Player Matchup

Geb
Geb
 
Geb
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DaxScaccarium
Ra
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 83L
1,836 Elo+
Solo
Heimdallr
Heimdallr
ToxicDivinityy
Heimdallr
Level 129
God Stats
3W - 1L
1,709 SR
Queue Stats
246W - 238L
1,513 Elo+
Party 2
Nike
Nike
ciasom
Nike
Level 145
God Stats
13W - 21L
1,463 SR
Queue Stats
121W - 158L
1,579 Elo+
Solo
Team Averages
Level 137
1,543 SR
1,607 Elo+

VS

Team Averages
Level 100
1,526 SR
1,751 Elo+
Danzaburou
Danzaburou
Auriculus
Danzaburou
Level 89
God Stats
3W - 7L
1,507 SR
Queue Stats
44W - 45L
1,651 Elo+
Party 1
Cerberus
Cerberus
ColostomyBag
Cerberus
Level 85
God Stats
3W - 8L
1,262 SR
Queue Stats
242W - 229L
1,698 Elo+
Party 1
Olorun
Olorun
Leobonss
Olorun
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,761 Elo+
Solo
Amaterasu
Amaterasu
VERCOTA
Amaterasu
Level 67
God Stats
30W - 19L
1,835 SR
Queue Stats
106W - 98L
1,893 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
17
1 / 0 / 2
11,008
734
9,769
13,823
13,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 6 / 3
10,956
730
12,324
14,968
6,601
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Heimdallr
ToxicDivinityy
Heimdallr
16
1 / 6 / 0
10,159
677
10,685
14,758
7,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nike
ciasom
Nike
15
2 / 4 / 4
10,101
673
8,095
13,426
11,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Auriculus
Danzaburou
17
3 / 1 / 6
11,185
746
12,064
11,962
5,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
ColostomyBag
Cerberus
18
3 / 1 / 9
11,783
786
15,076
18,666
19,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Leobonss
Olorun
19
6 / 2 / 5
12,444
830
12,311
13,537
7,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
VERCOTA
Amaterasu
16
4 / 3 / 4
10,857
724
9,554
14,672
14,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
16
16
Deaths
7
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
0
2
2
W
Danzaburou
Auriculus
Danzaburou
3
1
6
6
W
Cerberus
ColostomyBag
Cerberus
3
1
9
7.5
L
3
6
3
0.75
W
Olorun
Leobonss
Olorun
6
2
5
4.25
L
Heimdallr
ToxicDivinityy
Heimdallr
1
6
0
0.17
W
Amaterasu
VERCOTA
Amaterasu
4
3
4
2
L
Nike
ciasom
Nike
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,873
Damage
49,005
56,975
Taken
58,837
38,189
Mitigated
47,745
16,798
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,769
675
0
5,472
13,823
13,230
150
5,803
7,995
34,680
0
W
Danzaburou
Auriculus
Danzaburou
12,064
5,279
0
3,588
11,962
5,191
1,536
5,735
6,227
0
38,502
W
Cerberus
ColostomyBag
Cerberus
15,076
528
0
3,759
18,666
19,953
101
7,072
11,369
34,257
0
L
12,324
855
3,000
4,219
14,968
6,601
335
7,296
7,497
51,964
0
W
Olorun
Leobonss
Olorun
12,311
6,660
1,138
6,952
13,537
7,618
1,621
6,257
7,038
69,874
3,109
L
Heimdallr
ToxicDivinityy
Heimdallr
10,685
5,860
0
1,148
14,758
7,155
833
7,762
6,883
0
46,443
W
Amaterasu
VERCOTA
Amaterasu
9,554
3,151
498
2,669
14,672
14,983
126
3,347
11,250
0
24,508
L
Nike
ciasom
Nike
8,095
385
0
2,959
13,426
11,203
0
6,378
6,948
0
23,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
46,269
254
Minions Killed
266
11
Camps Cleared
13
1,036,925
Distance Traveled
1,250,601
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
11,008
734
31
2
1
313,365
5
W
Danzaburou
11,185
746
76
5
3
299,875
1
W
Cerberus
11,783
786
48
3
3
355,106
3
L
Ra
10,956
730
93
6
3
267,474
0
W
Olorun
12,444
830
113
8
3
263,787
1
L
Heimdallr
10,159
677
87
6
6
235,824
1
W
Amaterasu
10,857
724
29
2
4
331,833
4
L
Nike
10,101
673
43
3
1
220,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role