cthulhu
Floopinstein
Cthulhu
2
4
9
1.63
W
6
5
14
2.6
L
Chang'e
JWynner
Chang'e
0
10
5
0.25
W
19
3
10
8
W
13
2
12
9.5
W
Sun Wukong
SaintedLove
Sun Wukong
1
5
14
1.6
L
Da Ji
SendDudes
Da Ji
6
13
4
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,634
Damage
85,532
117,108
Taken
110,371
69,157
Mitigated
77,202
29,516
Healing
36,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DarkScreak
Xing Tian
6,909
448
0
3,001
22,801
25,836
222
8,011
14,718
45,113
0
L
Danzaburou
Darnaldo01
Danzaburou
15,419
8,816
0
7,239
21,471
7,614
4,566
9,124
12,347
0
124,785
L
Anubis
DevilCards
Anubis
14,504
498
0
7,085
20,718
11,003
332
9,860
10,858
103,106
0
L
Cthulhu
Floopinstein
Cthulhu
21,725
841
529
2,500
25,303
30,335
0
12,784
12,519
88,262
0
W
20,740
6,886
0
10,470
20,041
6,944
3,736
8,197
11,720
113,185
0
L
Chang'e
JWynner
Chang'e
6,099
249
1,682
4,238
19,006
5,708
0
11,471
7,535
54,216
0
W
26,431
1,482
0
12,857
21,731
13,781
3,635
8,886
12,465
162,740
0
W
27,038
11,600
0
3,063
24,834
11,712
6,062
9,838
14,840
0
148,599
W
Sun Wukong
SaintedLove
Sun Wukong
4,414
1,012
897
5,862
20,964
18,929
803
8,354
12,610
0
63,818
L
Da Ji
SendDudes
Da Ji
12,887
2,320
0
6,243
30,610
14,497
0
10,841
19,769
0
90,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,123
Gold Earned
81,459
757
Minions Killed
734
0
Camps Cleared
0
2,263,244
Distance Traveled
2,557,743
30
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
13,556
502
42
2
0
547,063
11
L
Danzaburou
15,782
585
206
8
0
474,957
3
L
Anubis
14,575
540
184
7
0
375,752
8
L
Cthulhu
13,715
508
109
4
0
545,288
8
W
Sol
15,809
586
158
6
0
457,680
8
L
Chang'e
10,906
404
116
4
0
396,384
2
W
Anubis
19,376
718
242
9
0
492,380
14
W
Ullr
18,515
686
186
7
0
568,563
7
W
Sun Wukong
14,203
526
106
4
0
492,057
8
L
Da Ji
14,145
524
142
5
0
470,863
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role