Player Matchup

Danzaburou
Danzaburou
Gold IV
Fuss And Fam
Danzaburou
Gold IV
Level 87
God Stats
9W - 8L
1,455 SR
Queue Stats
78W - 83L
1,486 MMR
Solo
The Morrigan
The Morrigan
Gold II
Icyarcanine
The Morrigan
Gold II
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
451W - 448L
1,488 MMR
Solo
Nike
Nike
Gold IV
ReaLuR
Nike
Gold IV
Level 143
God Stats
15W - 6L
1,671 SR
Queue Stats
100W - 114L
1,467 MMR
Party 1
Amaterasu
Amaterasu
Silver II
We_Must_Forget
Amaterasu
Silver II
Level 155
God Stats
8W - 3L
1,173 SR
Queue Stats
95W - 79L
1,484 MMR
Solo
Fafnir
Fafnir
Gold IV
afromaker
Fafnir
Gold IV
Level 127
God Stats
24W - 11L
1,850 SR
Queue Stats
263W - 255L
1,503 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,530 SR
1,486 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,422 SR
1,487 MMR
Awilix
Awilix
Bronze III
Huitzilopochtli2
Awilix
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Illus1on V2
Scylla
Bronze III
Level 149
God Stats
2W - 3L
1,291 SR
Queue Stats
24W - 23L
1,500 MMR
Party 2
Yemoja
Yemoja
Bronze III
STYYNGRAY
Yemoja
Bronze III
Level 83
God Stats
25W - 41L
1,289 SR
Queue Stats
111W - 146L
1,488 MMR
Solo
Chiron
Chiron
Gold IV
Shadowfire28
Chiron
Gold IV
Level 124
God Stats
4W - 6L
1,530 SR
Queue Stats
167W - 178L
1,489 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
ovo nick6god
Sun Wukong
Bronze III
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,457 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fuss And Fam
Danzaburou
20
5 / 6 / 6
15,203
543
19,915
22,975
9,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Morrigan
Icyarcanine
The Morrigan
20
3 / 2 / 5
14,957
534
14,177
13,936
6,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nike
ReaLuR
Nike
20
12 / 3 / 8
15,712
561
23,564
22,894
13,614
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
We_Must_Forget
Amaterasu
20
3 / 4 / 12
14,723
526
19,623
35,098
39,224
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
afromaker
Fafnir
19
4 / 3 / 17
15,117
540
17,311
29,154
40,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bans
Cu ChulainnBakasuraNu WaRaijinCthulhu

VS

Bans
AchillesErlang ShenKing ArthurNemesisSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 9 / 5
12,531
448
6,290
25,297
9,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
20
2 / 4 / 6
13,530
483
19,345
16,573
5,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
STYYNGRAY
Yemoja
20
4 / 3 / 5
13,619
486
5,581
19,561
19,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
20
6 / 8 / 8
13,964
499
23,394
35,757
13,642
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
ovo nick6god
Sun Wukong
20
2 / 3 / 6
13,719
490
18,800
26,182
24,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
48
27
Kills
18
18
Deaths
27
48
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Fuss And Fam
Danzaburou
5
6
6
1.33
L
4
9
5
0.72
W
The Morrigan
Icyarcanine
The Morrigan
3
2
5
2.75
L
Scylla
2
4
6
1.25
W
Nike
ReaLuR
Nike
12
3
8
5.33
L
Yemoja
STYYNGRAY
Yemoja
4
3
5
2.17
L
Chiron
6
8
8
1.25
W
Amaterasu
We_Must_Forget
Amaterasu
3
4
12
2.25
W
Fafnir
afromaker
Fafnir
4
3
17
4.17
L
Sun Wukong
ovo nick6god
Sun Wukong
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,590
Damage
73,410
124,057
Taken
123,370
110,240
Mitigated
73,455
58,089
Healing
34,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Fuss And Fam
Danzaburou
19,915
8,040
0
6,727
22,975
9,790
8,972
5,637
17,225
0
95,694
L
6,290
2,055
0
4,265
25,297
9,927
0
5,824
19,368
0
71,251
W
The Morrigan
Icyarcanine
The Morrigan
14,177
1,606
0
4,454
13,936
6,996
893
3,484
10,283
104,312
3,022
L
Scylla
19,345
533
186
3,772
16,573
5,950
0
3,664
12,572
118,004
0
W
Nike
ReaLuR
Nike
23,564
1,628
0
10,495
22,894
13,614
4,218
6,575
16,155
0
122,204
L
Yemoja
STYYNGRAY
Yemoja
5,581
940
4,935
3,181
19,561
19,667
333
6,808
12,613
44,058
0
L
Chiron
23,394
10,893
796
9,650
35,757
13,642
976
8,059
27,550
0
115,197
W
Amaterasu
We_Must_Forget
Amaterasu
19,623
7,637
0
18,776
35,098
39,224
998
3,918
30,308
0
91,545
W
Fafnir
afromaker
Fafnir
17,311
2,949
2,736
14,901
29,154
40,616
806
6,351
22,401
45,684
0
L
Sun Wukong
ovo nick6god
Sun Wukong
18,800
3,913
0
7,863
26,182
24,269
0
7,874
18,198
407
88,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,712
Gold Earned
67,363
654
Minions Killed
722
0
Camps Cleared
0
2,650,754
Distance Traveled
2,408,849
38
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,203
543
134
5
0
480,321
9
L
Awilix
12,531
448
114
4
0
486,622
9
W
The Morrigan
14,957
534
194
7
0
523,196
12
L
Scylla
13,530
483
220
8
0
483,880
11
W
Nike
15,712
561
152
5
0
559,779
3
L
Yemoja
13,619
486
75
3
0
465,789
2
L
Chiron
13,964
499
154
6
0
466,739
6
W
Amaterasu
14,723
526
145
5
0
561,995
4
W
Fafnir
15,117
540
29
1
0
525,463
10
L
Sun Wukong
13,719
490
159
6
0
505,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role