Player Matchup

Cthulhu
Cthulhu
AnJoy2512
Cthulhu
Level 65
God Stats
1W - 3L
1,697 SR
Queue Stats
5W - 11L
1,392 Elo+
Party 1
Hades
Hades
SlickMocean
Hades
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 7L
1,038 Elo+
Party 1
Kukulkan
Kukulkan
jannikmunch
Kukulkan
Level 24
God Stats
9W - 10L
1,436 SR
Queue Stats
10W - 14L
1,410 Elo+
Solo
Team Averages
Level 31
1,544 SR
1,280 Elo+

VS

Team Averages
Level 21
1,409 SR
1,340 Elo+
Zeus
Zeus
CriiK
Zeus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,397 Elo+
Solo
Artemis
Artemis
brandonalan98
Artemis
Level 8
God Stats
2W - 1L
1,227 SR
Queue Stats
5W - 9L
1,206 Elo+
Solo
Chaac
Chaac
owlman98
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 10L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AnJoy2512
Cthulhu
14
4 / 7 / 12
11,422
714
10,290
24,274
17,682
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 8 / 6
10,953
685
6,416
15,031
6,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
jannikmunch
Kukulkan
14
8 / 5 / 4
10,959
685
16,270
12,529
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
CriiK
Zeus
15
7 / 8 / 8
11,607
725
17,128
13,184
4,540
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
15
6 / 5 / 11
11,667
729
10,168
10,388
3,757
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
owlman98
Chaac
15
7 / 4 / 12
11,535
721
16,227
20,310
16,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
17
Kills
20
20
Deaths
17
22
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AnJoy2512
Cthulhu
4
7
12
1.43
W
Zeus
CriiK
Zeus
7
8
8
1.38
L
5
8
6
1
W
Artemis
6
5
11
2.3
L
Kukulkan
jannikmunch
Kukulkan
8
5
4
2
W
Chaac
owlman98
Chaac
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,976
Damage
43,523
51,834
Taken
43,882
29,457
Mitigated
24,888
5,359
Healing
9,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AnJoy2512
Cthulhu
10,290
999
491
1,263
24,274
17,682
0
9,208
15,066
25,554
0
W
Zeus
CriiK
Zeus
17,128
3,236
0
1,064
13,184
4,540
950
10,723
2,136
44,635
0
L
6,416
977
0
1,987
15,031
6,830
200
3,414
11,617
20,907
0
W
Artemis
10,168
6,132
1,411
612
10,388
3,757
1,174
9,345
763
0
27,704
L
Kukulkan
jannikmunch
Kukulkan
16,270
1,387
0
1,618
12,529
4,945
621
4,510
8,019
51,841
0
W
Chaac
owlman98
Chaac
16,227
3,317
0
6,459
20,310
16,591
863
12,081
7,905
0
55,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,334
Gold Earned
34,809
150
Minions Killed
153
0
Camps Cleared
0
742,443
Distance Traveled
704,481
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,422
714
30
2
0
259,705
1
W
Zeus
11,607
725
52
3
0
219,537
1
L
Hades
10,953
685
27
2
0
243,225
0
W
Artemis
11,667
729
29
2
0
218,758
0
L
Kukulkan
10,959
685
93
6
0
239,513
0
W
Chaac
11,535
721
72
5
0
266,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role