Player Matchup

Cupid
Cupid
LupoLucio69
Cupid
Level 32
God Stats
1W - 2L
1,718 SR
Queue Stats
25W - 17L
1,623 Elo+
Party 1
Bacchus
Bacchus
M1MMo_aMeReLL1
Bacchus
Level 6
God Stats
5W - 3L
1,646 SR
Queue Stats
11W - 7L
1,623 Elo+
Party 1
Nemesis
Nemesis
MisterMacho
Nemesis
Level 41
God Stats
3W - 6L
1,420 SR
Queue Stats
136W - 120L
1,613 Elo+
Party 3
Agni
Agni
Nedneeb
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 28L
1,657 Elo+
Party 3
Tyr
Tyr
OrcoRubio69
Tyr
Level 25
God Stats
1W - 1L
1,728 SR
Queue Stats
9W - 8L
1,623 Elo+
Party 1
Team Averages
Level 24
1,603 SR
1,628 Elo+

VS

Team Averages
Level 21
1,458 SR
1,618 Elo+
Loki
Loki
Prophien
Loki
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
5W - 2L
1,624 Elo+
Solo
Neith
Neith
RobenzZz
Neith
Level 26
God Stats
5W - 5L
1,505 SR
Queue Stats
144W - 95L
1,598 Elo+
Party 2
Sylvanus
Sylvanus
Umendra
Sylvanus
Level 23
God Stats
6W - 2L
1,500 SR
Queue Stats
127W - 82L
1,643 Elo+
Party 2
Ullr
Ullr
ZAman8tezar
Ullr
Level 29
God Stats
4W - 4L
1,290 SR
Queue Stats
151W - 166L
1,650 Elo+
Solo
Sol
Sol
kimjungkoen99
Sol
Level 25
God Stats
5W - 4L
1,494 SR
Queue Stats
126W - 147L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
9,462
451
15,231
18,972
6,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 6 / 7
8,697
414
5,141
14,965
11,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
MisterMacho
Nemesis
17
4 / 5 / 7
10,841
516
15,977
18,884
8,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Agni
Nedneeb
Agni
16
7 / 7 / 5
10,482
499
10,518
13,895
4,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
8 / 5 / 5
10,892
519
11,503
19,045
10,614
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
2 / 11 / 8
9,468
451
10,094
18,636
14,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
RobenzZz
Neith
17
5 / 5 / 12
11,443
545
14,178
13,713
6,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
Umendra
Sylvanus
16
3 / 2 / 17
11,393
543
9,816
16,464
21,917
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 2 / 6
13,031
621
12,945
15,677
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
8 / 7 / 10
11,990
571
18,810
21,171
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
81
25
Kills
28
29
Deaths
27
27
Assists
53
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
1
6
7
0.75
L
Nemesis
MisterMacho
Nemesis
4
5
7
1.5
L
Agni
Nedneeb
Agni
7
7
5
1.36
L
8
5
5
2.1
W
Loki
2
11
8
0.55
W
Neith
RobenzZz
Neith
5
5
12
2.2
W
Sylvanus
Umendra
Sylvanus
3
2
17
5.75
W
10
2
6
6.5
W
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,370
Damage
65,843
85,761
Taken
85,661
42,205
Mitigated
59,676
23,195
Healing
32,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,231
8,043
1,454
8,383
18,972
6,696
890
5,780
13,167
0
63,968
L
5,141
330
0
2,038
14,965
11,562
191
6,198
8,695
13,474
0
L
Nemesis
MisterMacho
Nemesis
15,977
7,305
0
6,960
18,884
8,538
460
7,588
11,221
0
81,283
L
Agni
Nedneeb
Agni
10,518
504
0
783
13,895
4,795
0
5,910
7,910
44,116
0
L
11,503
1,352
0
3,577
19,045
10,614
622
3,150
15,595
118
55,482
W
Loki
10,094
3,330
0
454
18,636
14,945
218
3,340
15,296
0
45,556
W
Neith
RobenzZz
Neith
14,178
6,964
0
4,921
13,713
6,630
2,367
2,107
11,606
0
80,378
W
Sylvanus
Umendra
Sylvanus
9,816
3,124
6,108
5,271
16,464
21,917
390
3,969
12,495
29,129
0
W
12,945
6,501
0
5,506
15,677
7,237
3,257
1,918
13,759
0
92,769
W
18,810
4,713
0
9,796
21,171
8,947
5,410
4,443
16,728
70,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,374
Gold Earned
57,325
449
Minions Killed
500
0
Camps Cleared
0
1,904,854
Distance Traveled
1,850,234
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
9,462
451
110
5
0
355,412
5
L
Bacchus
8,697
414
16
1
0
392,302
0
L
Nemesis
10,841
516
137
7
0
397,449
1
L
Agni
10,482
499
71
3
0
359,626
8
L
Tyr
10,892
519
115
5
0
400,065
2
W
Loki
9,468
451
60
3
0
399,390
0
W
Neith
11,443
545
135
6
0
339,921
4
W
Sylvanus
11,393
543
37
2
0
400,022
4
W
Ullr
13,031
621
160
8
0
385,415
7
W
Sol
11,990
571
108
5
0
325,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role