Player Matchup

Cu Chulainn
Cu Chulainn
Platinum II
DampPocketLint
Cu Chulainn
Platinum II
Level 129
God Stats
29W - 26L
1,740 SR
Queue Stats
925W - 902L
1,742 MMR
Solo
He Bo
He Bo
Gold III
Easleyz
He Bo
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Gold II
HaiIShrew
Cupid
Gold II
Level 133
God Stats
8W - 4L
1,756 SR
Queue Stats
94W - 79L
1,732 MMR
Solo
Set
Set
Gold III
Kumireí
Set
Gold III
Level 68
God Stats
2W - 0L
1,731 SR
Queue Stats
17W - 11L
1,816 MMR
Party 1
Ymir
Ymir
Gold I
TRNQ
Ymir
Gold I
Level 145
God Stats
8W - 6L
1,735 SR
Queue Stats
400W - 379L
1,771 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,693 SR
1,712 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,445 SR
1,736 MMR
Rama
Rama
Gold II
BigDaddyTNutz
Rama
Gold II
Level 140
God Stats
1W - 2L
1,550 SR
Queue Stats
132W - 116L
1,713 MMR
Solo
Cerberus
Cerberus
Gold II
CoastyyToastyy
Cerberus
Gold II
Level 158
God Stats
4W - 3L
1,795 SR
Queue Stats
157W - 165L
1,702 MMR
Solo
Pele
Pele
Platinum II
ElDanielillo01
Pele
Platinum II
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 241L
1,758 MMR
Solo
Ravana
Ravana
Platinum V
karncoppergolem
Ravana
Platinum V
Level 158
God Stats
7W - 5L
1,298 SR
Queue Stats
544W - 558L
1,766 MMR
Solo
Chang'e
Chang'e
Gold I
ojez1
Chang'e
Gold I
Level 155
God Stats
0W - 2L
1,081 SR
Queue Stats
80W - 74L
1,741 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DampPocketLint
Cu Chulainn
20
4 / 3 / 9
15,166
583
19,726
19,782
18,798
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

He Bo
Easleyz
He Bo
19
5 / 4 / 12
14,037
540
16,281
13,808
5,560
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
HaiIShrew
Cupid
20
3 / 3 / 6
15,057
579
17,815
15,918
9,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
14 / 1 / 7
17,267
664
22,717
19,704
11,876
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ymir
TRNQ
Ymir
19
4 / 1 / 18
14,258
548
7,402
21,923
26,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
PersephoneScyllaApolloNu Wa

VS

Bans
DanzaburouAphroditeJing WeiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 2
12,994
500
12,214
16,648
8,135
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
16
0 / 8 / 6
10,521
405
7,336
26,535
21,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
4 / 4 / 1
14,305
550
13,427
23,339
20,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
4 / 9 / 1
11,064
426
8,989
19,664
7,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
ojez1
Chang'e
18
0 / 6 / 4
11,205
431
10,258
20,313
9,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
30
Kills
12
12
Deaths
30
52
Assists
14
Player
Kills
Deaths
Assists
KDA
L
4
3
2
1.67
L
Cerberus
0
8
6
0.38
W
Cu Chulainn
DampPocketLint
Cu Chulainn
4
3
9
2.83
W
He Bo
Easleyz
He Bo
5
4
12
2.75
L
4
4
1
1.13
W
Cupid
HaiIShrew
Cupid
3
3
6
2
W
14
1
7
17.5
W
Ymir
TRNQ
Ymir
4
1
18
13
L
4
9
1
0.5
L
Chang'e
ojez1
Chang'e
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,941
Damage
52,224
91,135
Taken
106,499
71,559
Mitigated
67,545
34,228
Healing
23,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,214
7,973
0
3,043
16,648
8,135
0
3,194
13,072
0
102,034
L
Cerberus
7,336
348
0
3,563
26,535
21,559
0
9,049
17,273
35,391
0
W
Cu Chulainn
DampPocketLint
Cu Chulainn
19,726
4,659
0
9,548
19,782
18,798
537
4,546
15,236
384
110,413
W
He Bo
Easleyz
He Bo
16,281
601
376
4,074
13,808
5,560
600
3,699
10,109
103,776
0
L
13,427
2,744
0
4,513
23,339
20,545
0
4,154
18,239
8,238
94,804
W
Cupid
HaiIShrew
Cupid
17,815
10,567
1,370
7,111
15,918
9,209
4,312
3,546
12,372
0
132,169
W
22,717
8,250
0
7,785
19,704
11,876
2,227
6,586
13,118
0
149,659
W
Ymir
TRNQ
Ymir
7,402
2,202
0
3,964
21,923
26,116
720
5,697
16,226
44,236
0
L
8,989
2,292
0
2,822
19,664
7,661
0
3,380
16,105
0
70,805
L
Chang'e
ojez1
Chang'e
10,258
565
2,283
7,240
20,313
9,645
0
5,943
13,813
97,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,785
Gold Earned
60,089
797
Minions Killed
744
0
Camps Cleared
0
2,659,992
Distance Traveled
2,492,608
51
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
12,994
500
175
7
0
499,106
8
L
Cerberus
10,521
405
74
3
0
493,671
12
W
Cu Chulainn
15,166
583
190
7
0
538,892
11
W
He Bo
14,037
540
163
6
0
494,231
10
L
Pele
14,305
550
202
8
0
522,096
4
W
Cupid
15,057
579
194
7
0
475,269
10
W
Set
17,267
664
209
8
0
603,651
7
W
Ymir
14,258
548
41
2
0
547,949
13
L
Ravana
11,064
426
124
5
0
497,539
3
L
Chang'e
11,205
431
169
7
0
480,196
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role