Player Matchup

Chiron
Chiron
Chief_Silent
Chiron
Level 28
God Stats
23W - 36L
1,376 SR
Queue Stats
173W - 193L
1,310 Elo+
Solo
Da Ji
Da Ji
Dawn602
Da Ji
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
QwazElectro
Bellona
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
6W - 9L
1,171 Elo+
Party 1
Xbalanque
Xbalanque
Uwannafaqonme420
Xbalanque
Level 83
God Stats
2W - 1L
1,704 SR
Queue Stats
13W - 19L
1,341 Elo+
Party 1
Sol
Sol
Xxpanda-_-laaxX
Sol
Level 16
God Stats
4W - 2L
1,320 SR
Queue Stats
8W - 15L
1,201 Elo+
Solo
Team Averages
Level 28
1,480 SR
1,304 Elo+

VS

Team Averages
Level 16
1,549 SR
1,374 Elo+
Agni
Agni
Bulmer813
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,308 Elo+
Solo
Ymir
Ymir
HurricaneRini
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,169 Elo+
Solo
Fenrir
Fenrir
Steelerman734
Fenrir
Level 13
God Stats
2W - 6L
1,772 SR
Queue Stats
4W - 7L
1,512 Elo+
Solo
Mercury
Mercury
Zerosomnia
Mercury
Level 26
God Stats
10W - 4L
1,500 SR
Queue Stats
12W - 5L
1,461 Elo+
Solo
Janus
Janus
lildinero0929
Janus
Level 29
God Stats
5W - 6L
1,475 SR
Queue Stats
19W - 12L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
1 / 1 / 16
12,307
1,026
9,310
11,186
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
Dawn602
Da Ji
15
1 / 0 / 4
9,732
811
1,146
2,767
1,039
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
QwazElectro
Bellona
19
12 / 1 / 11
13,149
1,096
14,347
8,635
7,695
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

Xbalanque
20
10 / 1 / 13
12,937
1,078
13,031
10,232
4,182
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
11 / 1 / 13
13,161
1,097
24,063
12,754
5,354
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Team 1 Tickets

335

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
2 / 11 / 1
10,924
910
8,446
16,116
5,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 0
9,960
830
1,885
15,747
11,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 0 / 0
8,800
733
0
0
0
Mercury
Zerosomnia
Mercury
16
1 / 6 / 2
10,465
872
12,642
21,552
8,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
0 / 9 / 4
10,614
885
12,562
16,262
5,770
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
11
35
Kills
4
4
Deaths
35
57
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Agni
2
11
1
0.23
W
Chiron
1
1
16
9
W
Da Ji
Dawn602
Da Ji
1
0
4
3
L
1
9
0
0.11
W
Bellona
QwazElectro
Bellona
12
1
11
17.5
L
0
0
0
0
W
Xbalanque
10
1
13
16.5
W
11
1
13
17.5
L
Mercury
Zerosomnia
Mercury
1
6
2
0.33
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,897
Damage
35,535
45,574
Taken
69,677
22,721
Mitigated
31,626
14,926
Healing
1,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
8,446
1,207
0
0
16,116
5,975
0
7,734
8,382
18,810
0
W
Chiron
9,310
5,509
665
3,367
11,186
4,451
0
6,505
4,681
0
44,454
W
Da Ji
Dawn602
Da Ji
1,146
206
0
0
2,767
1,039
0
1,913
854
0
1,257
L
1,885
1,547
0
460
15,747
11,348
0
5,299
10,448
8,048
0
W
Bellona
QwazElectro
Bellona
14,347
4,263
510
1,186
8,635
7,695
0
2,467
5,043
12
20,767
L
0
0
0
0
0
0
0
0
0
0
0
W
Xbalanque
13,031
6,997
181
4,066
10,232
4,182
0
5,857
4,375
0
40,002
W
24,063
10,388
0
4,951
12,754
5,354
0
6,151
6,603
44,744
0
L
Mercury
Zerosomnia
Mercury
12,642
5,813
0
789
21,552
8,533
0
7,320
14,232
0
29,271
L
12,562
1,718
0
312
16,262
5,770
0
3,710
12,552
40,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,286
Gold Earned
50,763
214
Minions Killed
133
9
Camps Cleared
3
880,960
Distance Traveled
674,174
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,924
910
14
1
0
180,545
0
W
Chiron
12,307
1,026
88
7
0
227,036
0
W
Da Ji
9,732
811
1
0
0
75,339
2
L
Ymir
9,960
830
15
1
1
103,438
0
W
Bellona
13,149
1,096
13
1
3
208,450
2
L
Fenrir
8,800
733
0
0
0
4,220
0
W
Xbalanque
12,937
1,078
56
5
6
189,116
3
W
Sol
13,161
1,097
56
5
0
181,019
1
L
Mercury
10,465
872
36
3
2
228,613
0
L
Janus
10,614
885
68
6
0
157,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role