Player Matchup

Freya
Freya
 
Freya
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Cpt Kirk18
Ah Puch
Level 152
God Stats
7W - 4L
1,877 SR
Queue Stats
267W - 268L
1,570 Elo+
Party 1
Bastet
Bastet
Lukisset
Bastet
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,573 Elo+
Solo
Cthulhu
Cthulhu
k0dzz2
Cthulhu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 41L
1,619 Elo+
Party 1
Team Averages
Level 132
1,575 SR
1,552 Elo+

VS

Team Averages
Level 147
1,638 SR
1,574 Elo+
Vamana
Vamana
Faieth
Vamana
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
579W - 610L
1,559 Elo+
Solo
Raijin
Raijin
La0cean
Raijin
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
196W - 201L
1,702 Elo+
Solo
Odin
Odin
Thebuttcrust
Odin
Level 153
God Stats
1W - 1L
1,973 SR
Queue Stats
194W - 136L
1,584 Elo+
Solo
Osiris
Osiris
jabarn
Osiris
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
martinfgi
Ao Kuang
Level 160
God Stats
2W - 5L
1,715 SR
Queue Stats
275W - 310L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
7 / 2 / 4
9,482
862
11,799
9,011
4,467
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baba Yaga
 
Baba Yaga
16
2 / 1 / 12
8,953
814
10,558
7,330
3,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
Cpt Kirk18
Ah Puch
16
1 / 1 / 8
9,307
846
12,738
5,616
2,623
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
Lukisset
Bastet
14
4 / 3 / 8
8,600
782
8,529
10,825
4,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cthulhu
k0dzz2
Cthulhu
15
0 / 1 / 11
8,869
806
8,594
12,348
11,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Faieth
Vamana
12
0 / 4 / 3
6,906
628
6,330
12,223
10,043
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Raijin
La0cean
Raijin
15
3 / 3 / 1
8,202
746
11,354
7,395
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 2 / 6
7,808
710
5,133
14,595
12,570
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Boots

Boots

+6%
Movement Speed

Osiris
jabarn
Osiris
14
1 / 1 / 2
7,271
661
9,818
13,628
9,611
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
martinfgi
Ao Kuang
15
3 / 4 / 2
8,692
790
4,598
9,488
7,343
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
14
Kills
8
8
Deaths
14
43
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
7
2
4
4.5
W
Baba Yaga
 
Baba Yaga
2
1
12
8
W
Ah Puch
Cpt Kirk18
Ah Puch
1
1
8
5
L
Vamana
Faieth
Vamana
0
4
3
0.38
L
Raijin
La0cean
Raijin
3
3
1
1.17
W
Bastet
Lukisset
Bastet
4
3
8
2.67
L
1
2
6
2
L
Osiris
jabarn
Osiris
1
1
2
2
W
Cthulhu
k0dzz2
Cthulhu
0
1
11
5.5
L
Ao Kuang
martinfgi
Ao Kuang
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,218
Damage
37,233
45,130
Taken
57,329
26,532
Mitigated
42,564
16,573
Healing
25,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
11,799
3,723
455
2,296
9,011
4,467
998
2,496
6,244
15,895
0
W
Baba Yaga
 
Baba Yaga
10,558
724
258
2,031
7,330
3,680
1,151
2,596
4,418
21,867
0
W
Ah Puch
Cpt Kirk18
Ah Puch
12,738
595
319
1,733
5,616
2,623
820
1,417
4,003
33,195
0
L
Vamana
Faieth
Vamana
6,330
2,621
1,325
4,059
12,223
10,043
0
8,396
3,677
0
13,337
L
Raijin
La0cean
Raijin
11,354
406
718
2,024
7,395
2,997
24
5,750
1,597
27,317
0
W
Bastet
Lukisset
Bastet
8,529
1,697
1,782
2,644
10,825
4,583
672
2,530
8,023
0
10,801
L
5,133
511
158
5,776
14,595
12,570
0
11,207
3,216
0
11,069
L
Osiris
jabarn
Osiris
9,818
289
1,856
7,194
13,628
9,611
0
10,730
2,730
0
17,286
W
Cthulhu
k0dzz2
Cthulhu
8,594
425
2,300
2,755
12,348
11,179
209
6,181
5,637
18,851
0
L
Ao Kuang
martinfgi
Ao Kuang
4,598
992
546
1,772
9,488
7,343
0
6,858
2,420
10,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,211
Gold Earned
38,879
127
Minions Killed
115
0
Camps Cleared
0
1,052,615
Distance Traveled
968,272
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
9,482
862
11
1
0
196,328
0
W
Baba Yaga
8,953
814
28
3
0
183,541
0
W
Ah Puch
9,307
846
55
5
0
217,770
0
L
Vamana
6,906
628
19
2
0
176,190
0
L
Raijin
8,202
746
43
4
0
183,409
1
W
Bastet
8,600
782
9
1
0
238,192
2
L
Odin
7,808
710
17
2
0
208,837
2
L
Osiris
7,271
661
18
2
0
220,468
2
W
Cthulhu
8,869
806
24
2
0
216,784
1
L
Ao Kuang
8,692
790
18
2
0
179,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role