Player Matchup

Discordia
Discordia
JOSEFRAN20
Discordia
Level 14
God Stats
1W - 2L
1,324 SR
Queue Stats
24W - 28L
1,328 Elo+
Party 1
Danzaburou
Danzaburou
KaDeZet_ELO
Danzaburou
Level 21
God Stats
31W - 45L
1,508 SR
Queue Stats
169W - 202L
1,360 Elo+
Solo
Arachne
Arachne
PaulDiamond8
Arachne
Level 17
God Stats
7W - 4L
1,730 SR
Queue Stats
41W - 46L
1,315 Elo+
Party 1
Hel
Hel
justicebuster
Hel
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Solo
Amaterasu
Amaterasu
xXSaLvAXx
Amaterasu
Level 8
God Stats
5W - 4L
1,725 SR
Queue Stats
15W - 30L
1,281 Elo+
Party 1
Team Averages
Level 16
1,557 SR
1,351 Elo+

VS

Team Averages
Level 19
1,420 SR
1,390 Elo+
Hades
Hades
DK2904
Hades
Level 24
God Stats
20W - 17L
1,500 SR
Queue Stats
78W - 93L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
DullerKoala9978
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
KYS0038
Ra
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
151W - 176L
1,407 Elo+
Party 2
Set
Set
PSALMISALMI
Set
Level 26
God Stats
7W - 11L
1,293 SR
Queue Stats
82W - 75L
1,471 Elo+
Solo
Loki
Loki
rarasb
Loki
Level 16
God Stats
4W - 7L
1,305 SR
Queue Stats
401W - 430L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JOSEFRAN20
Discordia
19
5 / 0 / 5
11,955
543
8,022
5,512
2,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
KaDeZet_ELO
Danzaburou
16
4 / 10 / 2
11,105
505
8,166
16,316
5,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
PaulDiamond8
Arachne
19
15 / 0 / 5
12,792
581
19,483
14,985
5,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 10 / 2
9,191
418
2,382
12,890
6,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
xXSaLvAXx
Amaterasu
17
6 / 3 / 3
11,214
510
6,212
14,623
9,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
DK2904
Hades
18
9 / 4 / 9
11,705
532
18,474
18,140
14,982
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
15
4 / 10 / 0
9,887
449
8,754
13,715
5,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
9 / 7 / 2
11,770
535
7,933
13,767
11,057
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
1 / 2 / 0
10,263
467
2,706
12,867
5,473
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Loki
rarasb
Loki
6
0 / 8 / 0
6,752
307
4,467
7,602
1,715
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
34
30
Kills
23
23
Deaths
31
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hades
DK2904
Hades
9
4
9
3.38
L
Kukulkan
4
10
0
0.4
W
Discordia
JOSEFRAN20
Discordia
5
0
5
7.5
L
9
7
2
1.43
W
Danzaburou
KaDeZet_ELO
Danzaburou
4
10
2
0.5
L
1
2
0
0.5
W
Arachne
PaulDiamond8
Arachne
15
0
5
17.5
W
0
10
2
0.1
L
Loki
rarasb
Loki
0
8
0
0
W
Amaterasu
xXSaLvAXx
Amaterasu
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,265
Damage
42,334
64,326
Taken
66,091
29,477
Mitigated
38,276
21,345
Healing
18,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
DK2904
Hades
18,474
1,278
176
7,648
18,140
14,982
1,374
1,908
16,232
60,076
0
L
Kukulkan
8,754
1,519
0
0
13,715
5,049
604
3,128
10,587
42,819
0
W
Discordia
JOSEFRAN20
Discordia
8,022
1,578
0
782
5,512
2,180
979
2,627
2,885
77,211
0
L
7,933
2,000
131
3,114
13,767
11,057
807
4,895
8,872
54,347
0
W
Danzaburou
KaDeZet_ELO
Danzaburou
8,166
3,910
0
3,066
16,316
5,175
3,572
10,869
5,447
0
59,895
L
2,706
1,208
0
7,098
12,867
5,473
0
452
12,415
0
87,176
W
Arachne
PaulDiamond8
Arachne
19,483
14,716
0
10,227
14,985
5,963
108
4,592
10,393
0
79,714
W
2,382
881
854
1,167
12,890
6,449
242
9,093
3,797
33,024
0
L
Loki
rarasb
Loki
4,467
1,859
0
180
7,602
1,715
0
21
7,581
0
15,541
W
Amaterasu
xXSaLvAXx
Amaterasu
6,212
4,196
0
5,249
14,623
9,710
1,410
7,980
6,643
0
44,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,257
Gold Earned
50,377
511
Minions Killed
436
0
Camps Cleared
0
1,978,422
Distance Traveled
1,592,151
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
11,705
532
90
4
0
320,493
0
L
Kukulkan
9,887
449
68
3
0
308,908
0
W
Discordia
11,955
543
135
6
0
410,711
0
L
Ra
11,770
535
106
5
0
300,259
0
W
Danzaburou
11,105
505
103
5
0
347,831
0
L
Set
10,263
467
146
7
0
454,481
6
W
Arachne
12,792
581
129
6
0
458,494
0
W
Hel
9,191
418
56
3
0
329,310
7
L
Loki
6,752
307
26
1
0
208,010
0
W
Amaterasu
11,214
510
88
4
0
432,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role