Player Matchup

Ratatoskr
Ratatoskr
BigDemonKillerX
Ratatoskr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 87L
1,384 Elo+
Solo
Fenrir
Fenrir
Hattori-Kira
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 81L
1,405 Elo+
Solo
Nemesis
Nemesis
NINGURSU
Nemesis
Level 125
God Stats
3W - 1L
1,460 SR
Queue Stats
85W - 88L
1,519 Elo+
Solo
Raijin
Raijin
Sausage_Stuffer
Raijin
Level 125
God Stats
1W - 5L
1,500 SR
Queue Stats
218W - 202L
1,561 Elo+
Solo
Sol
Sol
alitu420
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 91L
1,413 Elo+
Solo
Team Averages
Level 118
1,492 SR
1,456 Elo+

VS

Team Averages
Level 85
1,408 SR
1,337 Elo+
Hera
Hera
FrendlySykopath
Hera
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 14L
1,205 Elo+
Solo
Heimdallr
Heimdallr
Haunted Requiem
Heimdallr
Level 122
God Stats
7W - 1L
1,500 SR
Queue Stats
311W - 327L
1,456 Elo+
Solo
Hercules
Hercules
LordAllen7699
Hercules
Level 89
God Stats
2W - 1L
1,244 SR
Queue Stats
70W - 53L
1,279 Elo+
Party 1
Chernobog
Chernobog
Tater Tort
Chernobog
Level 69
God Stats
4W - 3L
1,294 SR
Queue Stats
176W - 175L
1,318 Elo+
Solo
Arachne
Arachne
schlinked08
Arachne
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 88L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BigDemonKillerX
Ratatoskr
18
3 / 9 / 12
11,548
608
10,326
18,040
7,007
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
4 / 11 / 5
10,864
572
10,505
20,550
16,010
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
NINGURSU
Nemesis
20
7 / 12 / 10
14,532
765
18,687
27,269
19,765
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 6 / 10
14,311
753
24,540
20,357
10,283
20
2 / 3 / 11
12,875
678
27,935
18,810
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 20
14,975
788
27,499
19,454
9,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
Haunted Requiem
Heimdallr
19
6 / 5 / 21
12,583
662
15,643
16,899
7,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
LordAllen7699
Hercules
20
10 / 4 / 22
14,841
781
11,501
28,236
37,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
Tater Tort
Chernobog
20
7 / 4 / 25
13,920
733
19,000
21,307
11,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
schlinked08
Arachne
20
7 / 5 / 24
12,842
676
18,337
24,121
24,951
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
153
22
Kills
41
41
Deaths
23
48
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BigDemonKillerX
Ratatoskr
3
9
12
1
W
11
5
20
4.2
L
Fenrir
4
11
5
0.59
W
Heimdallr
Haunted Requiem
Heimdallr
6
5
21
3.3
W
Hercules
LordAllen7699
Hercules
10
4
22
5.25
L
Nemesis
NINGURSU
Nemesis
7
12
10
1
L
6
6
10
1.83
W
Chernobog
Tater Tort
Chernobog
7
4
25
4.88
L
2
3
11
2.5
W
Arachne
schlinked08
Arachne
7
5
24
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,993
Damage
91,980
105,026
Taken
110,017
60,679
Mitigated
90,913
37,633
Healing
54,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BigDemonKillerX
Ratatoskr
10,326
2,141
623
1,656
18,040
7,007
966
5,662
12,378
0
21,716
W
27,499
6,844
3,108
6,943
19,454
9,928
693
9,562
9,892
60,333
0
L
Fenrir
10,505
2,348
1,096
1,648
20,550
16,010
29
6,228
14,322
0
17,864
W
Heimdallr
Haunted Requiem
Heimdallr
15,643
4,178
4,241
4,240
16,899
7,796
1,389
8,893
8,006
0
39,662
W
Hercules
LordAllen7699
Hercules
11,501
2,154
3,716
12,471
28,236
37,140
876
11,933
16,303
0
23,915
L
Nemesis
NINGURSU
Nemesis
18,687
12,504
768
8,242
27,269
19,765
2,633
6,465
20,804
0
34,909
L
24,540
1,468
3,108
7,490
20,357
10,283
440
3,402
16,955
63,923
0
W
Chernobog
Tater Tort
Chernobog
19,000
14,196
1,492
7,350
21,307
11,098
1,261
11,697
9,610
0
38,262
L
27,935
3,271
2,651
10,351
18,810
7,614
1,020
5,742
13,068
62,377
0
W
Arachne
schlinked08
Arachne
18,337
13,312
2,824
8,561
24,121
24,951
798
10,390
13,731
0
26,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,130
Gold Earned
69,161
233
Minions Killed
186
0
Camps Cleared
0
1,623,916
Distance Traveled
1,599,439
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
11,548
608
21
1
0
348,833
0
W
Hera
14,975
788
69
4
0
318,679
1
L
Fenrir
10,864
572
21
1
0
314,768
0
W
Heimdallr
12,583
662
39
2
0
256,076
0
W
Hercules
14,841
781
23
1
0
336,596
0
L
Nemesis
14,532
765
33
2
0
287,012
0
L
Raijin
14,311
753
84
4
0
321,267
2
W
Chernobog
13,920
733
45
2
0
311,255
1
L
Sol
12,875
678
74
4
0
352,036
1
W
Arachne
12,842
676
10
1
0
376,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role