Player Matchup

Cu Chulainn
Cu Chulainn
MrKiller1140
Cu Chulainn
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 4
Ymir
Ymir
Uncle__Pablo
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,369 Elo+
Party 4
Loki
Loki
XxSuper_Killa5xX
Loki
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,369 Elo+
Party 4
Apollo
Apollo
lone_wolfz_z
Apollo
Level 123
God Stats
14W - 12L
1,966 SR
Queue Stats
304W - 281L
1,498 Elo+
Party 2
Scylla
Scylla
stonedlel_TTV
Scylla
Level 26
God Stats
9W - 10L
1,664 SR
Queue Stats
279W - 308L
1,517 Elo+
Party 2
Team Averages
Level 71
1,626 SR
1,451 Elo+

VS

Team Averages
Level 48
1,558 SR
1,564 Elo+
Da Ji
Da Ji
BigDaddyShakes
Da Ji
Level 36
God Stats
2W - 3L
1,418 SR
Queue Stats
16W - 17L
1,515 Elo+
Solo
Merlin
Merlin
DrearCleric28
Merlin
Level 80
God Stats
11W - 3L
1,500 SR
Queue Stats
385W - 344L
1,524 Elo+
Party 3
Cabrakan
Cabrakan
Gorsh lol
Cabrakan
Level 44
God Stats
358W - 256L
1,605 SR
Queue Stats
473W - 399L
1,571 Elo+
Party 1
Danzaburou
Danzaburou
Kerbe25
Danzaburou
Level 45
God Stats
108W - 70L
1,638 SR
Queue Stats
317W - 274L
1,619 Elo+
Party 1
Bellona
Bellona
Panchonattor
Bellona
Level 34
God Stats
34W - 22L
1,629 SR
Queue Stats
342W - 321L
1,589 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
MrKiller1140
Cu Chulainn
11
3 / 4 / 0
7,139
476
6,783
11,292
8,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
1 / 4 / 2
7,078
472
4,230
11,933
7,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
5 / 5 / 3
7,768
518
5,939
11,228
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
10
1 / 5 / 0
5,960
397
3,450
9,130
2,829
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
1 / 3 / 2
7,450
497
2,066
8,134
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 3
8,511
567
7,017
8,215
5,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 3 / 0
8,940
596
5,685
5,896
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Gorsh lol
Cabrakan
13
5 / 1 / 4
8,010
534
9,466
7,952
6,151
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
Kerbe25
Danzaburou
13
3 / 2 / 5
7,923
528
8,606
6,424
2,245
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Panchonattor
Bellona
14
3 / 3 / 5
8,493
566
8,823
10,970
10,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
11
Kills
21
21
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
5
3
0
1.67
W
Cabrakan
Gorsh lol
Cabrakan
5
1
4
7
W
Danzaburou
Kerbe25
Danzaburou
3
2
5
2.75
L
Cu Chulainn
MrKiller1140
Cu Chulainn
3
4
0
0.75
W
Bellona
Panchonattor
Bellona
3
3
5
1.83
L
1
4
2
0.5
L
5
5
3
1.3
L
Apollo
1
5
0
0.2
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,468
Damage
39,597
51,717
Taken
39,457
25,097
Mitigated
26,570
8,303
Healing
13,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,017
2,812
0
2,807
8,215
5,622
0
410
7,715
0
46,307
W
5,685
42
0
1,296
5,896
1,973
0
1,254
4,524
57,853
0
W
Cabrakan
Gorsh lol
Cabrakan
9,466
1,342
293
3,532
7,952
6,151
0
2,486
5,462
33,717
0
W
Danzaburou
Kerbe25
Danzaburou
8,606
3,171
0
2,845
6,424
2,245
0
2,208
4,216
0
52,899
L
Cu Chulainn
MrKiller1140
Cu Chulainn
6,783
2,233
0
1,355
11,292
8,290
110
310
10,976
3,259
28,883
W
Bellona
Panchonattor
Bellona
8,823
3,497
0
2,762
10,970
10,579
812
854
9,874
0
46,509
L
4,230
461
0
1,547
11,933
7,944
0
4,790
7,125
17,850
0
L
5,939
2,126
0
2,722
11,228
3,683
0
2,982
8,052
0
36,325
L
Apollo
3,450
2,332
0
1,242
9,130
2,829
33
3,167
5,947
0
35,413
L
2,066
112
0
1,437
8,134
2,351
0
3,414
4,466
43,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,395
Gold Earned
41,877
318
Minions Killed
434
0
Camps Cleared
0
1,346,100
Distance Traveled
1,458,109
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,511
567
82
5
0
319,561
0
W
Merlin
8,940
596
117
8
0
284,396
6
W
Cabrakan
8,010
534
66
4
0
290,421
3
W
Danzaburou
7,923
528
69
5
0
273,557
2
L
Cu Chulainn
7,139
476
58
4
0
250,069
3
W
Bellona
8,493
566
100
7
0
290,174
1
L
Ymir
7,078
472
38
3
0
298,936
1
L
Loki
7,768
518
65
4
0
285,997
5
L
Apollo
5,960
397
66
4
0
249,177
2
L
Scylla
7,450
497
91
6
0
261,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role