Player Matchup

Thor
Thor
AirJonah23
Thor
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
306W - 262L
1,466 Elo+
Party 2
Kukulkan
Kukulkan
R-leeske
Kukulkan
Level 64
God Stats
16W - 8L
1,508 SR
Queue Stats
397W - 378L
1,466 Elo+
Party 2
King Arthur
King Arthur
Seemlel
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,514 Elo+
Party 2
Tyr
Tyr
camrat1273
Tyr
Level 67
God Stats
8W - 6L
1,666 SR
Queue Stats
459W - 407L
1,465 Elo+
Party 2
Anhur
Anhur
produde072
Anhur
Level 15
God Stats
5W - 4L
1,720 SR
Queue Stats
111W - 58L
1,404 Elo+
Party 2
Team Averages
Level 46
1,579 SR
1,463 Elo+

VS

Team Averages
Level 98
1,619 SR
1,607 Elo+
Ymir
Ymir
ANGELoDEMONIO
Ymir
Level 87
God Stats
62W - 51L
1,559 SR
Queue Stats
759W - 762L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
DR-STALLION-95
Sun Wukong
Level 27
God Stats
82W - 50L
1,697 SR
Queue Stats
245W - 164L
1,593 Elo+
Party 1
Chang'e
Chang'e
Psycho-Rexy
Chang'e
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
589W - 462L
1,658 Elo+
Party 1
Mercury
Mercury
Ranger_MJ99
Mercury
Level 133
God Stats
8W - 3L
1,946 SR
Queue Stats
714W - 565L
1,662 Elo+
Party 1
Hachiman
Hachiman
aswadd11
Hachiman
Level 115
God Stats
14W - 11L
1,393 SR
Queue Stats
360W - 256L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 1
8,236
484
2,343
12,973
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
R-leeske
Kukulkan
13
2 / 7 / 0
8,270
486
7,065
9,262
3,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Seemlel
King Arthur
12
0 / 1 / 1
7,027
413
3,412
10,462
5,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 6 / 2
6,829
402
5,710
13,130
5,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
15
2 / 3 / 0
9,097
535
7,671
10,895
3,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 13
8,128
478
4,022
8,445
4,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
DR-STALLION-95
Sun Wukong
16
3 / 0 / 2
9,199
541
8,461
6,658
4,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
Psycho-Rexy
Chang'e
15
7 / 2 / 5
9,348
550
9,336
7,646
2,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Ranger_MJ99
Mercury
15
8 / 2 / 8
9,327
549
8,929
12,741
4,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
aswadd11
Hachiman
14
3 / 1 / 7
8,493
500
8,276
10,191
2,360
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
5
Kills
22
22
Deaths
5
4
Assists
35
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
1
5
1
0.3
W
Sun Wukong
DR-STALLION-95
Sun Wukong
3
0
2
4
W
Chang'e
Psycho-Rexy
Chang'e
7
2
5
4.75
L
Kukulkan
R-leeske
Kukulkan
2
7
0
0.29
W
Mercury
Ranger_MJ99
Mercury
8
2
8
6
L
King Arthur
Seemlel
King Arthur
0
1
1
0.5
W
Hachiman
aswadd11
Hachiman
3
1
7
6.5
L
0
6
2
0.17
L
Anhur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,201
Damage
39,024
56,722
Taken
45,681
23,455
Mitigated
19,066
13,977
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,022
447
1,014
5,467
8,445
4,763
0
2,309
6,013
29,924
0
L
2,343
583
0
4,140
12,973
4,690
0
2,343
10,630
0
46,854
W
Sun Wukong
DR-STALLION-95
Sun Wukong
8,461
1,457
0
3,674
6,658
4,745
0
261
6,035
0
54,733
W
Chang'e
Psycho-Rexy
Chang'e
9,336
717
1,558
3,169
7,646
2,748
0
1,729
5,804
55,532
0
L
Kukulkan
R-leeske
Kukulkan
7,065
402
0
354
9,262
3,396
0
3,419
5,793
43,821
0
W
Mercury
Ranger_MJ99
Mercury
8,929
5,619
0
4,564
12,741
4,450
0
2,313
10,259
0
52,415
L
King Arthur
Seemlel
King Arthur
3,412
553
0
3,466
10,462
5,538
0
964
9,026
0
25,149
W
Hachiman
aswadd11
Hachiman
8,276
3,901
0
4,782
10,191
2,360
1,463
86
10,105
0
52,153
L
5,710
633
176
1,969
13,130
5,844
0
4,705
8,400
0
33,521
L
Anhur
7,671
4,040
0
3,872
10,895
3,987
292
1,927
8,968
0
64,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,459
Gold Earned
44,495
419
Minions Killed
423
0
Camps Cleared
0
1,519,910
Distance Traveled
1,630,642
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,128
478
57
3
0
318,968
6
L
Thor
8,236
484
102
6
0
310,404
0
W
Sun Wukong
9,199
541
84
5
0
313,825
2
W
Chang'e
9,348
550
98
6
0
329,595
5
L
Kukulkan
8,270
486
100
6
0
256,738
4
W
Mercury
9,327
549
101
6
0
367,983
1
L
King Arthur
7,027
413
42
2
0
325,130
0
W
Hachiman
8,493
500
83
5
0
300,271
2
L
Tyr
6,829
402
47
3
0
347,525
0
L
Anhur
9,097
535
128
8
0
280,113
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role