Player Matchup

Discordia
Discordia
KALBUSIS
Discordia
Level 28
God Stats
15W - 11L
1,601 SR
Queue Stats
52W - 60L
1,348 Elo+
Party 1
Danzaburou
Danzaburou
Skollyx
Danzaburou
Level 90
God Stats
15W - 7L
1,528 SR
Queue Stats
38W - 41L
1,587 Elo+
Party 1
Chaac
Chaac
SrChiLLi
Chaac
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 69
1,543 SR
1,478 Elo+

VS

Team Averages
Level 98
1,429 SR
1,360 Elo+
Vulcan
Vulcan
CptSlangaDong
Vulcan
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Skadi
Skadi
TheRedBane
Skadi
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,262 Elo+
Party 2
Ymir
Ymir
TheRedBane69
Ymir
Level 88
God Stats
2W - 3L
1,286 SR
Queue Stats
67W - 83L
1,320 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KALBUSIS
Discordia
11
4 / 0 / 4
7,400
740
8,420
3,076
805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Skollyx
Danzaburou
10
1 / 0 / 7
7,049
705
5,340
4,611
1,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
SrChiLLi
Chaac
10
3 / 1 / 3
6,874
687
4,097
4,291
2,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
6,131
613
5,783
3,283
1,081
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
9
0 / 4 / 1
5,977
598
1,807
7,863
2,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 1
6,162
616
840
8,819
5,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Discordia
KALBUSIS
Discordia
4
0
4
6
W
Danzaburou
Skollyx
Danzaburou
1
0
7
4.5
W
Chaac
SrChiLLi
Chaac
3
1
3
4.5
L
Skadi
0
4
1
0.13
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,857
Damage
8,430
11,978
Taken
19,965
4,698
Mitigated
9,308
3,698
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,783
3,452
0
250
3,283
1,081
56
1,515
1,564
17,330
0
W
Discordia
KALBUSIS
Discordia
8,420
406
0
455
3,076
805
296
1,528
1,548
27,311
0
W
Danzaburou
Skollyx
Danzaburou
5,340
1,706
0
1,269
4,611
1,222
476
2,683
1,928
0
27,312
W
Chaac
SrChiLLi
Chaac
4,097
460
510
1,464
4,291
2,671
0
2,448
1,843
0
17,810
L
Skadi
1,807
468
643
1,600
7,863
2,469
0
3,123
4,355
0
25,826
L
840
177
418
1,454
8,819
5,758
0
2,942
5,444
5,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,323
Gold Earned
18,270
126
Minions Killed
96
0
Camps Cleared
0
510,459
Distance Traveled
509,623
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
6,131
613
34
3
0
189,314
2
W
Discordia
7,400
740
48
5
0
173,999
1
W
Danzaburou
7,049
705
51
5
0
169,367
4
W
Chaac
6,874
687
27
3
0
167,093
1
L
Skadi
5,977
598
51
5
0
158,192
2
L
Ymir
6,162
616
11
1
0
162,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role