Player Matchup

Chaac
Chaac
ObsidianOutrage
Chaac
Level 43
God Stats
1W - 3L
1,463 SR
Queue Stats
5W - 13L
1,422 Elo+
Party 2
Apollo
Apollo
Ravio1001
Apollo
Level 46
God Stats
0W - 4L
1,130 SR
Queue Stats
118W - 151L
1,421 Elo+
Party 3
Vulcan
Vulcan
Wighett
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 104L
1,428 Elo+
Party 3
Mercury
Mercury
WillyTheKid
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
bringoh
Geb
Level 42
God Stats
3W - 9L
1,373 SR
Queue Stats
111W - 138L
1,313 Elo+
Party 3
Team Averages
Level 63
1,393 SR
1,417 Elo+

VS

Team Averages
Level 67
1,556 SR
1,646 Elo+
Janus
Janus
DubDSack
Janus
Level 68
God Stats
8W - 5L
1,520 SR
Queue Stats
291W - 264L
1,607 Elo+
Party 4
Arachne
Arachne
FriendlyHarold
Arachne
Level 36
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 29L
1,697 Elo+
Party 1
Sun Wukong
Sun Wukong
MomsNewBoyfriend
Sun Wukong
Level 29
God Stats
18W - 18L
1,429 SR
Queue Stats
605W - 520L
1,618 Elo+
Party 4
Sylvanus
Sylvanus
bossguy719
Sylvanus
Level 121
God Stats
3W - 3L
1,627 SR
Queue Stats
59W - 56L
1,593 Elo+
Party 1
Jing Wei
Jing Wei
Łilac
Jing Wei
Level 82
God Stats
41W - 21L
1,704 SR
Queue Stats
168W - 104L
1,713 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 2
9,781
445
9,124
20,543
15,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Ravio1001
Apollo
14
1 / 6 / 2
8,532
388
8,775
12,321
3,874
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Wighett
Vulcan
16
2 / 10 / 3
10,308
469
17,102
15,156
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
WillyTheKid
Mercury
18
7 / 8 / 3
11,954
543
17,236
21,950
10,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
14
1 / 4 / 2
9,460
430
8,457
20,855
14,756
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DubDSack
Janus
19
8 / 3 / 11
12,937
588
13,576
14,779
6,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 3 / 7
13,157
598
16,815
24,278
10,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
MomsNewBoyfriend
Sun Wukong
18
0 / 3 / 4
11,407
519
8,202
16,239
19,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
bossguy719
Sylvanus
17
3 / 2 / 21
11,897
541
9,902
23,300
22,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Łilac
Jing Wei
20
9 / 1 / 5
12,750
580
17,968
14,392
5,677
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
80
12
Kills
32
32
Deaths
12
12
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Janus
DubDSack
Janus
8
3
11
4.5
W
12
3
7
5.17
W
Sun Wukong
MomsNewBoyfriend
Sun Wukong
0
3
4
0.67
L
1
4
2
0.5
L
Apollo
Ravio1001
Apollo
1
6
2
0.33
L
Vulcan
Wighett
Vulcan
2
10
3
0.35
L
Mercury
WillyTheKid
Mercury
7
8
3
1.06
W
Sylvanus
bossguy719
Sylvanus
3
2
21
6.75
L
Geb
1
4
2
0.5
W
Jing Wei
Łilac
Jing Wei
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,694
Damage
66,463
90,825
Taken
92,988
50,353
Mitigated
64,447
18,313
Healing
38,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
DubDSack
Janus
13,576
810
0
1,761
14,779
6,351
0
4,323
10,456
100,293
0
W
16,815
11,184
0
13,024
24,278
10,308
661
6,959
17,319
0
86,793
W
Sun Wukong
MomsNewBoyfriend
Sun Wukong
8,202
1,791
0
3,141
16,239
19,181
221
4,317
11,922
0
71,395
L
9,124
1,232
0
4,023
20,543
15,725
1,184
3,935
15,975
7,671
54,478
L
Apollo
Ravio1001
Apollo
8,775
4,539
0
1,816
12,321
3,874
53
4,097
8,138
0
49,985
L
Vulcan
Wighett
Vulcan
17,102
7,932
0
873
15,156
5,742
421
5,815
8,978
67,210
0
L
Mercury
WillyTheKid
Mercury
17,236
8,538
0
6,601
21,950
10,256
740
5,189
16,574
0
89,152
W
Sylvanus
bossguy719
Sylvanus
9,902
1,791
5,726
8,900
23,300
22,930
353
9,760
13,540
29,969
0
L
Geb
8,457
919
234
4,766
20,855
14,756
0
3,757
17,044
42,944
0
W
Jing Wei
Łilac
Jing Wei
17,968
15,206
0
5,989
14,392
5,677
1,715
4,557
9,835
0
112,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,035
Gold Earned
62,148
521
Minions Killed
585
0
Camps Cleared
0
2,017,989
Distance Traveled
2,130,333
20
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,937
588
157
7
0
441,385
12
W
Arachne
13,157
598
115
5
0
460,530
5
W
Sun Wukong
11,407
519
122
6
0
413,119
9
L
Chaac
9,781
445
112
5
0
404,033
10
L
Apollo
8,532
388
83
4
0
411,616
2
L
Vulcan
10,308
469
118
5
0
347,573
2
L
Mercury
11,954
543
145
7
0
446,349
2
W
Sylvanus
11,897
541
34
2
0
409,268
2
L
Geb
9,460
430
63
3
0
408,418
4
W
Jing Wei
12,750
580
157
7
0
406,031
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role