Player Matchup

Ymir
Ymir
DasQCLUCh
Ymir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 147L
1,582 Elo+
Solo
Pele
Pele
Soggy Sock2121
Pele
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,487 Elo+
Solo
Danzaburou
Danzaburou
dacra7
Danzaburou
Level 49
God Stats
20W - 17L
1,531 SR
Queue Stats
27W - 25L
1,541 Elo+
Solo
Team Averages
Level 75
1,510 SR
1,537 Elo+

VS

Team Averages
Level 84
1,597 SR
1,613 Elo+
Neith
Neith
RnA Play Boy
Neith
Level 56
God Stats
19W - 13L
1,600 SR
Queue Stats
134W - 128L
1,579 Elo+
Party 1
Cu Chulainn
Cu Chulainn
RnA Sasuke
Cu Chulainn
Level 116
God Stats
22W - 16L
1,427 SR
Queue Stats
274W - 251L
1,535 Elo+
Party 1
Agni
Agni
Xx---SINUHE---xX
Agni
Level 80
God Stats
1W - 1L
1,764 SR
Queue Stats
3W - 2L
1,725 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
2 / 1 / 10
8,817
678
4,148
10,346
8,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
6 / 5 / 2
9,075
698
5,506
13,176
4,535
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
dacra7
Danzaburou
14
10 / 1 / 3
10,358
797
11,437
8,881
4,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 3
9,114
701
9,638
10,478
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
RnA Sasuke
Cu Chulainn
10
3 / 3 / 2
8,284
637
8,541
7,299
5,014
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
0 / 10 / 6
7,875
606
4,517
9,098
2,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
18
Kills
6
7
Deaths
18
15
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
10
7
L
3
5
3
0.9
L
Cu Chulainn
RnA Sasuke
Cu Chulainn
3
3
2
1.33
W
6
5
2
1.4
L
0
10
6
0.3
W
Danzaburou
dacra7
Danzaburou
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,091
Damage
22,696
32,403
Taken
26,875
17,329
Mitigated
11,099
10,304
Healing
2,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,148
721
574
2,344
10,346
8,330
252
2,149
8,197
17,233
2,233
L
9,638
4,770
0
1,664
10,478
3,455
650
1,564
8,914
0
32,353
L
Cu Chulainn
RnA Sasuke
Cu Chulainn
8,541
896
0
0
7,299
5,014
0
1,535
5,764
3,908
21,045
W
5,506
720
0
3,230
13,176
4,535
0
1,560
11,616
0
28,576
L
4,517
670
228
266
9,098
2,630
554
1,087
8,011
19,655
0
W
Danzaburou
dacra7
Danzaburou
11,437
4,541
0
4,156
8,881
4,464
1,327
2,568
6,313
0
53,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,250
Gold Earned
25,273
161
Minions Killed
119
0
Camps Cleared
0
622,744
Distance Traveled
524,541
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,817
678
22
2
0
189,540
3
L
Neith
9,114
701
45
3
0
199,128
3
L
Cu Chulainn
8,284
637
46
4
0
165,829
1
W
Pele
9,075
698
42
3
0
215,120
0
L
Agni
7,875
606
28
2
0
159,584
0
W
Danzaburou
10,358
797
97
7
0
218,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role