Player Matchup

Bacchus
Bacchus
DoctorHonk
Bacchus
Level 128
God Stats
10W - 10L
1,661 SR
Queue Stats
524W - 413L
1,657 Elo+
Party 1
Thanatos
Thanatos
TheUltimateMale
Thanatos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
rchase94
Thoth
Level 64
God Stats
16W - 27L
1,406 SR
Queue Stats
732W - 576L
1,615 Elo+
Party 1
Team Averages
Level 104
1,522 SR
1,591 Elo+

VS

Team Averages
Level 123
1,654 SR
1,679 Elo+
Bacchus
Bacchus
BBsups
Bacchus
Level 90
God Stats
2W - 1L
1,349 SR
Queue Stats
27W - 23L
1,648 Elo+
Solo
Ne Zha
Ne Zha
MotoKyle09
Ne Zha
Level 125
God Stats
13W - 7L
1,873 SR
Queue Stats
127W - 113L
1,638 Elo+
Party 2
Raijin
Raijin
jetnoM
Raijin
Level 155
God Stats
8W - 9L
1,740 SR
Queue Stats
76W - 69L
1,751 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DoctorHonk
Bacchus
10
0 / 4 / 2
7,591
542
5,005
9,378
7,582
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
11
1 / 4 / 1
8,205
586
4,287
9,552
2,842
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thoth
rchase94
Thoth
12
1 / 3 / 1
8,422
602
4,798
6,763
1,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BBsups
Bacchus
12
4 / 0 / 6
10,055
718
7,554
5,940
6,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
MotoKyle09
Ne Zha
13
1 / 2 / 8
8,765
626
8,671
7,912
3,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
jetnoM
Raijin
14
6 / 0 / 5
10,036
717
5,592
5,746
1,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
11
11
Deaths
2
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BBsups
Bacchus
4
0
6
7
L
Bacchus
DoctorHonk
Bacchus
0
4
2
0.25
W
Ne Zha
MotoKyle09
Ne Zha
1
2
8
2.5
L
Thanatos
1
4
1
0.38
W
Raijin
jetnoM
Raijin
6
0
5
8.5
L
Thoth
rchase94
Thoth
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,090
Damage
21,817
25,693
Taken
19,598
12,294
Mitigated
10,995
7,396
Healing
5,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BBsups
Bacchus
7,554
1,093
0
1,647
5,940
6,306
0
2,497
3,162
21,798
0
L
Bacchus
DoctorHonk
Bacchus
5,005
398
0
1,313
9,378
7,582
0
5,135
4,029
19,039
0
W
Ne Zha
MotoKyle09
Ne Zha
8,671
622
0
1,641
7,912
3,100
0
3,689
4,109
0
42,838
L
Thanatos
4,287
919
0
4,468
9,552
2,842
0
4,690
4,604
0
24,891
W
Raijin
jetnoM
Raijin
5,592
588
0
1,858
5,746
1,589
0
3,016
2,508
39,654
0
L
Thoth
rchase94
Thoth
4,798
0
0
1,615
6,763
1,870
0
2,847
3,828
41,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,218
Gold Earned
28,856
150
Minions Killed
176
0
Camps Cleared
0
726,142
Distance Traveled
794,693
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,055
718
25
2
0
270,324
4
L
Bacchus
7,591
542
14
1
0
245,830
2
W
Ne Zha
8,765
626
64
5
0
276,011
3
L
Thanatos
8,205
586
39
3
0
277,325
3
W
Raijin
10,036
717
87
6
0
248,358
0
L
Thoth
8,422
602
97
7
0
202,987
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role