Player Matchup

Guan Yu
Guan Yu
Darkstrongwolf
Guan Yu
Level 26
God Stats
4W - 1L
1,797 SR
Queue Stats
21W - 13L
1,682 Elo+
Party 2
Ymir
Ymir
Galjerson
Ymir
Level 21
God Stats
1W - 3L
1,696 SR
Queue Stats
27W - 18L
1,682 Elo+
Party 2
Ne Zha
Ne Zha
Juraaa
Ne Zha
Level 18
God Stats
1W - 2L
1,723 SR
Queue Stats
15W - 15L
1,855 Elo+
Party 2
Neith
Neith
TendreRegard
Neith
Level 16
God Stats
10W - 16L
1,270 SR
Queue Stats
260W - 292L
1,270 Elo+
Solo
Set
Set
ZIIZ96
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,261 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,550 Elo+

VS

Team Averages
Level 35
1,664 SR
1,427 Elo+
Agni
Agni
Axîlo
Agni
Level 29
God Stats
2W - 0L
1,285 SR
Queue Stats
91W - 107L
1,379 Elo+
Party 1
Ares
Ares
IamJunglez
Ares
Level 26
God Stats
8W - 6L
1,500 SR
Queue Stats
26W - 15L
1,592 Elo+
Party 1
Zeus
Zeus
Jontyxxx
Zeus
Level 88
God Stats
18W - 8L
1,724 SR
Queue Stats
63W - 61L
1,333 Elo+
Party 1
Thor
Thor
Michael-RJ-Owen
Thor
Level 7
God Stats
6W - 6L
1,852 SR
Queue Stats
31W - 51L
1,339 Elo+
Party 1
Arachne
Arachne
davzinzan
Arachne
Level 27
God Stats
5W - 6L
1,962 SR
Queue Stats
41W - 47L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 6
10,371
1,037
9,806
23,303
23,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
16
1 / 4 / 10
9,710
971
8,898
19,661
22,181
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
Juraaa
Ne Zha
15
2 / 9 / 8
10,008
1,001
9,766
19,396
8,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
2 / 7 / 6
9,500
950
12,963
17,709
7,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Set
ZIIZ96
Set
15
4 / 10 / 5
10,136
1,014
5,412
16,411
6,583
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

78

VS

Team 2 Tickets

240

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Axîlo
Agni
18
6 / 2 / 20
11,617
1,162
21,827
8,628
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 2 / 25
11,352
1,135
11,542
10,385
11,437
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
19
12 / 2 / 17
13,005
1,301
27,892
6,098
2,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
1 / 4 / 19
9,998
1,000
3,798
9,494
3,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
davzinzan
Arachne
18
16 / 3 / 12
13,011
1,301
23,868
17,954
9,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
131
13
Kills
38
38
Deaths
13
35
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Agni
Axîlo
Agni
6
2
20
8
L
4
8
6
0.88
L
Ymir
1
4
10
1.5
W
3
2
25
7.75
W
Zeus
12
2
17
10.25
L
Ne Zha
Juraaa
Ne Zha
2
9
8
0.67
W
1
4
19
2.63
L
2
7
6
0.71
L
Set
ZIIZ96
Set
4
10
5
0.65
W
Arachne
davzinzan
Arachne
16
3
12
7.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,845
Damage
88,927
96,480
Taken
52,559
67,633
Mitigated
30,946
10,410
Healing
8,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Axîlo
Agni
21,827
1,397
826
754
8,628
3,551
0
1,052
7,516
44,764
0
L
9,806
2,225
1,618
2,749
23,303
23,608
0
15,025
8,278
0
26,416
L
Ymir
8,898
1,057
946
499
19,661
22,181
0
14,716
4,945
23,896
0
W
11,542
1,073
0
796
10,385
11,437
0
3,203
7,007
18,201
0
W
Zeus
27,892
1,009
0
0
6,098
2,031
0
220
5,828
47,169
0
L
Ne Zha
Juraaa
Ne Zha
9,766
5,124
0
1,517
19,396
8,053
0
9,966
9,430
0
34,891
W
3,798
282
0
476
9,494
3,977
0
556
8,813
0
18,522
L
12,963
6,704
0
2,957
17,709
7,208
0
10,325
7,384
0
34,258
L
Set
ZIIZ96
Set
5,412
2,845
0
124
16,411
6,583
0
11,229
5,182
0
13,172
W
Arachne
davzinzan
Arachne
23,868
18,765
0
5,642
17,954
9,950
0
3,867
13,962
0
42,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,725
Gold Earned
58,983
172
Minions Killed
178
3
Camps Cleared
7
858,857
Distance Traveled
901,847
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,617
1,162
58
6
4
172,360
0
L
Guan Yu
10,371
1,037
28
3
1
197,338
2
L
Ymir
9,710
971
35
4
0
159,373
2
W
Ares
11,352
1,135
14
1
1
173,035
3
W
Zeus
13,005
1,301
40
4
0
185,746
0
L
Ne Zha
10,008
1,001
42
4
1
183,451
1
W
Thor
9,998
1,000
30
3
0
166,027
0
L
Neith
9,500
950
47
5
1
151,235
0
L
Set
10,136
1,014
20
2
0
167,460
0
W
Arachne
13,011
1,301
36
4
2
204,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role