Player Matchup

Danzaburou
Danzaburou
Advanced_C4
Danzaburou
Level 21
God Stats
6W - 5L
1,682 SR
Queue Stats
79W - 88L
1,411 Elo+
Party 3
Thanatos
Thanatos
Asianness888
Thanatos
Level 66
God Stats
18W - 13L
1,616 SR
Queue Stats
154W - 134L
1,524 Elo+
Party 1
Bellona
Bellona
CAMyth
Bellona
Level 29
God Stats
1W - 4L
1,466 SR
Queue Stats
42W - 52L
1,482 Elo+
Party 3
Merlin
Merlin
DragonslayerEND1
Merlin
Level 15
God Stats
10W - 18L
1,592 SR
Queue Stats
50W - 53L
1,547 Elo+
Party 1
Anhur
Anhur
Willie2937
Anhur
Level 46
God Stats
4W - 8L
1,500 SR
Queue Stats
243W - 243L
1,515 Elo+
Party 3
Team Averages
Level 35
1,571 SR
1,496 Elo+

VS

Team Averages
Level 56
1,481 SR
1,494 Elo+
Cu Chulainn
Cu Chulainn
CastorziN
Cu Chulainn
Level 29
God Stats
5W - 6L
1,417 SR
Queue Stats
19W - 21L
1,444 Elo+
Party 2
Apollo
Apollo
Notpolarbearmike
Apollo
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 16L
1,595 Elo+
Party 4
Tsukuyomi
Tsukuyomi
TioTaka
Tsukuyomi
Level 112
God Stats
5W - 8L
1,500 SR
Queue Stats
57W - 78L
1,442 Elo+
Party 2
Merlin
Merlin
YearningPlague
Merlin
Level 37
God Stats
2W - 3L
1,486 SR
Queue Stats
133W - 132L
1,456 Elo+
Solo
Cerberus
Cerberus
jack12025
Cerberus
Level 88
God Stats
15W - 17L
1,500 SR
Queue Stats
320W - 290L
1,533 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Advanced_C4
Danzaburou
12
0 / 12 / 5
7,839
413
6,987
18,187
4,842
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Asianness888
Thanatos
16
5 / 3 / 2
9,714
511
6,984
13,992
5,404
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
CAMyth
Bellona
16
4 / 4 / 4
9,816
517
10,920
15,652
15,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
5 / 5 / 2
10,503
553
6,398
9,697
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
14
4 / 8 / 1
8,999
474
10,658
16,237
6,938
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CastorziN
Cu Chulainn
16
0 / 5 / 7
9,522
501
8,382
16,039
8,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
10 / 4 / 8
11,624
612
17,492
17,807
5,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
TioTaka
Tsukuyomi
20
12 / 0 / 4
12,302
647
11,585
11,448
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 7 / 3
9,544
502
7,082
11,681
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
jack12025
Cerberus
17
7 / 2 / 14
11,371
598
11,064
15,776
14,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
67
18
Kills
31
32
Deaths
18
14
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Advanced_C4
Danzaburou
0
12
5
0.21
L
Thanatos
Asianness888
Thanatos
5
3
2
2
L
Bellona
CAMyth
Bellona
4
4
4
1.5
W
Cu Chulainn
CastorziN
Cu Chulainn
0
5
7
0.7
L
5
5
2
1.2
W
10
4
8
3.5
W
Tsukuyomi
TioTaka
Tsukuyomi
12
0
4
14
L
Anhur
4
8
1
0.56
W
2
7
3
0.5
W
Cerberus
jack12025
Cerberus
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,947
Damage
55,605
73,765
Taken
72,751
35,908
Mitigated
38,451
23,365
Healing
25,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Advanced_C4
Danzaburou
6,987
1,914
434
3,376
18,187
4,842
449
4,980
13,173
0
37,807
L
Thanatos
Asianness888
Thanatos
6,984
1,455
0
9,630
13,992
5,404
0
2,108
11,830
0
51,854
L
Bellona
CAMyth
Bellona
10,920
4,901
0
4,057
15,652
15,385
538
1,529
14,086
0
51,148
W
Cu Chulainn
CastorziN
Cu Chulainn
8,382
1,595
0
2,287
16,039
8,778
792
0
16,039
2,420
45,768
L
6,398
257
0
1,496
9,697
3,339
606
4,602
4,643
62,351
0
W
17,492
12,965
0
9,726
17,807
5,766
4,323
1,215
16,592
0
76,001
W
Tsukuyomi
TioTaka
Tsukuyomi
11,585
1,670
0
5,923
11,448
5,449
1,399
213
11,235
0
88,597
L
Anhur
10,658
4,700
1,172
3,200
16,237
6,938
429
4,720
11,491
0
47,919
W
7,082
355
0
2,801
11,681
4,153
27
3,868
7,813
53,698
0
W
Cerberus
jack12025
Cerberus
11,064
574
0
4,905
15,776
14,305
792
1,102
14,674
47,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,871
Gold Earned
54,363
462
Minions Killed
565
0
Camps Cleared
0
1,583,503
Distance Traveled
1,846,127
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,839
413
60
3
0
292,682
5
L
Thanatos
9,714
511
96
5
0
343,479
1
L
Bellona
9,816
517
110
6
0
325,734
2
W
Cu Chulainn
9,522
501
85
4
0
351,826
7
L
Merlin
10,503
553
120
6
0
306,281
0
W
Apollo
11,624
612
141
7
0
341,621
1
W
Tsukuyomi
12,302
647
147
8
0
485,171
7
L
Anhur
8,999
474
76
4
0
315,327
2
W
Merlin
9,544
502
104
5
0
299,348
3
W
Cerberus
11,371
598
88
5
0
368,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role