Player Matchup

Ra
Ra
GP_23_GP
Ra
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
K1NGPARZIVAL
Jormungandr
Level 66
God Stats
4W - 2L
1,566 SR
Queue Stats
59W - 54L
1,497 Elo+
Party 1
Kukulkan
Kukulkan
TheRoBx
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,488 Elo+
Solo
Medusa
Medusa
beforemydawn
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,235 Elo+
Party 1
Chaac
Chaac
matheusgodi
Chaac
Level 12
God Stats
0W - 2L
1,270 SR
Queue Stats
1W - 4L
1,219 Elo+
Solo
Team Averages
Level 17
1,467 SR
1,388 Elo+

VS

Team Averages
Level 24
1,447 SR
1,454 Elo+
Bellona
Bellona
MAXI601
Bellona
Level 4
God Stats
2W - 1L
1,696 SR
Queue Stats
3W - 2L
1,729 Elo+
Solo
Ymir
Ymir
Squarole
Ymir
Level 12
God Stats
5W - 6L
1,473 SR
Queue Stats
6W - 10L
1,402 Elo+
Party 2
Arachne
Arachne
luyss1609
Arachne
Level 63
God Stats
5W - 4L
1,440 SR
Queue Stats
53W - 75L
1,420 Elo+
Party 2
Ullr
Ullr
nebulondragon
Ullr
Level 29
God Stats
4W - 5L
1,296 SR
Queue Stats
41W - 46L
1,370 Elo+
Solo
Neith
Neith
pirlinho1
Neith
Level 11
God Stats
2W - 1L
1,330 SR
Queue Stats
2W - 3L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 1
4,564
326
474
2,232
389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
K1NGPARZIVAL
Jormungandr
11
4 / 4 / 0
7,181
513
5,718
13,498
7,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TheRoBx
Kukulkan
6
2 / 5 / 0
5,220
373
1,286
3,508
952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
10
0 / 4 / 4
5,634
402
3,766
8,802
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
0 / 2 / 0
6,789
485
4,967
10,135
8,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MAXI601
Bellona
11
0 / 0 / 1
6,534
467
4,945
9,262
6,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
1 / 3 / 5
6,743
482
1,916
8,489
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
luyss1609
Arachne
14
5 / 0 / 4
8,316
594
3,243
7,352
2,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
10 / 3 / 4
9,150
654
9,480
9,741
3,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
pirlinho1
Neith
11
3 / 1 / 4
7,041
503
7,588
6,775
2,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
19
19
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Jormungandr
K1NGPARZIVAL
Jormungandr
4
4
0
1
W
Bellona
MAXI601
Bellona
0
0
1
0.5
W
Ymir
1
3
5
1.17
L
Kukulkan
TheRoBx
Kukulkan
2
5
0
0.4
L
Medusa
0
4
4
0.5
W
Arachne
luyss1609
Arachne
5
0
4
7
L
0
2
0
0
W
10
3
4
4
W
Neith
pirlinho1
Neith
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,211
Damage
27,172
38,175
Taken
41,619
20,013
Mitigated
19,994
9,210
Healing
14,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
474
195
0
15
2,232
389
25
0
2,232
3,788
0
L
Jormungandr
K1NGPARZIVAL
Jormungandr
5,718
668
465
3,912
13,498
7,569
0
1,328
12,170
34,062
0
W
Bellona
MAXI601
Bellona
4,945
1,437
0
3,778
9,262
6,645
119
0
8,787
0
22,240
W
Ymir
1,916
6
0
834
8,489
4,920
564
1,803
6,686
18,084
0
L
Kukulkan
TheRoBx
Kukulkan
1,286
1,041
0
0
3,508
952
135
0
3,508
7,203
0
L
Medusa
3,766
1,883
0
1,916
8,802
2,637
0
588
8,214
0
12,092
W
Arachne
luyss1609
Arachne
3,243
2,324
0
3,133
7,352
2,508
0
642
6,685
0
51,914
L
4,967
1,233
0
2,902
10,135
8,466
834
0
9,635
0
34,006
W
9,480
4,148
0
2,514
9,741
3,722
2,709
3,206
6,535
0
46,427
W
Neith
pirlinho1
Neith
7,588
3,613
0
4,469
6,775
2,199
1,032
1,827
4,948
0
32,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,388
Gold Earned
37,784
152
Minions Killed
295
0
Camps Cleared
0
815,776
Distance Traveled
1,299,479
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,564
326
7
1
0
67,420
0
L
Jormungandr
7,181
513
47
3
0
229,073
4
W
Bellona
6,534
467
34
2
0
291,046
0
W
Ymir
6,743
482
28
2
0
231,634
4
L
Kukulkan
5,220
373
6
0
0
95,770
0
L
Medusa
5,634
402
23
2
0
222,044
0
W
Arachne
8,316
594
91
7
0
307,771
4
L
Chaac
6,789
485
69
5
0
201,469
1
W
Ullr
9,150
654
83
6
0
240,295
0
W
Neith
7,041
503
59
4
0
228,733
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role