Player Matchup

Hachiman
Hachiman
Masters
N0Numbers
Hachiman
Masters
Level 160
God Stats
1W - 2L
1,303 SR
Queue Stats
397W - 362L
2,246 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
Necroddy
Ao Kuang
Diamond IV
Level 141
God Stats
3W - 6L
1,489 SR
Queue Stats
179W - 147L
2,213 MMR
Party 1
Ares
Ares
Diamond III
Panvich
Ares
Diamond III
Level 149
God Stats
7W - 5L
1,686 SR
Queue Stats
389W - 313L
2,237 MMR
Party 1
Apollo
Apollo
Diamond IV
Rogoto
Apollo
Diamond IV
Level 148
God Stats
0W - 4L
1,109 SR
Queue Stats
49W - 40L
2,247 MMR
Solo
Olorun
Olorun
Diamond IV
bîbich
Olorun
Diamond IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,417 SR
2,088 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 96
1,734 SR
2,223 MMR
Chaac
Chaac
Diamond IV
El4ndil
Chaac
Diamond IV
Level 157
God Stats
12W - 3L
1,833 SR
Queue Stats
106W - 87L
2,202 MMR
Solo
Merlin
Merlin
Platinum I
GetMeInThere
Merlin
Platinum I
Level 55
God Stats
2W - 0L
1,769 SR
Queue Stats
38W - 10L
2,300 MMR
Party 2
Ymir
Ymir
Diamond III
PhyToonToon
Ymir
Diamond III
Level 160
God Stats
16W - 14L
1,518 SR
Queue Stats
483W - 480L
2,168 MMR
Solo
Ne Zha
Ne Zha
Diamond III
minicarway
Ne Zha
Diamond III
Level 65
God Stats
5W - 5L
1,500 SR
Queue Stats
375W - 333L
2,194 MMR
Solo
Heimdallr
Heimdallr
Platinum II
paіn
Heimdallr
Platinum II
Level 42
God Stats
11W - 0L
2,052 SR
Queue Stats
85W - 32L
2,252 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
N0Numbers
Hachiman
20
1 / 6 / 3
12,199
530
11,754
21,146
8,519
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Necroddy
Ao Kuang
19
4 / 7 / 4
11,996
522
12,342
22,506
11,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
Panvich
Ares
17
6 / 4 / 4
11,674
508
12,526
29,672
35,342
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Rogoto
Apollo
20
4 / 5 / 4
13,522
588
18,933
24,629
12,801
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
bîbich
Olorun
19
3 / 5 / 5
12,816
557
18,029
23,344
10,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
DanzaburouThe MorriganPersephoneAphroditeSet

VS

Bans
Chang'eGuan YuTyrOsirisBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
El4ndil
Chaac
20
5 / 4 / 8
14,061
611
23,087
35,885
36,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
20
6 / 3 / 11
14,537
632
22,301
12,725
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 5 / 11
11,709
509
9,800
19,283
13,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ne Zha
minicarway
Ne Zha
20
8 / 3 / 8
13,985
608
14,291
21,152
15,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
paіn
Heimdallr
20
7 / 3 / 7
14,557
633
24,837
23,020
12,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
18
Kills
27
27
Deaths
18
20
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chaac
El4ndil
Chaac
5
4
8
2.25
W
Merlin
6
3
11
3.83
L
Hachiman
N0Numbers
Hachiman
1
6
3
0.42
L
Ao Kuang
Necroddy
Ao Kuang
4
7
4
0.86
L
Ares
Panvich
Ares
6
4
4
2
W
1
5
11
1.3
L
Apollo
Rogoto
Apollo
4
5
4
1.2
L
Olorun
bîbich
Olorun
3
5
5
1.1
W
Ne Zha
minicarway
Ne Zha
8
3
8
4
W
Heimdallr
paіn
Heimdallr
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,584
Damage
94,316
121,297
Taken
112,065
78,375
Mitigated
83,646
42,673
Healing
53,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
El4ndil
Chaac
23,087
4,468
0
22,311
35,885
36,424
1,595
8,691
27,194
1,178
97,058
W
Merlin
22,301
1,954
0
4,377
12,725
5,821
2,104
6,517
6,208
128,127
0
L
Hachiman
N0Numbers
Hachiman
11,754
6,488
0
8,547
21,146
8,519
0
2,522
18,552
0
102,950
L
Ao Kuang
Necroddy
Ao Kuang
12,342
1,655
0
5,768
22,506
11,687
0
6,577
15,683
87,592
0
L
Ares
Panvich
Ares
12,526
730
0
4,240
29,672
35,342
247
12,411
16,911
34,774
0
W
9,800
1,896
435
2,692
19,283
13,642
315
12,358
6,925
52,279
0
L
Apollo
Rogoto
Apollo
18,933
11,612
0
11,513
24,629
12,801
2,177
3,279
21,280
0
105,441
L
Olorun
bîbich
Olorun
18,029
10,101
1,000
11,605
23,344
10,026
1,030
7,451
15,625
111,078
0
W
Ne Zha
minicarway
Ne Zha
14,291
5,106
0
10,513
21,152
15,656
1,790
9,962
11,190
0
96,138
W
Heimdallr
paіn
Heimdallr
24,837
14,044
0
13,396
23,020
12,103
6,027
6,640
16,380
0
126,770

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,207
Gold Earned
68,849
733
Minions Killed
732
0
Camps Cleared
0
2,251,399
Distance Traveled
2,288,956
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,061
611
161
7
0
495,456
5
W
Merlin
14,537
632
195
8
0
427,029
7
L
Hachiman
12,199
530
180
8
0
424,923
2
L
Ao Kuang
11,996
522
138
6
0
513,222
5
L
Ares
11,674
508
36
2
0
459,578
10
W
Ymir
11,709
509
81
4
0
445,120
5
L
Apollo
13,522
588
191
8
0
474,595
7
L
Olorun
12,816
557
188
8
0
379,081
1
W
Ne Zha
13,985
608
127
6
0
504,099
8
W
Heimdallr
14,557
633
168
7
0
417,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role