Player Matchup

Cthulhu
Cthulhu
AutisitcAplle
Cthulhu
Level 14
God Stats
11W - 7L
1,466 SR
Queue Stats
35W - 39L
1,351 Elo+
Solo
Anubis
Anubis
Fox5922
Anubis
Level 24
God Stats
15W - 4L
1,552 SR
Queue Stats
68W - 41L
1,532 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kiuriu
Tsukuyomi
Level 22
God Stats
34W - 23L
1,708 SR
Queue Stats
113W - 104L
1,459 Elo+
Party 2
Yemoja
Yemoja
Laki0
Yemoja
Level 29
God Stats
7W - 1L
1,828 SR
Queue Stats
51W - 55L
1,373 Elo+
Solo
Danzaburou
Danzaburou
TY1300
Danzaburou
Level 17
God Stats
25W - 16L
1,709 SR
Queue Stats
113W - 100L
1,466 Elo+
Party 2
Team Averages
Level 21
1,652 SR
1,436 Elo+

VS

Team Averages
Level 18
1,461 SR
1,385 Elo+
Nemesis
Nemesis
ByPepiOchoa
Nemesis
Level 23
God Stats
1W - 2L
1,312 SR
Queue Stats
113W - 130L
1,421 Elo+
Solo
Scylla
Scylla
Chines29
Scylla
Level 8
God Stats
4W - 6L
1,394 SR
Queue Stats
13W - 16L
1,287 Elo+
Party 1
Skadi
Skadi
LibertyRogue
Skadi
Level 23
God Stats
5W - 7L
1,508 SR
Queue Stats
15W - 20L
1,418 Elo+
Party 3
Ares
Ares
Pataroski
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,450 Elo+
Party 1
Ganesha
Ganesha
TheUnseenBley
Ganesha
Level 29
God Stats
9W - 8L
1,590 SR
Queue Stats
12W - 19L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
6
1 / 0 / 1
4,041
674
1,163
3,512
1,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Anubis
Fox5922
Anubis
8
2 / 0 / 1
4,705
784
1,771
2,547
1,208
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
Kiuriu
Tsukuyomi
8
4 / 0 / 1
4,945
824
2,300
3,369
864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
Laki0
Yemoja
7
0 / 0 / 3
4,130
688
1,723
2,555
826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
TY1300
Danzaburou
7
3 / 0 / 0
4,314
719
1,922
1,948
369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ByPepiOchoa
Nemesis
1
0 / 1 / 0
2,779
463
231
944
127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Scylla
Chines29
Scylla
5
0 / 4 / 0
3,376
563
997
3,041
510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 1 / 0
3,057
510
1,874
2,525
523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
3
0 / 2 / 0
3,018
503
509
2,463
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ganesha
4
0 / 2 / 0
3,240
540
724
3,086
1,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
0
10
Kills
0
0
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
0
1
1.5
L
Nemesis
ByPepiOchoa
Nemesis
0
1
0
0
L
Scylla
Chines29
Scylla
0
4
0
0
W
Anubis
Fox5922
Anubis
2
0
1
2.5
W
Tsukuyomi
Kiuriu
Tsukuyomi
4
0
1
4.5
W
Yemoja
Laki0
Yemoja
0
0
3
1.5
L
0
1
0
0
L
Ares
0
2
0
0
W
Danzaburou
TY1300
Danzaburou
3
0
0
3
L
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,879
Damage
4,335
13,931
Taken
12,059
4,980
Mitigated
3,110
6,531
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
1,163
128
0
800
3,512
1,713
413
410
3,102
12,105
0
L
Nemesis
ByPepiOchoa
Nemesis
231
155
0
237
944
127
0
0
944
0
1,730
L
Scylla
Chines29
Scylla
997
68
0
250
3,041
510
0
1,771
1,270
6,371
0
W
Anubis
Fox5922
Anubis
1,771
244
0
1,503
2,547
1,208
544
743
1,616
20,227
0
W
Tsukuyomi
Kiuriu
Tsukuyomi
2,300
920
0
1,467
3,369
864
102
332
3,029
0
18,576
W
Yemoja
Laki0
Yemoja
1,723
480
424
1,466
2,555
826
404
367
2,188
6,270
0
L
1,874
636
0
1,141
2,525
523
0
871
1,654
0
9,520
L
Ares
509
155
0
0
2,463
861
0
1,013
1,300
2,425
0
W
Danzaburou
TY1300
Danzaburou
1,922
971
0
871
1,948
369
632
182
1,766
0
16,618
L
Ganesha
724
70
99
434
3,086
1,089
0
852
2,234
2,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,135
Gold Earned
15,470
168
Minions Killed
45
0
Camps Cleared
0
548,556
Distance Traveled
385,775
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,041
674
22
4
0
111,798
1
L
Nemesis
2,779
463
6
1
0
24,613
0
L
Scylla
3,376
563
15
3
0
98,886
0
W
Anubis
4,705
784
47
8
0
89,039
0
W
Tsukuyomi
4,945
824
55
9
0
135,727
0
W
Yemoja
4,130
688
12
2
0
117,619
3
L
Skadi
3,057
510
21
4
0
85,287
0
L
Ares
3,018
503
3
1
0
78,457
0
W
Danzaburou
4,314
719
32
5
0
94,373
1
L
Ganesha
3,240
540
0
0
0
98,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role