Player Matchup

Neith
Neith
ZiniM1ni
Neith
Level 5
God Stats
2W - 2L
1,846 SR
Queue Stats
4W - 3L
1,616 Elo+
Party 2
Sol
Sol
marlump
Sol
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,270 Elo+
Party 1
Horus
Horus
swagkat
Horus
Level 8
God Stats
5W - 3L
1,698 SR
Queue Stats
7W - 12L
1,270 Elo+
Party 1
Fenrir
Fenrir
werewolfJo
Fenrir
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
68W - 83L
1,391 Elo+
Solo
Kuzenbo
Kuzenbo
xUrEndx
Kuzenbo
Level 147
God Stats
1W - 1L
1,482 SR
Queue Stats
71W - 63L
1,587 Elo+
Party 2
Team Averages
Level 41
1,605 SR
1,427 Elo+

VS

Team Averages
Level 17
1,395 SR
1,509 Elo+
Bellona
Bellona
IlIIlIII
Bellona
Level 20
God Stats
1W - 3L
1,154 SR
Queue Stats
31W - 26L
1,463 Elo+
Solo
Nemesis
Nemesis
Keybolincus123
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 4
Poseidon
Poseidon
ThorNoX
Poseidon
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,497 Elo+
Party 3
Yemoja
Yemoja
XxXKonan
Yemoja
Level 13
God Stats
1W - 1L
1,322 SR
Queue Stats
6W - 5L
1,420 Elo+
Party 4
Hou Yi
Hou Yi
lariusbdn
Hou Yi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ZiniM1ni
Neith
17
5 / 6 / 6
11,398
438
12,294
16,467
6,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sol
19
7 / 7 / 5
12,871
495
18,278
21,096
8,560
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Horus
swagkat
Horus
17
0 / 9 / 4
10,975
422
3,395
16,363
12,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
werewolfJo
Fenrir
19
8 / 9 / 6
12,815
493
17,251
26,050
14,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
xUrEndx
Kuzenbo
19
7 / 5 / 7
12,534
482
13,019
25,142
26,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
IlIIlIII
Bellona
20
12 / 5 / 3
15,246
586
19,794
19,801
24,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
4 / 7 / 8
12,307
473
10,384
22,549
11,188
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
ThorNoX
Poseidon
19
4 / 11 / 9
13,925
536
12,431
18,175
7,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
XxXKonan
Yemoja
18
1 / 3 / 13
13,176
507
7,873
18,194
19,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
lariusbdn
Hou Yi
20
15 / 1 / 4
16,110
620
25,384
23,368
10,971
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
73
27
Kills
36
36
Deaths
27
28
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Bellona
IlIIlIII
Bellona
12
5
3
2.7
W
4
7
8
1.14
W
Poseidon
ThorNoX
Poseidon
4
11
9
0.77
W
Yemoja
XxXKonan
Yemoja
1
3
13
2.5
L
Neith
ZiniM1ni
Neith
5
6
6
1.33
W
Hou Yi
lariusbdn
Hou Yi
15
1
4
17
L
Sol
7
7
5
1.36
L
Horus
swagkat
Horus
0
9
4
0.22
L
Fenrir
werewolfJo
Fenrir
8
9
6
1.22
L
Kuzenbo
xUrEndx
Kuzenbo
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,237
Damage
75,866
105,118
Taken
102,087
69,333
Mitigated
73,700
25,865
Healing
37,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
IlIIlIII
Bellona
19,794
9,471
0
3,578
19,801
24,357
1,068
7,858
11,943
303
90,245
W
10,384
4,417
0
6,345
22,549
11,188
4,623
7,431
15,118
0
64,553
W
Poseidon
ThorNoX
Poseidon
12,431
2,318
0
2,660
18,175
7,524
659
6,011
12,164
80,879
0
W
Yemoja
XxXKonan
Yemoja
7,873
2,516
5,538
4,095
18,194
19,660
1,875
6,058
12,136
37,777
0
L
Neith
ZiniM1ni
Neith
12,294
4,565
0
5,490
16,467
6,841
884
2,807
13,590
0
57,791
W
Hou Yi
lariusbdn
Hou Yi
25,384
17,183
0
14,794
23,368
10,971
6,293
6,650
16,718
0
122,605
L
Sol
18,278
4,622
0
5,950
21,096
8,560
1,381
4,437
16,369
79,880
0
L
Horus
swagkat
Horus
3,395
2,255
0
1,469
16,363
12,337
630
1,186
15,177
0
35,664
L
Fenrir
werewolfJo
Fenrir
17,251
3,883
0
6,038
26,050
14,603
0
5,942
19,880
0
85,988
L
Kuzenbo
xUrEndx
Kuzenbo
13,019
2,951
1,339
5,579
25,142
26,992
0
6,354
18,654
56,448
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,593
Gold Earned
70,764
474
Minions Killed
606
0
Camps Cleared
0
2,143,604
Distance Traveled
2,103,450
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,246
586
148
6
0
304,460
1
W
Nemesis
12,307
473
101
4
0
465,573
7
W
Poseidon
13,925
536
135
5
0
445,756
1
W
Yemoja
13,176
507
50
2
0
461,214
4
L
Neith
11,398
438
101
4
0
405,419
4
W
Hou Yi
16,110
620
172
7
0
426,447
7
L
Sol
12,871
495
129
5
0
415,021
5
L
Horus
10,975
422
67
3
0
336,364
0
L
Fenrir
12,815
493
120
5
0
483,217
0
L
Kuzenbo
12,534
482
57
2
0
503,583
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role