Player Matchup

Cabrakan
Cabrakan
GrownCone95978
Cabrakan
Level 119
God Stats
7W - 5L
1,521 SR
Queue Stats
322W - 348L
1,504 Elo+
Party 3
Ra
Ra
JusThtRoterd
Ra
Level 108
God Stats
6W - 3L
1,500 SR
Queue Stats
131W - 154L
1,482 Elo+
Party 3
Ymir
Ymir
LuCid Vivid
Ymir
Level 48
God Stats
3W - 3L
1,533 SR
Queue Stats
20W - 43L
1,408 Elo+
Party 3
Neith
Neith
TSA SPLASH
Neith
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 25L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
Theyluvwaden
Heimdallr
Level 68
God Stats
11W - 7L
1,576 SR
Queue Stats
173W - 204L
1,410 Elo+
Party 3
Team Averages
Level 78
1,526 SR
1,461 Elo+

VS

Team Averages
Level 70
1,512 SR
1,444 Elo+
Apollo
Apollo
Babooyaga
Apollo
Level 80
God Stats
0W - 1L
1,304 SR
Queue Stats
10W - 8L
1,568 Elo+
Party 1
Heimdallr
Heimdallr
I_am_McSimpin
Heimdallr
Level 142
God Stats
1W - 1L
1,800 SR
Queue Stats
142W - 144L
1,458 Elo+
Party 1
Chang'e
Chang'e
Ivarbonelss
Chang'e
Level 49
God Stats
43W - 57L
1,322 SR
Queue Stats
139W - 151L
1,371 Elo+
Party 1
King Arthur
King Arthur
VyprExp
King Arthur
Level 48
God Stats
5W - 11L
1,421 SR
Queue Stats
108W - 132L
1,394 Elo+
Party 2
Ra
Ra
deadlock135
Ra
Level 29
God Stats
0W - 1L
1,712 SR
Queue Stats
52W - 56L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
10 / 4 / 7
10,482
582
10,327
13,832
8,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
8 / 1 / 7
11,406
634
9,364
9,934
4,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 4 / 8
9,093
505
4,527
12,337
9,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
14
2 / 2 / 2
9,025
501
4,294
10,658
4,129
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Theyluvwaden
Heimdallr
17
10 / 6 / 11
11,259
626
18,653
12,957
6,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Babooyaga
Apollo
10
1 / 4 / 3
7,218
401
3,161
8,540
2,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heimdallr
I_am_McSimpin
Heimdallr
13
0 / 5 / 0
8,205
456
6,837
13,154
5,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Ivarbonelss
Chang'e
11
2 / 8 / 9
8,240
458
4,405
8,653
2,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
VyprExp
King Arthur
12
5 / 11 / 2
8,496
472
12,784
23,427
20,097
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
6 / 8 / 0
9,063
504
9,034
13,773
5,615
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
34
Kills
14
17
Deaths
36
35
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Apollo
Babooyaga
Apollo
1
4
3
0.63
W
Cabrakan
10
4
7
3.38
L
Heimdallr
I_am_McSimpin
Heimdallr
0
5
0
0
L
Chang'e
Ivarbonelss
Chang'e
2
8
9
0.81
W
8
1
7
11.5
W
4
4
8
2
W
Neith
2
2
2
1.5
W
Heimdallr
Theyluvwaden
Heimdallr
10
6
11
2.58
L
King Arthur
VyprExp
King Arthur
5
11
2
0.55
L
6
8
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,165
Damage
36,221
59,718
Taken
67,547
32,280
Mitigated
36,487
15,419
Healing
13,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Babooyaga
Apollo
3,161
1,203
0
2,281
8,540
2,342
368
2,309
6,093
0
18,796
W
Cabrakan
10,327
1,779
0
3,463
13,832
8,618
595
5,127
8,705
35,974
0
L
Heimdallr
I_am_McSimpin
Heimdallr
6,837
2,502
0
3,896
13,154
5,573
1,295
4,538
8,550
0
46,408
L
Chang'e
Ivarbonelss
Chang'e
4,405
244
909
1,169
8,653
2,860
294
3,108
5,399
14,429
0
W
9,364
617
1,814
4,545
9,934
4,412
2,045
3,388
6,546
80,554
0
W
4,527
1,482
879
804
12,337
9,072
1,132
1,806
10,531
26,848
3,164
W
Neith
4,294
1,517
0
3,428
10,658
4,129
2,235
1,654
9,004
0
45,544
W
Heimdallr
Theyluvwaden
Heimdallr
18,653
10,728
0
486
12,957
6,049
5,197
1,464
11,493
0
64,220
L
King Arthur
VyprExp
King Arthur
12,784
2,330
0
1,555
23,427
20,097
42
6,184
17,130
0
47,066
L
9,034
2,671
415
2,987
13,773
5,615
490
7,323
6,264
37,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,265
Gold Earned
41,222
431
Minions Killed
266
0
Camps Cleared
0
1,712,588
Distance Traveled
1,359,070
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,218
401
34
2
0
177,380
0
W
Cabrakan
10,482
582
61
3
0
377,541
1
L
Heimdallr
8,205
456
87
5
0
293,150
0
L
Chang'e
8,240
458
27
2
0
289,406
0
W
Ra
11,406
634
153
9
0
385,096
2
W
Ymir
9,093
505
45
3
0
306,564
1
W
Neith
9,025
501
78
4
0
352,197
1
W
Heimdallr
11,259
626
94
5
0
291,190
1
L
King Arthur
8,496
472
76
4
0
350,116
1
L
Ra
9,063
504
42
2
0
249,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role