Player Matchup

Xing Tian
Xing Tian
bobbyy931
Xing Tian
Level 23
God Stats
16W - 2L
1,898 SR
Queue Stats
42W - 9L
1,899 Elo+
Party 2
Apollo
Apollo
iHESPi
Apollo
Level 27
God Stats
2W - 5L
1,316 SR
Queue Stats
5W - 9L
1,402 Elo+
Solo
Sol
Sol
purr3k1ng
Sol
Level 124
God Stats
4W - 2L
1,721 SR
Queue Stats
261W - 142L
1,876 Elo+
Party 2
Team Averages
Level 58
1,645 SR
1,726 Elo+

VS

Team Averages
Level 30
1,319 SR
1,443 Elo+
Danzaburou
Danzaburou
JagerTheWolf
Danzaburou
Level 12
God Stats
0W - 1L
1,389 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ra
Ra
LogoutXD
Ra
Level 12
God Stats
0W - 1L
1,260 SR
Queue Stats
2W - 2L
1,304 Elo+
Party 1
Horus
Horus
MattRo2k
Horus
Level 67
God Stats
0W - 2L
1,309 SR
Queue Stats
60W - 70L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
bobbyy931
Xing Tian
13
5 / 2 / 10
10,795
830
5,997
14,698
14,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
iHESPi
Apollo
14
5 / 3 / 7
10,164
782
11,602
9,357
3,502
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
7 / 2 / 8
10,792
830
17,089
10,756
4,994
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JagerTheWolf
Danzaburou
13
5 / 3 / 1
10,233
787
8,085
9,968
3,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 7 / 4
9,299
715
9,869
13,441
5,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Horus
MattRo2k
Horus
10
0 / 7 / 6
8,895
684
5,684
15,509
14,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
18
17
Kills
7
7
Deaths
17
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
JagerTheWolf
Danzaburou
5
3
1
1.83
L
2
7
4
0.57
L
Horus
MattRo2k
Horus
0
7
6
0.43
W
Xing Tian
bobbyy931
Xing Tian
5
2
10
5
W
Apollo
iHESPi
Apollo
5
3
7
2.83
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,688
Damage
23,638
34,811
Taken
38,918
22,723
Mitigated
24,254
11,836
Healing
11,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
JagerTheWolf
Danzaburou
8,085
3,505
0
1,340
9,968
3,953
0
5,941
4,027
0
37,552
L
9,869
659
788
3,624
13,441
5,642
0
8,867
4,574
47,707
0
L
Horus
MattRo2k
Horus
5,684
2,284
1,336
3,963
15,509
14,659
0
8,346
7,163
0
11,308
W
Xing Tian
bobbyy931
Xing Tian
5,997
944
0
2,470
14,698
14,227
261
4,006
10,692
16,325
0
W
Apollo
iHESPi
Apollo
11,602
8,297
0
2,993
9,357
3,502
1,730
3,207
6,150
0
47,771
W
17,089
5,565
0
6,373
10,756
4,994
1,533
2,919
7,837
65,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,751
Gold Earned
28,427
178
Minions Killed
141
0
Camps Cleared
0
731,261
Distance Traveled
653,371
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,233
787
65
5
0
223,968
0
L
Ra
9,299
715
65
5
0
197,228
0
L
Horus
8,895
684
11
1
0
232,175
0
W
Xing Tian
10,795
830
17
1
0
266,403
3
W
Apollo
10,164
782
72
6
0
246,889
4
W
Sol
10,792
830
89
7
0
217,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role