Player Matchup

Cthulhu
Cthulhu
Dewgy
Cthulhu
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Apollo
Apollo
HinoteKaeru
Apollo
Level 21
God Stats
0W - 1L
1,102 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
NyteCrawla
Heimdallr
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Team Averages
Level 88
1,367 SR
1,500 Elo+

VS

Team Averages
Level 73
1,531 SR
1,469 Elo+
Neith
Neith
GodOfWonders
Neith
Level 14
God Stats
9W - 13L
1,500 SR
Queue Stats
10W - 18L
1,417 Elo+
Party 2
Baron Samedi
Baron Samedi
NeroVanetti
Baron Samedi
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
senorwildcatTTV
Thanatos
Level 103
God Stats
38W - 35L
1,594 SR
Queue Stats
270W - 221L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dewgy
Cthulhu
13
3 / 4 / 4
9,118
701
8,207
10,963
8,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
10
1 / 4 / 5
8,159
628
2,908
8,469
2,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
NyteCrawla
Heimdallr
13
4 / 7 / 3
9,222
709
5,248
11,362
4,252
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 6
9,678
744
5,202
8,172
3,116
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
NeroVanetti
Baron Samedi
15
7 / 2 / 6
10,473
806
13,849
10,267
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
12
5 / 3 / 7
9,819
755
6,120
10,120
5,129
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
34
8
Kills
15
15
Deaths
8
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Dewgy
Cthulhu
3
4
4
1.25
W
3
3
6
2
L
Apollo
1
4
5
0.88
W
Baron Samedi
NeroVanetti
Baron Samedi
7
2
6
5
L
Heimdallr
NyteCrawla
Heimdallr
4
7
3
0.79
W
Thanatos
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,363
Damage
25,171
30,794
Taken
28,559
15,402
Mitigated
12,765
2,172
Healing
13,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Dewgy
Cthulhu
8,207
645
122
169
10,963
8,315
0
3,222
7,492
33,830
0
W
5,202
2,969
0
1,985
8,172
3,116
2,287
2,513
5,659
0
35,036
L
Apollo
2,908
2,013
0
1,480
8,469
2,835
0
5,162
2,987
0
8,159
W
Baron Samedi
NeroVanetti
Baron Samedi
13,849
804
552
5,471
10,267
4,520
464
3,032
7,235
53,196
0
L
Heimdallr
NyteCrawla
Heimdallr
5,248
2,026
0
401
11,362
4,252
0
4,744
6,389
0
28,488
W
Thanatos
6,120
1,200
0
5,881
10,120
5,129
110
2,701
7,419
0
31,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
29,970
103
Minions Killed
164
0
Camps Cleared
0
635,658
Distance Traveled
776,587
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,118
701
50
4
0
233,669
4
W
Neith
9,678
744
59
5
0
201,250
0
L
Apollo
8,159
628
19
1
0
180,956
3
W
Baron Samedi
10,473
806
63
5
0
238,208
5
L
Heimdallr
9,222
709
34
3
0
221,033
1
W
Thanatos
9,819
755
42
3
0
337,129
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role