Player Matchup

Chaac
Chaac
DSK_Nika
Chaac
Level 15
God Stats
1W - 4L
1,749 SR
Queue Stats
34W - 36L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
nigthking_PR
Baron Samedi
Level 16
God Stats
2W - 3L
1,749 SR
Queue Stats
37W - 36L
1,701 Elo+
Party 1
Hercules
Hercules
xX8HaruXSora8Xx
Hercules
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,701 Elo+
Party 1
Team Averages
Level 33
1,666 SR
1,701 Elo+

VS

Team Averages
Level 21
1,433 SR
1,630 Elo+
Neith
Neith
SK_TROPICANA
Neith
Level 28
God Stats
2W - 1L
1,485 SR
Queue Stats
39W - 31L
1,607 Elo+
Solo
Guan Yu
Guan Yu
StAkumu
Guan Yu
Level 9
God Stats
3W - 0L
1,518 SR
Queue Stats
24W - 41L
1,504 Elo+
Solo
Ra
Ra
capnbootypatrol
Ra
Level 25
God Stats
1W - 0L
1,295 SR
Queue Stats
2W - 0L
1,778 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DSK_Nika
Chaac
16
2 / 6 / 8
12,350
618
10,936
21,587
18,037
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
nigthking_PR
Baron Samedi
18
9 / 4 / 4
14,456
723
18,321
16,637
11,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
15
2 / 5 / 10
12,174
609
10,238
24,079
10,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
13,474
674
18,739
14,576
7,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
StAkumu
Guan Yu
16
2 / 6 / 13
12,876
644
8,229
20,476
22,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 4 / 7
14,001
700
22,412
14,521
5,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
45
13
Kills
15
15
Deaths
13
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
DSK_Nika
Chaac
2
6
8
1
W
5
3
10
3.33
W
Guan Yu
StAkumu
Guan Yu
2
6
13
1.42
W
8
4
7
2.88
L
Baron Samedi
nigthking_PR
Baron Samedi
9
4
4
2.75
L
Hercules
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,495
Damage
49,380
62,303
Taken
49,573
40,163
Mitigated
36,285
24,140
Healing
17,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DSK_Nika
Chaac
10,936
1,866
1,010
7,124
21,587
18,037
456
7,828
13,484
0
50,621
W
18,739
9,022
0
2,391
14,576
7,667
1,951
4,200
9,986
0
78,382
W
Guan Yu
StAkumu
Guan Yu
8,229
1,015
910
3,595
20,476
22,714
0
7,702
11,878
162
23,707
W
22,412
1,861
4,501
5,774
14,521
5,904
288
5,305
8,736
88,045
0
L
Baron Samedi
nigthking_PR
Baron Samedi
18,321
1,758
2,314
6,715
16,637
11,467
388
6,845
9,594
67,433
0
L
Hercules
10,238
1,912
243
6,734
24,079
10,659
220
7,975
15,904
0
44,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,980
Gold Earned
40,351
191
Minions Killed
214
0
Camps Cleared
0
1,075,365
Distance Traveled
1,050,767
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
12,350
618
62
3
0
377,343
3
W
Neith
13,474
674
92
5
0
331,300
3
W
Guan Yu
12,876
644
23
1
0
374,218
5
W
Ra
14,001
700
99
5
0
345,249
3
L
Baron Samedi
14,456
723
80
4
0
336,567
3
L
Hercules
12,174
609
49
2
0
361,455
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role