Player Matchup

Skadi
Skadi
AgentCodyKakes
Skadi
Level 46
God Stats
1W - 3L
1,477 SR
Queue Stats
102W - 86L
1,484 Elo+
Party 2
Sylvanus
Sylvanus
ChaseyKakes
Sylvanus
Level 102
God Stats
5W - 3L
1,974 SR
Queue Stats
64W - 73L
1,537 Elo+
Party 2
Mercury
Mercury
HuntyKakes
Mercury
Level 13
God Stats
14W - 14L
1,598 SR
Queue Stats
58W - 48L
1,535 Elo+
Party 2
Nu Wa
Nu Wa
SphericalCrisis
Nu Wa
Level 54
God Stats
16W - 19L
1,463 SR
Queue Stats
143W - 139L
1,433 Elo+
Party 2
Loki
Loki
reapero
Loki
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 51
1,603 SR
1,498 Elo+

VS

Team Averages
Level 52
1,559 SR
1,467 Elo+
Cupid
Cupid
Bamermane
Cupid
Level 29
God Stats
13W - 18L
1,510 SR
Queue Stats
53W - 68L
1,591 Elo+
Party 3
Danzaburou
Danzaburou
Collyboy
Danzaburou
Level 78
God Stats
13W - 6L
1,700 SR
Queue Stats
209W - 160L
1,586 Elo+
Party 3
Janus
Janus
ExplodingMayo
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,281 Elo+
Party 1
Sobek
Sobek
JackIsTheSwagger
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,281 Elo+
Party 1
Erlang Shen
Erlang Shen
thegodlywimp
Erlang Shen
Level 56
God Stats
60W - 54L
1,583 SR
Queue Stats
410W - 334L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 4
9,506
453
12,315
16,460
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
ChaseyKakes
Sylvanus
15
2 / 3 / 8
9,788
466
12,305
22,147
24,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
HuntyKakes
Mercury
14
1 / 8 / 3
8,574
408
4,911
18,930
7,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 9 / 2
8,985
428
14,274
13,348
4,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
reapero
Loki
15
4 / 5 / 5
9,399
448
6,055
11,781
6,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bamermane
Cupid
17
2 / 1 / 12
10,824
515
9,828
13,879
4,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Collyboy
Danzaburou
19
6 / 5 / 9
12,761
608
16,201
17,698
7,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
16 / 0 / 8
12,568
598
24,592
11,666
4,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 12
9,094
433
5,362
16,399
12,719
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
thegodlywimp
Erlang Shen
16
6 / 6 / 8
10,897
519
9,488
15,656
9,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
80
16
Kills
31
31
Deaths
17
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
4
6
4
1
W
Cupid
Bamermane
Cupid
2
1
12
8
L
Sylvanus
ChaseyKakes
Sylvanus
2
3
8
2
W
Danzaburou
Collyboy
Danzaburou
6
5
9
2.1
W
16
0
8
20
L
Mercury
HuntyKakes
Mercury
1
8
3
0.31
W
1
5
12
1.4
L
5
9
2
0.67
L
Loki
reapero
Loki
4
5
5
1.3
W
Erlang Shen
thegodlywimp
Erlang Shen
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,860
Damage
65,471
82,666
Taken
75,298
50,671
Mitigated
39,003
13,686
Healing
20,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,315
5,624
0
2,149
16,460
6,468
57
4,105
12,355
0
53,941
W
Cupid
Bamermane
Cupid
9,828
6,066
248
5,814
13,879
4,706
4,368
4,056
9,619
0
69,528
L
Sylvanus
ChaseyKakes
Sylvanus
12,305
3,222
2,521
6,513
22,147
24,981
38
10,724
11,423
30,154
0
W
Danzaburou
Collyboy
Danzaburou
16,201
4,443
0
6,209
17,698
7,565
2,410
4,147
13,303
0
81,925
W
24,592
2,911
0
1,257
11,666
4,201
1,297
5,926
5,398
85,991
0
L
Mercury
HuntyKakes
Mercury
4,911
1,596
0
617
18,930
7,997
967
4,897
14,033
0
56,497
W
5,362
408
0
4,468
16,399
12,719
234
5,304
10,845
17,368
0
L
14,274
1,619
0
640
13,348
4,963
55
6,887
6,461
37,072
0
L
Loki
reapero
Loki
6,055
526
0
1,246
11,781
6,262
0
3,341
8,440
0
45,604
W
Erlang Shen
thegodlywimp
Erlang Shen
9,488
3,878
0
2,053
15,656
9,812
1,267
5,790
9,554
0
57,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,252
Gold Earned
56,144
355
Minions Killed
450
0
Camps Cleared
0
1,728,356
Distance Traveled
1,879,377
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,506
453
84
4
0
319,743
3
W
Cupid
10,824
515
118
6
0
374,773
1
L
Sylvanus
9,788
466
27
1
0
328,173
1
W
Danzaburou
12,761
608
132
6
0
297,730
3
W
Janus
12,568
598
113
5
0
428,465
2
L
Mercury
8,574
408
89
4
0
379,546
2
W
Sobek
9,094
433
19
1
0
385,497
7
L
Nu Wa
8,985
428
70
3
0
329,460
3
L
Loki
9,399
448
85
4
0
371,434
4
W
Erlang Shen
10,897
519
68
3
0
392,912
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role