Player Matchup

Loki
Loki
Evleku
Loki
Level 18
God Stats
0W - 4L
1,164 SR
Queue Stats
38W - 34L
1,539 Elo+
Party 1
Merlin
Merlin
Mbfjeld
Merlin
Level 67
God Stats
1W - 4L
1,357 SR
Queue Stats
37W - 35L
1,508 Elo+
Party 1
Horus
Horus
Morbuz
Horus
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
WhimsicalNix
Ymir
Level 23
God Stats
3W - 1L
1,882 SR
Queue Stats
38W - 38L
1,510 Elo+
Party 1
Sol
Sol
Wilkje
Sol
Level 16
God Stats
20W - 19L
1,276 SR
Queue Stats
44W - 43L
1,446 Elo+
Party 1
Team Averages
Level 41
1,436 SR
1,501 Elo+

VS

Team Averages
Level 91
1,585 SR
1,607 Elo+
Da Ji
Da Ji
BlackAngelKnT
Da Ji
Level 126
God Stats
8W - 8L
1,729 SR
Queue Stats
58W - 54L
1,463 Elo+
Solo
Bacchus
Bacchus
ExtremeWaffle
Bacchus
Level 157
God Stats
4W - 1L
1,697 SR
Queue Stats
136W - 117L
1,620 Elo+
Party 3
Agni
Agni
FrozenToast
Agni
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 8L
1,819 Elo+
Party 2
Discordia
Discordia
HandsomeJackery
Discordia
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 8L
1,557 Elo+
Party 3
Xbalanque
Xbalanque
putins
Xbalanque
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Evleku
Loki
14
0 / 9 / 0
8,512
774
3,641
14,894
4,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Mbfjeld
Merlin
15
0 / 7 / 1
9,580
871
12,327
13,990
4,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Morbuz
Horus
15
0 / 8 / 1
9,033
821
8,436
27,974
18,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 11 / 0
9,469
861
4,069
23,636
22,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sol
Wilkje
Sol
14
0 / 12 / 0
8,838
803
7,865
18,617
5,870
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

9

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 17
11,553
1,050
13,273
7,562
3,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
18
3 / 0 / 36
11,979
1,089
14,540
7,042
9,597
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
15 / 0 / 25
12,386
1,126
25,773
11,289
4,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
HandsomeJackery
Discordia
19
3 / 0 / 33
11,037
1,003
7,903
2,457
1,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
putins
Xbalanque
19
16 / 0 / 21
12,534
1,139
32,467
10,871
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
179
1
Kills
47
47
Deaths
1
2
Assists
132
Player
Kills
Deaths
Assists
KDA
W
10
1
17
18.5
L
Loki
Evleku
Loki
0
9
0
0
W
Bacchus
3
0
36
21
W
15
0
25
27.5
W
Discordia
HandsomeJackery
Discordia
3
0
33
19.5
L
Merlin
Mbfjeld
Merlin
0
7
1
0.07
L
Horus
Morbuz
Horus
0
8
1
0.06
L
1
11
0
0.09
L
Sol
Wilkje
Sol
0
12
0
0
W
Xbalanque
putins
Xbalanque
16
0
21
26.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,338
Damage
93,956
99,111
Taken
39,221
56,214
Mitigated
22,006
7,556
Healing
7,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,273
4,005
0
514
7,562
3,000
0
4,090
3,472
0
21,286
L
Loki
Evleku
Loki
3,641
492
0
144
14,894
4,836
0
7,572
7,122
0
7,299
W
Bacchus
14,540
1,240
0
1,062
7,042
9,597
0
4,456
2,586
20,941
0
W
25,773
1,172
0
1,299
11,289
4,195
0
7,308
3,981
46,094
0
W
Discordia
HandsomeJackery
Discordia
7,903
1,172
0
0
2,457
1,005
0
1,514
943
28,244
0
L
Merlin
Mbfjeld
Merlin
12,327
556
0
560
13,990
4,723
0
6,743
7,058
64,978
0
L
Horus
Morbuz
Horus
8,436
3,686
1,520
3,304
27,974
18,159
0
10,958
16,787
0
16,333
L
4,069
365
0
1,199
23,636
22,626
0
11,529
11,813
13,740
0
L
Sol
Wilkje
Sol
7,865
1,539
0
829
18,617
5,870
0
10,144
8,115
28,558
0
W
Xbalanque
putins
Xbalanque
32,467
22,611
0
4,564
10,871
4,209
0
6,893
3,978
0
61,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,432
Gold Earned
59,489
188
Minions Killed
219
5
Camps Cleared
6
859,288
Distance Traveled
1,062,115
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
11,553
1,050
20
2
1
206,769
0
L
Loki
8,512
774
5
0
0
197,183
0
W
Bacchus
11,979
1,089
25
2
2
229,904
1
W
Agni
12,386
1,126
62
6
0
230,064
1
W
Discordia
11,037
1,003
37
3
1
204,452
0
L
Merlin
9,580
871
117
11
1
186,552
0
L
Horus
9,033
821
6
1
3
187,814
0
L
Ymir
9,469
861
20
2
0
158,378
0
L
Sol
8,838
803
40
4
1
129,361
0
W
Xbalanque
12,534
1,139
75
7
2
190,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role