Player Matchup

Bellona
Bellona
BadBedfellow
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,462 Elo+
Party 1
Pele
Pele
Gregoritrg
Pele
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,262 Elo+
Party 1
Yemoja
Yemoja
Papafrita
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,701 Elo+
Solo
Sol
Sol
XenaPrincesa
Sol
Level 28
God Stats
20W - 42L
1,338 SR
Queue Stats
239W - 512L
1,267 Elo+
Party 3
Neith
Neith
pishiko
Neith
Level 8
God Stats
1W - 10L
1,110 SR
Queue Stats
23W - 47L
1,333 Elo+
Party 3
Team Averages
Level 12
1,389 SR
1,405 Elo+

VS

Team Averages
Level 20
1,460 SR
1,439 Elo+
Yemoja
Yemoja
Bierfest
Yemoja
Level 22
God Stats
17W - 10L
1,544 SR
Queue Stats
203W - 243L
1,409 Elo+
Solo
Tsukuyomi
Tsukuyomi
CacknSeamen
Tsukuyomi
Level 28
God Stats
19W - 22L
1,418 SR
Queue Stats
70W - 63L
1,468 Elo+
Party 2
Agni
Agni
RikuXO
Agni
Level 4
God Stats
22W - 34L
1,489 SR
Queue Stats
407W - 397L
1,423 Elo+
Party 2
Bastet
Bastet
manuel2025
Bastet
Level 25
God Stats
18W - 12L
1,489 SR
Queue Stats
50W - 49L
1,508 Elo+
Party 2
Neith
Neith
zach98
Neith
Level 19
God Stats
11W - 15L
1,359 SR
Queue Stats
135W - 170L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BadBedfellow
Bellona
15
2 / 3 / 3
9,429
943
7,706
13,111
11,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
0 / 9 / 4
8,707
871
2,909
20,519
8,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yemoja
Papafrita
Yemoja
15
3 / 1 / 1
10,149
1,015
4,525
8,028
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
0 / 1 / 3
8,859
886
8,080
13,042
4,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
pishiko
Neith
14
0 / 1 / 0
8,381
838
1,236
2,958
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Team 1 Tickets

202

VS

Team 2 Tickets

285

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bierfest
Yemoja
15
0 / 1 / 7
9,697
970
2,994
2,915
2,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
CacknSeamen
Tsukuyomi
16
5 / 1 / 8
9,941
994
15,420
8,159
3,794
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
RikuXO
Agni
16
4 / 1 / 9
10,123
1,012
10,383
4,518
2,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
manuel2025
Bastet
16
4 / 2 / 9
9,828
983
9,840
9,393
3,854
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
zach98
Neith
16
2 / 0 / 11
9,561
956
11,881
5,882
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
5
Kills
15
15
Deaths
5
11
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
BadBedfellow
Bellona
2
3
3
1.17
W
Yemoja
Bierfest
Yemoja
0
1
7
3.5
W
Tsukuyomi
CacknSeamen
Tsukuyomi
5
1
8
9
L
0
9
4
0.22
L
Yemoja
Papafrita
Yemoja
3
1
1
3.5
W
Agni
RikuXO
Agni
4
1
9
8.5
L
0
1
3
1.5
W
Bastet
manuel2025
Bastet
4
2
9
4.25
L
Neith
pishiko
Neith
0
1
0
0
W
Neith
zach98
Neith
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,456
Damage
50,518
57,658
Taken
30,867
33,048
Mitigated
15,359
7,916
Healing
11,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BadBedfellow
Bellona
7,706
1,574
0
632
13,111
11,535
0
3,835
9,276
0
27,028
W
Yemoja
Bierfest
Yemoja
2,994
283
6,919
1,347
2,915
2,380
0
1,894
1,021
10,039
0
W
Tsukuyomi
CacknSeamen
Tsukuyomi
15,420
4,242
231
397
8,159
3,794
0
2,960
5,124
0
26,234
L
2,909
265
0
1,321
20,519
8,496
0
4,529
15,990
0
12,918
L
Yemoja
Papafrita
Yemoja
4,525
491
1,442
814
8,028
7,489
0
1,955
6,073
17,909
0
W
Agni
RikuXO
Agni
10,383
1,144
0
0
4,518
2,801
0
2,319
2,174
38,437
0
L
8,080
889
0
3,271
13,042
4,495
0
2,479
10,563
27,414
0
W
Bastet
manuel2025
Bastet
9,840
3,266
86
1,081
9,393
3,854
0
2,387
6,806
0
19,937
L
Neith
pishiko
Neith
1,236
389
0
436
2,958
1,033
0
579
2,379
0
11,056
W
Neith
zach98
Neith
11,881
2,303
0
1,714
5,882
2,530
0
3,045
2,812
0
28,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,525
Gold Earned
49,150
169
Minions Killed
179
3
Camps Cleared
3
886,566
Distance Traveled
969,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,429
943
30
3
1
210,018
0
W
Yemoja
9,697
970
19
2
0
171,441
0
W
Tsukuyomi
9,941
994
28
3
1
219,834
0
L
Pele
8,707
871
36
4
0
182,846
0
L
Yemoja
10,149
1,015
30
3
1
167,477
0
W
Agni
10,123
1,012
73
7
2
168,555
0
L
Sol
8,859
886
51
5
1
162,932
0
W
Bastet
9,828
983
24
2
0
207,649
0
L
Neith
8,381
838
22
2
0
163,293
0
W
Neith
9,561
956
35
4
0
202,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role