Player Matchup

Nemesis
Nemesis
Cama_08_XD
Nemesis
Level 124
God Stats
1W - 0L
1,856 SR
Queue Stats
128W - 72L
1,586 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dark_Uchiha-_-
Ah Muzen Cab
Level 148
God Stats
1W - 0L
1,790 SR
Queue Stats
138W - 104L
1,480 Elo+
Party 1
Scylla
Scylla
ST_Kloud_
Scylla
Level 129
God Stats
3W - 0L
1,800 SR
Queue Stats
43W - 23L
1,607 Elo+
Party 1
Team Averages
Level 134
1,815 SR
1,558 Elo+

VS

Team Averages
Level 72
1,651 SR
1,531 Elo+
Ra
Ra
alirezaucsm
Ra
Level 94
God Stats
0W - 1L
1,791 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
mohammadnz
Xing Tian
Level 107
God Stats
3W - 4L
1,445 SR
Queue Stats
75W - 87L
1,594 Elo+
Party 2
Tsukuyomi
Tsukuyomi
sag_to_jahromi
Tsukuyomi
Level 16
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cama_08_XD
Nemesis
20
7 / 5 / 15
18,756
647
16,878
24,168
23,645
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Dark_Uchiha-_-
Ah Muzen Cab
20
10 / 1 / 15
18,966
654
24,483
25,694
10,594
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
ST_Kloud_
Scylla
20
11 / 5 / 14
19,258
664
30,195
21,163
7,948
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 10 / 7
16,172
558
14,611
23,537
12,467
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
mohammadnz
Xing Tian
20
5 / 2 / 6
18,308
631
15,723
33,177
55,230
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
sag_to_jahromi
Tsukuyomi
19
3 / 16 / 6
16,445
567
18,961
27,094
18,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
29
28
Kills
10
11
Deaths
28
44
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cama_08_XD
Nemesis
7
5
15
2.9
W
Ah Muzen Cab
Dark_Uchiha-_-
Ah Muzen Cab
10
1
15
17.5
W
Scylla
ST_Kloud_
Scylla
11
5
14
3.6
L
2
10
7
0.55
L
Xing Tian
mohammadnz
Xing Tian
5
2
6
4
L
Tsukuyomi
sag_to_jahromi
Tsukuyomi
3
16
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,556
Damage
49,295
71,025
Taken
83,808
42,187
Mitigated
86,461
26,646
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cama_08_XD
Nemesis
16,878
6,933
0
6,153
24,168
23,645
721
6,735
17,433
0
91,217
W
Ah Muzen Cab
Dark_Uchiha-_-
Ah Muzen Cab
24,483
15,940
0
16,729
25,694
10,594
3,050
14,103
11,591
0
146,997
W
Scylla
ST_Kloud_
Scylla
30,195
3,656
0
3,764
21,163
7,948
827
9,922
11,241
104,600
0
L
14,611
411
2,334
5,093
23,537
12,467
0
11,423
11,726
95,095
0
L
Xing Tian
mohammadnz
Xing Tian
15,723
488
1,512
2,699
33,177
55,230
0
8,793
23,960
69,701
0
L
Tsukuyomi
sag_to_jahromi
Tsukuyomi
18,961
4,276
0
1,304
27,094
18,764
0
8,838
17,892
0
68,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,980
Gold Earned
50,925
341
Minions Killed
264
0
Camps Cleared
0
1,403,588
Distance Traveled
1,465,008
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
18,756
647
78
3
0
498,308
1
W
Ah Muzen Cab
18,966
654
150
5
0
458,727
3
W
Scylla
19,258
664
113
4
0
446,553
4
L
Ra
16,172
558
134
5
0
478,200
0
L
Xing Tian
18,308
631
65
2
0
527,097
6
L
Tsukuyomi
16,445
567
65
2
0
459,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role