Player Matchup

Yemoja
Yemoja
GiRu180
Yemoja
Level 14
God Stats
3W - 4L
1,454 SR
Queue Stats
5W - 6L
1,579 Elo+
Solo
Heimdallr
Heimdallr
Rewise
Heimdallr
Level 8
God Stats
1W - 1L
1,693 SR
Queue Stats
7W - 7L
1,632 Elo+
Solo
Aphrodite
Aphrodite
ZerreZiete7
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 68L
1,663 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
amanitore
Ah Muzen Cab
Level 7
God Stats
1W - 1L
1,740 SR
Queue Stats
77W - 58L
1,537 Elo+
Solo
Nemesis
Nemesis
betyuxli
Nemesis
Level 29
God Stats
5W - 7L
1,606 SR
Queue Stats
212W - 134L
1,629 Elo+
Solo
Team Averages
Level 13
1,599 SR
1,608 Elo+

VS

Team Averages
Level 16
1,485 SR
1,644 Elo+
Tsukuyomi
Tsukuyomi
Hаlo
Tsukuyomi
Level 17
God Stats
5W - 7L
1,304 SR
Queue Stats
55W - 44L
1,706 Elo+
Solo
Susano
Susano
MarcoIIX
Susano
Level 22
God Stats
20W - 19L
1,619 SR
Queue Stats
118W - 61L
1,740 Elo+
Solo
Cerberus
Cerberus
Varodney
Cerberus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 184L
1,553 Elo+
Solo
Anhur
Anhur
inortam
Anhur
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
izzackk
Vulcan
Level 13
God Stats
6W - 11L
1,500 SR
Queue Stats
277W - 179L
1,719 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GiRu180
Yemoja
16
0 / 3 / 4
11,120
428
4,153
14,680
17,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Rewise
Heimdallr
19
4 / 6 / 3
12,728
490
19,271
23,452
9,138
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
ZerreZiete7
Aphrodite
20
3 / 4 / 3
15,217
585
9,735
20,200
10,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ah Muzen Cab
amanitore
Ah Muzen Cab
20
2 / 8 / 0
13,266
510
10,197
23,939
9,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
betyuxli
Nemesis
20
7 / 6 / 6
13,369
514
18,656
24,435
12,443
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hаlo
Tsukuyomi
20
5 / 1 / 10
14,361
552
19,756
20,010
20,564
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Susano
MarcoIIX
Susano
20
9 / 2 / 8
15,605
600
21,013
21,323
9,637
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
Varodney
Cerberus
18
2 / 4 / 1
12,039
463
6,492
22,203
19,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anhur
inortam
Anhur
20
2 / 5 / 7
12,613
485
10,462
19,664
5,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
izzackk
Vulcan
20
9 / 4 / 7
16,855
648
23,014
13,745
5,441
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
60
16
Kills
27
27
Deaths
16
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Yemoja
GiRu180
Yemoja
0
3
4
0.67
W
Tsukuyomi
Hаlo
Tsukuyomi
5
1
10
10
W
Susano
MarcoIIX
Susano
9
2
8
6.5
L
Heimdallr
Rewise
Heimdallr
4
6
3
0.92
W
Cerberus
Varodney
Cerberus
2
4
1
0.63
L
Aphrodite
ZerreZiete7
Aphrodite
3
4
3
1.13
L
Ah Muzen Cab
amanitore
Ah Muzen Cab
2
8
0
0.25
L
Nemesis
betyuxli
Nemesis
7
6
6
1.67
W
Anhur
inortam
Anhur
2
5
7
1.1
W
Vulcan
izzackk
Vulcan
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,012
Damage
80,737
106,706
Taken
96,945
59,063
Mitigated
60,699
34,749
Healing
33,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
GiRu180
Yemoja
4,153
403
1,081
1,155
14,680
17,789
217
6,313
7,950
27,242
0
W
Tsukuyomi
Hаlo
Tsukuyomi
19,756
4,370
0
8,182
20,010
20,564
0
3,447
16,563
420
87,859
W
Susano
MarcoIIX
Susano
21,013
7,022
0
10,045
21,323
9,637
1,020
4,358
16,965
0
139,973
L
Heimdallr
Rewise
Heimdallr
19,271
7,548
0
4,133
23,452
9,138
668
7,755
15,512
0
119,306
W
Cerberus
Varodney
Cerberus
6,492
284
0
3,870
22,203
19,565
125
6,014
16,188
44,590
0
L
Aphrodite
ZerreZiete7
Aphrodite
9,735
1,775
3,129
12,560
20,200
10,176
0
5,857
13,751
136,765
0
L
Ah Muzen Cab
amanitore
Ah Muzen Cab
10,197
3,475
0
9,386
23,939
9,517
70
727
22,392
0
111,621
L
Nemesis
betyuxli
Nemesis
18,656
8,565
0
3,305
24,435
12,443
0
8,176
15,614
0
105,955
W
Anhur
inortam
Anhur
10,462
4,078
0
7,456
19,664
5,492
3,919
3,456
16,208
0
71,172
W
Vulcan
izzackk
Vulcan
23,014
4,065
372
3,133
13,745
5,441
1,778
2,334
11,411
132,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,700
Gold Earned
71,473
796
Minions Killed
803
0
Camps Cleared
0
2,337,234
Distance Traveled
2,699,771
17
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,120
428
33
1
0
490,633
1
W
Tsukuyomi
14,361
552
179
7
0
591,695
13
W
Susano
15,605
600
191
7
0
564,877
4
L
Heimdallr
12,728
490
195
8
0
414,571
1
W
Cerberus
12,039
463
62
2
0
536,866
1
L
Aphrodite
15,217
585
245
9
0
495,753
8
L
Ah Muzen Cab
13,266
510
184
7
0
398,066
3
L
Nemesis
13,369
514
139
5
0
538,211
4
W
Anhur
12,613
485
145
6
0
452,176
1
W
Vulcan
16,855
648
226
9
0
554,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role