Player Matchup

Awilix
Awilix
AquárioBr
Awilix
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 66L
1,594 Elo+
Party 2
Sobek
Sobek
DiamondCookieBR
Sobek
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 59L
1,481 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ex1it
Cu Chulainn
Level 25
God Stats
14W - 8L
1,531 SR
Queue Stats
84W - 95L
1,473 Elo+
Solo
Scylla
Scylla
Limaoboy
Scylla
Level 28
God Stats
3W - 1L
1,510 SR
Queue Stats
74W - 37L
1,628 Elo+
Party 2
Neith
Neith
xPsychoBR
Neith
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
32W - 31L
1,509 Elo+
Party 1
Team Averages
Level 24
1,508 SR
1,537 Elo+

VS

Team Averages
Level 28
1,457 SR
1,609 Elo+
Fafnir
Fafnir
LegalizeJah
Fafnir
Level 21
God Stats
7W - 5L
1,500 SR
Queue Stats
338W - 323L
1,711 Elo+
Solo
Cthulhu
Cthulhu
UmChapa
Cthulhu
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
185W - 167L
1,500 Elo+
Solo
Persephone
Persephone
agusmurciaa
Persephone
Level 35
God Stats
0W - 2L
1,310 SR
Queue Stats
49W - 39L
1,538 Elo+
Party 3
Mercury
Mercury
jereramirez0
Mercury
Level 26
God Stats
2W - 1L
1,691 SR
Queue Stats
43W - 28L
1,631 Elo+
Party 3
Hachiman
Hachiman
totousa02
Hachiman
Level 28
God Stats
0W - 2L
1,285 SR
Queue Stats
19W - 10L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AquárioBr
Awilix
19
4 / 4 / 3
11,581
526
5,504
18,095
7,496
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
1 / 2 / 8
10,092
459
5,687
17,874
17,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
Ex1it
Cu Chulainn
17
0 / 5 / 2
10,872
494
10,538
15,649
11,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
Limaoboy
Scylla
20
5 / 0 / 6
13,699
623
12,711
10,406
4,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
xPsychoBR
Neith
16
6 / 2 / 2
10,496
477
6,332
9,159
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
8
0 / 2 / 0
7,555
343
4,330
6,409
3,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
UmChapa
Cthulhu
17
4 / 2 / 5
10,887
495
13,001
14,581
14,611
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
agusmurciaa
Persephone
16
2 / 4 / 0
10,453
475
9,224
8,108
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
jereramirez0
Mercury
20
7 / 5 / 5
11,802
536
14,719
18,151
7,944
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
totousa02
Hachiman
15
0 / 3 / 2
9,002
409
6,347
11,585
3,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
25
16
Kills
13
13
Deaths
16
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Awilix
AquárioBr
Awilix
4
4
3
1.38
W
1
2
8
2.5
W
Cu Chulainn
Ex1it
Cu Chulainn
0
5
2
0.2
L
Fafnir
0
2
0
0
W
Scylla
Limaoboy
Scylla
5
0
6
8
L
Cthulhu
UmChapa
Cthulhu
4
2
5
3.25
L
Persephone
agusmurciaa
Persephone
2
4
0
0.5
L
Mercury
jereramirez0
Mercury
7
5
5
1.9
L
Hachiman
totousa02
Hachiman
0
3
2
0.33
W
Neith
xPsychoBR
Neith
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,772
Damage
47,621
71,183
Taken
58,834
44,517
Mitigated
32,958
23,608
Healing
19,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AquárioBr
Awilix
5,504
2,115
0
7,400
18,095
7,496
0
2,873
15,141
0
76,049
W
5,687
845
519
4,858
17,874
17,272
119
6,117
11,578
17,447
0
W
Cu Chulainn
Ex1it
Cu Chulainn
10,538
1,538
0
2,730
15,649
11,751
1,264
7,669
7,584
8,136
67,305
L
Fafnir
4,330
983
393
3,062
6,409
3,838
0
1,497
4,912
15,067
0
W
Scylla
Limaoboy
Scylla
12,711
855
0
4,581
10,406
4,228
0
5,770
4,193
116,410
0
L
Cthulhu
UmChapa
Cthulhu
13,001
1,849
0
4,428
14,581
14,611
998
4,317
10,166
57,711
0
L
Persephone
agusmurciaa
Persephone
9,224
245
0
1,190
8,108
2,934
0
5,664
2,253
66,656
0
L
Mercury
jereramirez0
Mercury
14,719
10,454
0
6,226
18,151
7,944
0
3,768
14,231
0
101,815
L
Hachiman
totousa02
Hachiman
6,347
3,369
0
3,809
11,585
3,631
648
4,081
7,450
0
44,573
W
Neith
xPsychoBR
Neith
6,332
3,037
0
3,520
9,159
3,770
3,283
2,977
6,132
0
48,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,740
Gold Earned
49,699
597
Minions Killed
486
0
Camps Cleared
0
2,014,790
Distance Traveled
1,783,528
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,581
526
115
5
0
414,829
8
W
Sobek
10,092
459
18
1
0
437,838
4
W
Cu Chulainn
10,872
494
150
7
0
409,014
5
L
Fafnir
7,555
343
24
1
0
210,694
2
W
Scylla
13,699
623
221
10
0
438,814
7
L
Cthulhu
10,887
495
94
4
0
368,554
3
L
Persephone
10,453
475
124
6
0
396,718
7
L
Mercury
11,802
536
150
7
0
416,250
2
L
Hachiman
9,002
409
94
4
0
391,312
0
W
Neith
10,496
477
93
4
0
314,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role