Player Matchup

Bacchus
Bacchus
BellonaSandw1ch
Bacchus
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 25L
1,801 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JoeTheDevil022
Cu Chulainn
Level 29
God Stats
2W - 2L
1,972 SR
Queue Stats
49W - 64L
1,719 Elo+
Solo
Guan Yu
Guan Yu
Kashlavor
Guan Yu
Level 11
God Stats
5W - 0L
1,773 SR
Queue Stats
130W - 112L
1,652 Elo+
Party 1
Agni
Agni
LoRezFish
Agni
Level 66
God Stats
4W - 0L
1,822 SR
Queue Stats
70W - 19L
1,806 Elo+
Party 1
Heimdallr
Heimdallr
Xballerz
Heimdallr
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,720 Elo+
Party 1
Team Averages
Level 45
1,713 SR
1,740 Elo+

VS

Team Averages
Level 18
1,573 SR
1,623 Elo+
Danzaburou
Danzaburou
Blaser32
Danzaburou
Level 29
God Stats
10W - 8L
1,519 SR
Queue Stats
64W - 55L
1,626 Elo+
Party 2
Bellona
Bellona
DanyellMow
Bellona
Level 18
God Stats
4W - 4L
1,716 SR
Queue Stats
151W - 115L
1,638 Elo+
Solo
Nu Wa
Nu Wa
Malintent
Nu Wa
Level 26
God Stats
7W - 4L
1,629 SR
Queue Stats
63W - 48L
1,646 Elo+
Party 2
Nemesis
Nemesis
TheRedNation
Nemesis
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 16L
1,559 Elo+
Solo
Cu Chulainn
Cu Chulainn
WilmerYT453
Cu Chulainn
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 21L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 11
11,930
519
8,939
11,089
10,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
JoeTheDevil022
Cu Chulainn
20
11 / 4 / 8
13,454
585
15,239
18,933
12,859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
Kashlavor
Guan Yu
18
2 / 2 / 3
11,597
504
4,935
14,512
12,256
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Agni
19
3 / 1 / 7
12,097
526
8,421
8,130
3,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Xballerz
Heimdallr
20
9 / 2 / 9
13,661
594
26,538
22,114
10,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blaser32
Danzaburou
19
0 / 5 / 1
11,910
518
5,488
14,565
4,675
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
DanyellMow
Bellona
15
4 / 7 / 2
11,082
482
12,177
24,947
23,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Malintent
Nu Wa
15
2 / 7 / 4
9,963
433
9,054
14,297
3,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
TheRedNation
Nemesis
17
2 / 6 / 0
10,638
463
5,502
16,375
5,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cu Chulainn
WilmerYT453
Cu Chulainn
18
1 / 5 / 3
11,339
493
8,636
16,003
11,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
30
Kills
9
9
Deaths
30
38
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
0
11
10.5
L
Danzaburou
Blaser32
Danzaburou
0
5
1
0.1
L
Bellona
DanyellMow
Bellona
4
7
2
0.71
W
Cu Chulainn
JoeTheDevil022
Cu Chulainn
11
4
8
3.75
W
Guan Yu
Kashlavor
Guan Yu
2
2
3
1.75
W
Agni
3
1
7
6.5
L
Nu Wa
Malintent
Nu Wa
2
7
4
0.57
L
Nemesis
TheRedNation
Nemesis
2
6
0
0.33
L
Cu Chulainn
WilmerYT453
Cu Chulainn
1
5
3
0.5
W
Heimdallr
Xballerz
Heimdallr
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,072
Damage
40,857
74,778
Taken
86,187
48,565
Mitigated
49,088
31,438
Healing
17,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,939
548
0
3,599
11,089
10,245
287
2,482
8,375
27,385
0
L
Danzaburou
Blaser32
Danzaburou
5,488
2,530
0
4,166
14,565
4,675
384
1,381
13,184
0
98,484
L
Bellona
DanyellMow
Bellona
12,177
3,182
0
1,839
24,947
23,244
0
6,086
18,861
9,822
48,906
W
Cu Chulainn
JoeTheDevil022
Cu Chulainn
15,239
3,026
0
5,825
18,933
12,859
128
4,186
14,417
0
112,711
W
Guan Yu
Kashlavor
Guan Yu
4,935
1,318
709
7,047
14,512
12,256
294
1,728
12,097
8,504
45,578
W
Agni
8,421
39
0
502
8,130
3,003
208
1,239
6,721
100,313
0
L
Nu Wa
Malintent
Nu Wa
9,054
2,861
0
1,861
14,297
3,934
198
2,632
11,665
48,719
0
L
Nemesis
TheRedNation
Nemesis
5,502
2,762
0
5,427
16,375
5,585
0
4,701
11,674
0
59,792
L
Cu Chulainn
WilmerYT453
Cu Chulainn
8,636
1,630
0
4,344
16,003
11,650
294
2,638
13,365
0
74,935
W
Heimdallr
Xballerz
Heimdallr
26,538
14,391
0
13,756
22,114
10,202
1,684
2,478
19,382
0
142,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,739
Gold Earned
54,932
668
Minions Killed
610
0
Camps Cleared
0
2,145,515
Distance Traveled
2,277,514
31
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,930
519
26
1
0
481,016
5
L
Danzaburou
11,910
518
185
8
0
505,435
1
L
Bellona
11,082
482
80
3
0
492,539
1
W
Cu Chulainn
13,454
585
165
7
0
428,140
3
W
Guan Yu
11,597
504
122
5
0
373,823
6
W
Agni
12,097
526
174
8
0
461,066
10
L
Nu Wa
9,963
433
94
4
0
431,188
1
L
Nemesis
10,638
463
109
5
0
450,995
0
L
Cu Chulainn
11,339
493
142
6
0
397,357
4
W
Heimdallr
13,661
594
181
8
0
401,470
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role