Player Matchup

Izanami
Izanami
Beef_Jurpi
Izanami
Level 22
God Stats
32W - 24L
1,664 SR
Queue Stats
143W - 106L
1,594 Elo+
Solo
Bellona
Bellona
CocaColaPolaBear
Bellona
Level 5
God Stats
7W - 2L
1,719 SR
Queue Stats
35W - 24L
1,410 Elo+
Solo
Thor
Thor
DaxterKnot69
Thor
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
51W - 42L
1,584 Elo+
Solo
Ymir
Ymir
ItsCocobolo
Ymir
Level 14
God Stats
6W - 5L
1,673 SR
Queue Stats
125W - 124L
1,626 Elo+
Solo
Neith
Neith
Uncle__Saba
Neith
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 38L
1,488 Elo+
Solo
Team Averages
Level 17
1,611 SR
1,541 Elo+

VS

Team Averages
Level 19
1,443 SR
1,570 Elo+
Merlin
Merlin
BABY_HUEY213
Merlin
Level 16
God Stats
6W - 12L
1,474 SR
Queue Stats
108W - 131L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
BloodyMenaxe
Cthulhu
Level 22
God Stats
1W - 11L
1,221 SR
Queue Stats
67W - 96L
1,530 Elo+
Solo
Bellona
Bellona
IGP_Drago
Bellona
Level 25
God Stats
4W - 4L
1,553 SR
Queue Stats
102W - 105L
1,505 Elo+
Party 1
Nemesis
Nemesis
Rex Sapien
Nemesis
Level 26
God Stats
23W - 32L
1,620 SR
Queue Stats
151W - 163L
1,569 Elo+
Solo
Xbalanque
Xbalanque
pedrinhojulio
Xbalanque
Level 6
God Stats
0W - 1L
1,346 SR
Queue Stats
3W - 7L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beef_Jurpi
Izanami
14
7 / 0 / 2
8,622
663
6,156
4,368
1,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

12
3 / 4 / 0
7,814
601
7,636
12,590
8,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
7 / 0 / 4
8,187
630
5,903
7,261
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 1 / 10
8,048
619
4,821
8,807
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 0 / 3
7,646
588
4,689
4,082
1,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
9
0 / 4 / 1
5,526
425
3,629
7,866
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
BloodyMenaxe
Cthulhu
8
0 / 6 / 0
5,398
415
1,786
10,141
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
IGP_Drago
Bellona
11
3 / 4 / 1
6,861
528
7,656
9,632
8,196
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Rex Sapien
Nemesis
11
2 / 2 / 1
6,552
504
3,279
7,889
4,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
pedrinhojulio
Xbalanque
5
0 / 7 / 0
4,433
341
94
5,183
860

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
21
Kills
5
5
Deaths
23
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
4
1
0.13
W
Izanami
Beef_Jurpi
Izanami
7
0
2
8
L
Cthulhu
BloodyMenaxe
Cthulhu
0
6
0
0
W
3
4
0
0.75
W
7
0
4
9
L
Bellona
IGP_Drago
Bellona
3
4
1
0.88
W
2
1
10
7
L
Nemesis
Rex Sapien
Nemesis
2
2
1
1.25
W
2
0
3
3.5
L
Xbalanque
pedrinhojulio
Xbalanque
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,205
Damage
16,444
37,108
Taken
40,711
19,353
Mitigated
19,263
10,712
Healing
4,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
3,629
342
0
1,822
7,866
2,149
0
1,471
6,395
22,883
0
W
Izanami
Beef_Jurpi
Izanami
6,156
4,576
0
2,405
4,368
1,342
1,688
724
3,644
0
63,504
L
Cthulhu
BloodyMenaxe
Cthulhu
1,786
264
0
130
10,141
3,806
0
2,639
7,502
20,874
0
W
7,636
4,068
0
4,353
12,590
8,996
2,309
93
12,029
0
40,108
W
5,903
1,636
0
1,520
7,261
2,531
1,129
1,200
5,870
0
38,789
L
Bellona
IGP_Drago
Bellona
7,656
3,540
0
825
9,632
8,196
0
0
9,632
0
31,292
W
4,821
2,181
0
1,152
8,807
5,145
66
1,656
7,022
34,101
0
L
Nemesis
Rex Sapien
Nemesis
3,279
868
0
1,590
7,889
4,252
0
403
7,486
0
37,058
W
4,689
871
0
1,282
4,082
1,339
1,955
1,201
2,653
0
36,869
L
Xbalanque
pedrinhojulio
Xbalanque
94
32
0
0
5,183
860
0
308
4,875
0
2,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,317
Gold Earned
28,770
384
Minions Killed
217
0
Camps Cleared
0
1,190,751
Distance Traveled
1,236,979
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,526
425
53
4
0
220,001
2
W
Izanami
8,622
663
114
9
0
246,051
4
L
Cthulhu
5,398
415
33
3
0
263,833
0
W
Bellona
7,814
601
73
6
0
243,343
0
W
Thor
8,187
630
69
5
0
241,147
3
L
Bellona
6,861
528
60
5
0
263,817
0
W
Ymir
8,048
619
50
4
0
231,528
0
L
Nemesis
6,552
504
66
5
0
274,249
1
W
Neith
7,646
588
78
6
0
228,682
0
L
Xbalanque
4,433
341
5
0
0
215,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role