Player Matchup

Hel
Hel
BeefyBeanBurrito
Hel
Level 34
God Stats
1W - 0L
1,730 SR
Queue Stats
51W - 24L
1,727 Elo+
Party 1
Sun Wukong
Sun Wukong
DatBoyMTwitty21
Sun Wukong
Level 51
God Stats
12W - 5L
1,572 SR
Queue Stats
146W - 133L
1,481 Elo+
Party 1
Nemesis
Nemesis
calman14
Nemesis
Level 8
God Stats
2W - 1L
1,682 SR
Queue Stats
2W - 3L
1,502 Elo+
Party 1
Team Averages
Level 31
1,661 SR
1,570 Elo+

VS

Team Averages
Level 57
1,499 SR
1,482 Elo+
Jing Wei
Jing Wei
ANeonGummybear
Jing Wei
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
197W - 224L
1,533 Elo+
Party 2
Achilles
Achilles
Dap1zzaboy
Achilles
Level 64
God Stats
31W - 41L
1,373 SR
Queue Stats
422W - 429L
1,423 Elo+
Solo
Discordia
Discordia
Teletubbles
Discordia
Level 28
God Stats
16W - 29L
1,623 SR
Queue Stats
128W - 142L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 1 / 6
10,599
757
14,636
12,704
4,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
DatBoyMTwitty21
Sun Wukong
13
6 / 0 / 8
9,910
708
9,181
15,464
10,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
calman14
Nemesis
11
0 / 3 / 10
9,180
656
3,409
15,018
6,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
12
2 / 4 / 2
8,637
617
9,518
9,528
3,003
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
Dap1zzaboy
Achilles
9
2 / 8 / 1
8,134
581
9,404
11,558
5,880
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Discordia
Teletubbles
Discordia
12
0 / 2 / 3
8,271
591
9,346
8,538
2,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
14
Kills
4
4
Deaths
14
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
2
4
2
0.75
W
8
1
6
11
L
Achilles
Dap1zzaboy
Achilles
2
8
1
0.31
W
Sun Wukong
DatBoyMTwitty21
Sun Wukong
6
0
8
10
L
Discordia
Teletubbles
Discordia
0
2
3
0.75
W
Nemesis
calman14
Nemesis
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,226
Damage
28,268
43,186
Taken
29,624
21,728
Mitigated
11,492
28,893
Healing
3,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
9,518
5,910
0
375
9,528
3,003
0
5,049
4,304
0
21,601
W
14,636
870
12,121
9,598
12,704
4,708
1,012
2,758
9,946
55,934
0
L
Achilles
Dap1zzaboy
Achilles
9,404
1,435
0
1,120
11,558
5,880
0
4,845
6,383
0
14,482
W
Sun Wukong
DatBoyMTwitty21
Sun Wukong
9,181
1,236
608
4,919
15,464
10,917
1,701
3,584
11,880
0
36,289
L
Discordia
Teletubbles
Discordia
9,346
716
0
2,390
8,538
2,609
0
4,754
3,659
51,020
0
W
Nemesis
calman14
Nemesis
3,409
338
0
1,647
15,018
6,103
713
3,016
12,002
0
15,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,689
Gold Earned
25,042
153
Minions Killed
131
0
Camps Cleared
0
889,778
Distance Traveled
706,929
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,637
617
33
2
0
235,689
3
W
Hel
10,599
757
93
7
0
301,269
0
L
Achilles
8,134
581
21
2
0
222,062
3
W
Sun Wukong
9,910
708
36
3
0
292,436
0
L
Discordia
8,271
591
77
6
0
249,178
2
W
Nemesis
9,180
656
24
2
0
296,073
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role