Player Matchup

Ares
Ares
Blaze1118
Ares
Level 17
God Stats
1W - 1L
1,769 SR
Queue Stats
10W - 16L
1,645 Elo+
Party 1
Xbalanque
Xbalanque
Dafluuba
Xbalanque
Level 6
God Stats
2W - 6L
1,102 SR
Queue Stats
23W - 21L
1,462 Elo+
Solo
Serqet
Serqet
MoreLostThanYou
Serqet
Level 12
God Stats
4W - 5L
1,459 SR
Queue Stats
29W - 21L
1,669 Elo+
Solo
Skadi
Skadi
SnowyMochi
Skadi
Level 18
God Stats
3W - 7L
1,427 SR
Queue Stats
14W - 19L
1,593 Elo+
Party 1
Loki
Loki
ZEROIQPLAYER
Loki
Level 15
God Stats
3W - 4L
1,841 SR
Queue Stats
10W - 9L
1,641 Elo+
Solo
Team Averages
Level 14
1,520 SR
1,602 Elo+

VS

Team Averages
Level 19
1,525 SR
1,518 Elo+
Yemoja
Yemoja
BetaSnolf
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Ymir
Ymir
Shadowe2
Ymir
Level 25
God Stats
5W - 1L
1,682 SR
Queue Stats
15W - 5L
1,794 Elo+
Party 3
Vulcan
Vulcan
ThereAndHere092
Vulcan
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 28L
1,409 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TwoKillersIn1
Ah Muzen Cab
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,421 Elo+
Party 2
Guan Yu
Guan Yu
WingWongKyle
Guan Yu
Level 17
God Stats
8W - 3L
1,444 SR
Queue Stats
66W - 55L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
0 / 9 / 3
9,642
877
5,126
23,386
21,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
Dafluuba
Xbalanque
15
1 / 4 / 1
9,427
857
12,872
17,251
8,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 3 / 2
9,141
831
5,019
13,263
5,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
15
1 / 6 / 2
9,497
863
7,857
15,898
7,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
0 / 3 / 3
8,931
812
6,629
10,899
4,367
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

75

VS

Team 2 Tickets

302

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BetaSnolf
Yemoja
17
0 / 1 / 22
11,128
1,012
8,126
8,542
7,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
18
5 / 1 / 18
12,109
1,101
11,208
14,429
20,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
8 / 0 / 15
11,077
1,007
19,354
2,762
1,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
TwoKillersIn1
Ah Muzen Cab
18
8 / 0 / 16
11,846
1,077
27,113
8,469
4,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
WingWongKyle
Guan Yu
17
4 / 1 / 13
10,498
954
8,864
7,292
4,728
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
109
3
Kills
25
25
Deaths
3
11
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BetaSnolf
Yemoja
0
1
22
11
L
Ares
0
9
3
0.17
L
Xbalanque
Dafluuba
Xbalanque
1
4
1
0.38
L
1
3
2
0.67
W
Ymir
5
1
18
14
L
Skadi
1
6
2
0.33
W
8
0
15
15.5
W
Ah Muzen Cab
TwoKillersIn1
Ah Muzen Cab
8
0
16
16
W
Guan Yu
WingWongKyle
Guan Yu
4
1
13
10.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,503
Damage
74,665
80,697
Taken
41,494
47,475
Mitigated
39,298
4,860
Healing
17,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BetaSnolf
Yemoja
8,126
550
8,193
1,613
8,542
7,701
0
928
7,472
15,541
0
L
Ares
5,126
502
0
797
23,386
21,841
0
11,457
11,929
16,858
0
L
Xbalanque
Dafluuba
Xbalanque
12,872
8,549
0
2,259
17,251
8,052
0
9,124
8,127
0
36,768
L
5,019
1,337
0
0
13,263
5,868
0
5,995
7,268
0
13,377
W
Ymir
11,208
1,370
0
1,813
14,429
20,311
0
2,760
11,648
17,310
0
L
Skadi
7,857
4,069
0
1,634
15,898
7,347
0
8,350
7,548
0
29,514
W
19,354
6,484
0
0
2,762
1,626
0
390
2,372
44,614
0
W
Ah Muzen Cab
TwoKillersIn1
Ah Muzen Cab
27,113
11,089
0
3,479
8,469
4,932
0
576
7,893
0
62,285
W
Guan Yu
WingWongKyle
Guan Yu
8,864
2,133
1,704
733
7,292
4,728
0
472
6,820
0
17,290
L
6,629
1,335
0
170
10,899
4,367
0
3,762
7,137
0
20,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
56,658
208
Minions Killed
205
6
Camps Cleared
4
959,151
Distance Traveled
1,025,261
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,128
1,012
22
2
1
215,380
0
L
Ares
9,642
877
26
2
1
185,181
1
L
Xbalanque
9,427
857
59
5
0
182,357
0
L
Serqet
9,141
831
28
3
0
205,950
0
W
Ymir
12,109
1,101
6
1
0
199,090
0
L
Skadi
9,497
863
44
4
4
167,772
0
W
Vulcan
11,077
1,007
81
7
0
170,040
0
W
Ah Muzen Cab
11,846
1,077
72
7
3
218,711
0
W
Guan Yu
10,498
954
24
2
0
222,040
0
L
Loki
8,931
812
51
5
1
217,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role