Player Matchup

Awilix
Awilix
AtreyuXIII
Awilix
Level 18
God Stats
5W - 6L
1,386 SR
Queue Stats
74W - 88L
1,522 Elo+
Solo
Hercules
Hercules
DaxterKnot69
Hercules
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,608 Elo+
Solo
Skadi
Skadi
RichieTresDos
Skadi
Level 7
God Stats
9W - 3L
1,481 SR
Queue Stats
9W - 3L
1,485 Elo+
Solo
Athena
Athena
Senaful
Athena
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 90L
1,551 Elo+
Solo
Thor
Thor
Uncle__Saba
Thor
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 38L
1,520 Elo+
Solo
Team Averages
Level 19
1,473 SR
1,537 Elo+

VS

Team Averages
Level 20
1,696 SR
1,618 Elo+
Bellona
Bellona
DTA_Regulator
Bellona
Level 18
God Stats
58W - 38L
1,769 SR
Queue Stats
90W - 77L
1,664 Elo+
Party 1
Danzaburou
Danzaburou
Dta_D
Danzaburou
Level 18
God Stats
33W - 33L
1,664 SR
Queue Stats
65W - 63L
1,635 Elo+
Party 1
Olorun
Olorun
ItsCocobolo
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 124L
1,650 Elo+
Solo
Bacchus
Bacchus
TheSmoothieJ
Bacchus
Level 29
God Stats
3W - 4L
1,927 SR
Queue Stats
67W - 63L
1,605 Elo+
Solo
Camazotz
Camazotz
Venca1140
Camazotz
Level 19
God Stats
7W - 2L
1,621 SR
Queue Stats
55W - 57L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AtreyuXIII
Awilix
15
5 / 4 / 1
9,286
489
9,727
14,236
6,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
DaxterKnot69
Hercules
16
1 / 2 / 5
9,500
500
13,118
24,031
21,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 3
9,316
490
12,372
13,115
5,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
Senaful
Athena
12
2 / 5 / 5
8,322
438
8,874
20,624
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
3 / 4 / 5
8,550
450
8,930
15,010
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
8 / 2 / 2
12,299
647
26,086
21,031
18,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Dta_D
Danzaburou
13
4 / 5 / 1
8,955
471
9,257
11,816
3,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
16
4 / 2 / 2
9,622
506
11,640
14,338
5,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
TheSmoothieJ
Bacchus
13
3 / 2 / 6
9,173
483
12,501
12,148
13,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Camazotz
Venca1140
Camazotz
13
1 / 4 / 8
8,334
439
4,892
14,804
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
39
15
Kills
20
20
Deaths
15
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Awilix
AtreyuXIII
Awilix
5
4
1
1.38
W
Bellona
8
2
2
4.5
L
Hercules
DaxterKnot69
Hercules
1
2
5
1.75
W
Danzaburou
Dta_D
Danzaburou
4
5
1
0.9
W
Olorun
4
2
2
2.5
L
4
5
3
1.1
L
Athena
Senaful
Athena
2
5
5
0.9
W
Bacchus
TheSmoothieJ
Bacchus
3
2
6
3
L
3
4
5
1.38
W
Camazotz
Venca1140
Camazotz
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,021
Damage
64,376
87,016
Taken
74,137
55,005
Mitigated
46,465
27,980
Healing
32,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
AtreyuXIII
Awilix
9,727
4,436
0
4,045
14,236
6,589
890
3,516
10,720
0
56,532
W
Bellona
26,086
16,340
0
12,001
21,031
18,621
4,014
1,691
19,340
0
108,184
L
Hercules
DaxterKnot69
Hercules
13,118
5,007
0
12,837
24,031
21,817
795
3,721
20,310
0
64,576
W
Danzaburou
Dta_D
Danzaburou
9,257
3,295
0
2,932
11,816
3,551
1,008
2,448
9,368
0
42,296
W
Olorun
11,640
7,548
872
7,454
14,338
5,338
1,066
1,413
12,925
63,313
0
L
12,372
6,942
526
4,016
13,115
5,845
1,075
2,486
10,629
0
63,779
L
Athena
Senaful
Athena
8,874
3,048
684
3,918
20,624
14,584
235
8,173
12,451
27,183
0
W
Bacchus
TheSmoothieJ
Bacchus
12,501
1,443
0
3,157
12,148
13,811
0
2,464
9,684
30,780
0
L
8,930
1,742
0
1,954
15,010
6,170
561
6,245
8,765
0
53,736
W
Camazotz
Venca1140
Camazotz
4,892
1,018
0
6,036
14,804
5,144
390
858
13,946
0
33,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
48,383
457
Minions Killed
477
0
Camps Cleared
0
1,747,830
Distance Traveled
1,630,217
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,286
489
97
5
0
365,896
0
W
Bellona
12,299
647
193
10
0
350,881
0
L
Hercules
9,500
500
134
7
0
354,552
1
W
Danzaburou
8,955
471
93
5
0
267,101
0
W
Olorun
9,622
506
104
5
0
308,308
0
L
Skadi
9,316
490
118
6
0
316,231
4
L
Athena
8,322
438
40
2
0
367,385
2
W
Bacchus
9,173
483
34
2
0
320,036
0
L
Thor
8,550
450
68
4
0
343,766
1
W
Camazotz
8,334
439
53
3
0
383,891
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role