Player Matchup

Merlin
Merlin
BlackDiabl01
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
ChipsticksReborn
Zeus
Level 29
God Stats
7W - 5L
1,780 SR
Queue Stats
102W - 110L
1,490 Elo+
Party 1
Danzaburou
Danzaburou
Cubby69
Danzaburou
Level 29
God Stats
18W - 7L
1,728 SR
Queue Stats
99W - 101L
1,498 Elo+
Party 1
Artio
Artio
Poshshark
Artio
Level 27
God Stats
8W - 9L
1,922 SR
Queue Stats
67W - 69L
1,578 Elo+
Party 1
Pele
Pele
TheChikinGod
Pele
Level 38
God Stats
37W - 31L
1,574 SR
Queue Stats
112W - 122L
1,494 Elo+
Party 1
Team Averages
Level 30
1,701 SR
1,512 Elo+

VS

Team Averages
Level 52
1,500 SR
1,752 Elo+
Sol
Sol
Antidxte
Sol
Level 68
God Stats
3W - 0L
1,500 SR
Queue Stats
86W - 61L
1,600 Elo+
Party 2
Olorun
Olorun
NiñoPie
Olorun
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 44L
1,787 Elo+
Party 2
Loki
Loki
RemolqueDeCerdos
Loki
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 3L
1,903 Elo+
Party 2
Yemoja
Yemoja
TCmoEnLaCara
Yemoja
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,813 Elo+
Party 2
Chaac
Chaac
grankinghouse2
Chaac
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 14L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 3 / 0
5,390
539
3,393
5,142
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
1 / 2 / 1
4,761
476
1,332
3,279
765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
Cubby69
Danzaburou
8
0 / 5 / 0
4,710
471
1,679
6,421
1,527
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Poshshark
Artio
8
0 / 3 / 0
4,697
470
1,668
8,904
3,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
1 / 2 / 1
5,318
532
3,255
7,327
2,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 2
6,684
668
6,407
5,388
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
NiñoPie
Olorun
12
2 / 0 / 1
6,789
679
4,403
6,003
3,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
4 / 1 / 0
6,715
672
4,455
6,104
1,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
8
2 / 0 / 3
5,554
555
1,461
3,406
1,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
2 / 1 / 2
5,861
586
4,194
6,593
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
15
15
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Merlin
0
3
0
0
L
1
2
1
0.75
L
Danzaburou
Cubby69
Danzaburou
0
5
0
0
W
Olorun
NiñoPie
Olorun
2
0
1
2.5
L
Artio
Poshshark
Artio
0
3
0
0
W
4
1
0
4
W
Yemoja
2
0
3
3.5
L
1
2
1
0.75
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,327
Damage
20,920
31,073
Taken
27,494
10,200
Mitigated
11,488
9,540
Healing
11,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,407
2,546
0
2,940
5,388
2,300
194
699
4,689
37,506
4,186
L
Merlin
3,393
0
0
1,250
5,142
1,774
0
2,890
2,252
35,161
0
L
1,332
147
0
477
3,279
765
0
56
3,223
11,292
0
L
Danzaburou
Cubby69
Danzaburou
1,679
1,187
432
1,766
6,421
1,527
0
2,768
3,653
0
22,604
W
Olorun
NiñoPie
Olorun
4,403
2,432
0
4,355
6,003
3,125
735
2,900
3,103
43,183
3,793
L
Artio
Poshshark
Artio
1,668
165
60
3,736
8,904
3,920
0
3,655
5,249
12,687
0
W
4,455
1,313
0
215
6,104
1,944
0
1,337
4,663
0
45,924
W
Yemoja
1,461
400
315
1,558
3,406
1,654
0
465
2,941
7,912
0
L
3,255
593
0
1,819
7,327
2,214
0
2,097
5,230
0
26,241
W
4,194
1,093
0
2,226
6,593
2,465
0
854
5,705
0
28,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,876
Gold Earned
31,603
225
Minions Killed
327
0
Camps Cleared
0
948,939
Distance Traveled
950,207
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,684
668
77
8
0
179,651
1
L
Merlin
5,390
539
73
7
0
187,113
3
L
Zeus
4,761
476
39
4
0
165,639
4
L
Danzaburou
4,710
471
47
5
0
179,403
3
W
Olorun
6,789
679
97
10
0
179,802
0
L
Artio
4,697
470
16
2
0
213,480
1
W
Loki
6,715
672
84
8
0
222,338
1
W
Yemoja
5,554
555
11
1
0
146,412
2
L
Pele
5,318
532
50
5
0
203,304
0
W
Chaac
5,861
586
58
6
0
222,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role