Player Matchup

Camazotz
Camazotz
HIVMaestro
Camazotz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Jallepizzaskalle
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 4L
1,779 Elo+
Party 1
Bacchus
Bacchus
Remzo
Bacchus
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,918 Elo+
Party 1
Artemis
Artemis
Visslarn
Artemis
Level 159
God Stats
2W - 1L
1,720 SR
Queue Stats
107W - 68L
1,683 Elo+
Party 1
Khepri
Khepri
cskoglund123
Khepri
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,918 Elo+
Party 1
Team Averages
Level 101
1,544 SR
1,760 Elo+

VS

Team Averages
Level 83
1,546 SR
1,699 Elo+
Eset
Eset
HeavyAirplane90
Eset
Level 109
God Stats
5W - 4L
1,500 SR
Queue Stats
317W - 320L
1,511 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MistrzP
Ah Muzen Cab
Level 121
God Stats
1W - 5L
1,500 SR
Queue Stats
167W - 160L
1,702 Elo+
Party 2
Athena
Athena
OHbabOHcare6942
Athena
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,698 Elo+
Solo
Da Ji
Da Ji
YakorellaBoss
Da Ji
Level 21
God Stats
1W - 1L
1,726 SR
Queue Stats
7W - 16L
1,897 Elo+
Solo
Ullr
Ullr
tanatos123
Ullr
Level 148
God Stats
4W - 4L
1,503 SR
Queue Stats
162W - 133L
1,688 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
HIVMaestro
Camazotz
20
19 / 2 / 17
13,541
903
27,552
24,038
13,708
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 6 / 23
11,570
771
8,579
9,745
4,015
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Remzo
Bacchus
19
5 / 5 / 32
11,874
792
11,726
19,678
23,692
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Visslarn
Artemis
19
18 / 7 / 18
13,119
875
26,003
16,407
8,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
19
0 / 4 / 30
11,688
779
4,173
17,821
26,410
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 5
9,430
629
8,488
15,317
6,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
MistrzP
Ah Muzen Cab
20
6 / 8 / 8
11,960
797
22,413
15,369
7,273
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
1 / 12 / 12
9,781
652
5,566
25,266
28,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 9 / 5
7,963
531
2,621
11,164
4,356
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
10 / 7 / 7
12,834
856
13,364
15,187
7,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

167
Kill Participation
58
47
Kills
21
24
Deaths
47
120
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Camazotz
HIVMaestro
Camazotz
19
2
17
13.75
L
3
11
5
0.5
W
5
6
23
2.75
L
Ah Muzen Cab
MistrzP
Ah Muzen Cab
6
8
8
1.25
L
1
12
12
0.58
W
Bacchus
Remzo
Bacchus
5
5
32
4.2
W
Artemis
Visslarn
Artemis
18
7
18
3.86
L
1
9
5
0.39
W
Khepri
0
4
30
3.75
L
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,033
Damage
52,452
87,689
Taken
82,303
75,962
Mitigated
53,395
36,952
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
HIVMaestro
Camazotz
27,552
8,478
3,016
16,224
24,038
13,708
1,362
4,089
19,949
0
60,212
L
8,488
232
754
1,106
15,317
6,096
0
6,962
8,355
16,193
0
W
8,579
234
2,026
1,373
9,745
4,015
1,088
1,446
8,139
21,559
0
L
Ah Muzen Cab
MistrzP
Ah Muzen Cab
22,413
6,710
1,983
3,082
15,369
7,273
0
4,157
11,212
0
51,161
L
5,566
2,255
107
627
25,266
28,533
0
5,783
19,483
14,721
0
W
Bacchus
Remzo
Bacchus
11,726
1,032
1,806
5,511
19,678
23,692
573
3,012
15,498
20,644
0
W
Artemis
Visslarn
Artemis
26,003
14,512
0
2,410
16,407
8,137
2,011
3,139
11,365
0
34,029
L
2,621
444
0
0
11,164
4,356
0
1,839
9,325
0
2,621
W
Khepri
4,173
197
1,617
2,969
17,821
26,410
224
2,208
14,801
13,510
0
L
13,364
6,799
462
2,207
15,187
7,137
215
5,737
9,450
0
22,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,792
Gold Earned
51,968
182
Minions Killed
119
0
Camps Cleared
0
1,343,093
Distance Traveled
996,564
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,541
903
78
5
0
292,503
2
L
Eset
9,430
629
21
1
0
214,880
0
W
He Bo
11,570
771
28
2
0
265,460
0
L
Ah Muzen Cab
11,960
797
56
4
0
214,984
1
L
Athena
9,781
652
18
1
0
179,252
0
W
Bacchus
11,874
792
34
2
0
283,553
3
W
Artemis
13,119
875
36
2
0
225,845
0
L
Da Ji
7,963
531
0
0
0
157,484
2
W
Khepri
11,688
779
6
0
0
275,732
0
L
Ullr
12,834
856
24
2
0
229,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role