Player Matchup

Sobek
Sobek
Silver III
ElPatoLauty
Sobek
Silver III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold IV
JSultan
Awilix
Gold IV
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Mgiants
Scylla
Bronze III
Level 36
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Anhur
Anhur
Silver II
ZESPUD
Anhur
Silver II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 31L
1,497 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
pollolocasas
Cu Chulainn
Gold IV
Level 149
God Stats
23W - 17L
1,681 SR
Queue Stats
472W - 459L
1,497 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,532 SR
1,499 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,631 SR
1,496 MMR
Nu Wa
Nu Wa
Gold IV
AbusaMadress
Nu Wa
Gold IV
Level 155
God Stats
9W - 5L
1,748 SR
Queue Stats
331W - 344L
1,491 MMR
Solo
Ymir
Ymir
Gold V
Alepeno
Ymir
Gold V
Level 132
God Stats
20W - 10L
1,622 SR
Queue Stats
114W - 118L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
Cacanuck
Danzaburou
Gold V
Level 107
God Stats
2W - 1L
1,570 SR
Queue Stats
8W - 9L
1,499 MMR
Party 1
Nemesis
Nemesis
Silver I
TheWackShack
Nemesis
Silver I
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,494 MMR
Party 1
Achilles
Achilles
Silver I
riacha
Achilles
Silver I
Level 149
God Stats
6W - 3L
1,715 SR
Queue Stats
92W - 76L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,278
480
3,114
11,285
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Awilix
JSultan
Awilix
10
1 / 4 / 1
5,756
523
3,696
9,060
2,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Mgiants
Scylla
8
0 / 4 / 1
5,065
460
2,159
6,151
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
ZESPUD
Anhur
10
0 / 2 / 1
5,804
528
4,115
6,507
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
pollolocasas
Cu Chulainn
12
1 / 1 / 0
6,633
603
5,175
7,460
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
RaSetCerberusTsukuyomiZhong Kui

VS

Bans
ApolloKaliPersephoneCupidGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 7
6,523
593
7,369
5,830
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
Alepeno
Ymir
10
6 / 2 / 4
6,672
607
5,196
8,102
4,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Cacanuck
Danzaburou
12
3 / 0 / 3
7,049
641
5,824
4,619
1,297
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
TheWackShack
Nemesis
11
4 / 1 / 4
6,832
621
4,469
6,562
2,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
riacha
Achilles
12
1 / 0 / 2
6,662
606
4,735
6,955
6,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
15
15
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Ymir
Alepeno
Ymir
6
2
4
4
W
Danzaburou
Cacanuck
Danzaburou
3
0
3
4.5
L
1
4
0
0.25
L
Awilix
JSultan
Awilix
1
4
1
0.38
L
Scylla
Mgiants
Scylla
0
4
1
0.13
W
Nemesis
TheWackShack
Nemesis
4
1
4
6
L
Anhur
ZESPUD
Anhur
0
2
1
0.25
L
Cu Chulainn
pollolocasas
Cu Chulainn
1
1
0
1
W
Achilles
riacha
Achilles
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,259
Damage
27,593
40,463
Taken
32,068
16,231
Mitigated
15,670
11,811
Healing
9,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,369
1,609
0
1,969
5,830
1,869
295
1,724
4,008
40,177
0
W
Ymir
Alepeno
Ymir
5,196
703
0
2,542
8,102
4,285
0
2,013
6,049
21,573
0
W
Danzaburou
Cacanuck
Danzaburou
5,824
3,156
0
2,130
4,619
1,297
0
784
3,835
0
43,221
L
3,114
353
0
2,740
11,285
5,872
0
3,709
7,440
13,801
0
L
Awilix
JSultan
Awilix
3,696
1,015
0
2,736
9,060
2,338
0
2,423
6,543
0
29,701
L
Scylla
Mgiants
Scylla
2,159
561
0
786
6,151
1,541
0
3,178
2,773
21,564
0
W
Nemesis
TheWackShack
Nemesis
4,469
1,926
0
833
6,562
2,197
0
712
5,749
0
45,102
L
Anhur
ZESPUD
Anhur
4,115
1,956
0
2,635
6,507
1,675
0
2,043
4,330
0
33,975
L
Cu Chulainn
pollolocasas
Cu Chulainn
5,175
1,337
0
2,914
7,460
4,805
0
566
6,812
2,320
39,679
W
Achilles
riacha
Achilles
4,735
2,058
0
2,455
6,955
6,022
472
200
6,370
0
34,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,536
Gold Earned
33,738
273
Minions Killed
320
0
Camps Cleared
0
1,080,057
Distance Traveled
1,168,692
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
6,523
593
66
6
0
215,870
6
W
Ymir
6,672
607
29
3
0
236,920
4
W
Danzaburou
7,049
641
80
7
0
205,780
4
L
Sobek
5,278
480
18
2
0
227,154
3
L
Awilix
5,756
523
61
6
0
239,692
4
L
Scylla
5,065
460
44
4
0
184,237
0
W
Nemesis
6,832
621
80
7
0
260,597
1
L
Anhur
5,804
528
72
7
0
188,074
3
L
Cu Chulainn
6,633
603
78
7
0
240,900
2
W
Achilles
6,662
606
65
6
0
249,525
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role