Player Matchup

Anhur
Anhur
CarryOrThrow464
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,776 Elo+
Party 3
Cabrakan
Cabrakan
HaKaisuRuOsiris
Cabrakan
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
168W - 155L
1,579 Elo+
Party 1
Nemesis
Nemesis
RISK noble
Nemesis
Level 67
God Stats
20W - 9L
1,630 SR
Queue Stats
68W - 50L
1,542 Elo+
Party 3
Cu Chulainn
Cu Chulainn
ZzZeuSsS6
Cu Chulainn
Level 28
God Stats
18W - 8L
1,682 SR
Queue Stats
68W - 45L
1,456 Elo+
Party 1
Kukulkan
Kukulkan
toke_em_420
Kukulkan
Level 25
God Stats
38W - 23L
1,606 SR
Queue Stats
318W - 288L
1,473 Elo+
Party 1
Team Averages
Level 32
1,584 SR
1,565 Elo+

VS

Team Averages
Level 25
1,593 SR
1,409 Elo+
Ganesha
Ganesha
OGmedicalMAGIC
Ganesha
Level 29
God Stats
4W - 5L
1,706 SR
Queue Stats
510W - 496L
1,491 Elo+
Solo
Vulcan
Vulcan
Pandemonium001
Vulcan
Level 27
God Stats
1W - 1L
1,688 SR
Queue Stats
5W - 11L
1,332 Elo+
Party 2
Neith
Neith
PrestonFr1284
Neith
Level 16
God Stats
7W - 6L
1,551 SR
Queue Stats
11W - 18L
1,411 Elo+
Party 2
Skadi
Skadi
SSJSnooze
Skadi
Level 25
God Stats
1W - 2L
1,595 SR
Queue Stats
1W - 2L
1,443 Elo+
Party 2
Kali
Kali
i9 eL DiAblo i6
Kali
Level 26
God Stats
5W - 8L
1,422 SR
Queue Stats
25W - 30L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 1
10,030
627
3,508
7,094
2,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
14
6 / 2 / 9
9,572
598
7,355
12,657
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
RISK noble
Nemesis
14
2 / 0 / 4
8,645
540
3,240
7,734
3,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
ZzZeuSsS6
Cu Chulainn
15
4 / 1 / 3
9,567
598
5,724
7,520
6,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
toke_em_420
Kukulkan
15
3 / 1 / 4
9,715
607
4,506
3,642
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
4,612
288
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
0 / 7 / 1
6,310
394
4,446
7,913
2,560
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 2 / 1
8,527
533
5,974
6,662
2,457
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
SSJSnooze
Skadi
12
1 / 5 / 3
7,145
447
7,517
10,484
2,867
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
1 / 6 / 1
7,143
446
3,896
11,154
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
19
Kills
6
6
Deaths
20
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
Cabrakan
6
2
9
5.25
L
0
0
0
0
L
0
7
1
0.07
L
4
2
1
2.25
W
Nemesis
RISK noble
Nemesis
2
0
4
4
L
Skadi
SSJSnooze
Skadi
1
5
3
0.5
W
Cu Chulainn
ZzZeuSsS6
Cu Chulainn
4
1
3
5.5
L
1
6
1
0.25
W
Kukulkan
toke_em_420
Kukulkan
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,333
Damage
21,833
38,647
Taken
36,213
27,020
Mitigated
11,326
8,632
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,508
1,496
0
1,791
7,094
2,929
5,118
0
7,094
0
63,865
W
Cabrakan
7,355
779
0
2,177
12,657
12,731
351
1,422
11,235
24,697
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,446
1,373
0
0
7,913
2,560
0
1,764
6,109
21,584
0
L
5,974
2,168
0
2,275
6,662
2,457
1,093
4,693
1,781
0
39,737
W
Nemesis
RISK noble
Nemesis
3,240
1,857
0
1,468
7,734
3,459
0
927
6,807
0
51,872
L
Skadi
SSJSnooze
Skadi
7,517
4,288
0
410
10,484
2,867
0
3,450
6,960
0
34,644
W
Cu Chulainn
ZzZeuSsS6
Cu Chulainn
5,724
347
0
2,700
7,520
6,532
1,132
1,910
5,610
4,090
54,507
L
3,896
1,391
0
2,994
11,154
3,442
383
2,141
9,009
0
32,515
W
Kukulkan
toke_em_420
Kukulkan
4,506
506
0
496
3,642
1,369
2,394
187
3,455
54,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
33,737
502
Minions Killed
248
0
Camps Cleared
0
1,510,050
Distance Traveled
1,118,186
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,030
627
135
8
0
269,647
4
W
Cabrakan
9,572
598
42
3
0
283,179
1
L
Ganesha
4,612
288
0
0
0
5,629
0
L
Vulcan
6,310
394
40
3
0
255,901
0
L
Neith
8,527
533
94
6
0
269,378
0
W
Nemesis
8,645
540
83
5
0
343,565
1
L
Skadi
7,145
447
50
3
0
285,420
0
W
Cu Chulainn
9,567
598
117
7
0
308,842
6
L
Kali
7,143
446
64
4
0
301,858
1
W
Kukulkan
9,715
607
125
8
0
304,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role