Player Matchup

Bellona
Bellona
El-ClapoCheeks
Bellona
Level 136
God Stats
3W - 2L
1,797 SR
Queue Stats
231W - 221L
1,608 Elo+
Party 2
Neith
Neith
GohanSuperCraft
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Ullr
Ullr
SaverHasDigBick
Ullr
Level 16
God Stats
1W - 2L
1,443 SR
Queue Stats
4W - 10L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
T3 RIPDABEAT
Zhong Kui
Level 7
God Stats
6W - 8L
1,459 SR
Queue Stats
25W - 19L
1,574 Elo+
Party 2
Janus
Janus
xXRadiantshadow_
Janus
Level 22
God Stats
7W - 3L
1,736 SR
Queue Stats
83W - 53L
1,637 Elo+
Solo
Team Averages
Level 37
1,587 SR
1,587 Elo+

VS

Team Averages
Level 18
1,696 SR
1,518 Elo+
Fenrir
Fenrir
 
Fenrir
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Anubis-sojust-f6
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Vulcan
Vulcan
BogalooMaico
Vulcan
Level 35
God Stats
1W - 2L
1,741 SR
Queue Stats
52W - 68L
1,439 Elo+
Party 1
Osiris
Osiris
thetruejoker0007
Osiris
Level 16
God Stats
8W - 3L
1,853 SR
Queue Stats
35W - 34L
1,530 Elo+
Party 1
Nemesis
Nemesis
xl Chente lx
Nemesis
Level 22
God Stats
12W - 10L
1,887 SR
Queue Stats
482W - 449L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,750
614
5,925
9,403
5,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

6
0 / 5 / 0
4,165
379
1,087
4,241
986
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 1 / 0
6,085
553
2,359
5,581
1,843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
T3 RIPDABEAT
Zhong Kui
7
0 / 6 / 0
4,523
411
4,301
7,666
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
1 / 3 / 0
4,805
437
1,488
4,168
1,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
3 / 2 / 3
5,577
507
1,477
4,854
1,642
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

9
3 / 0 / 2
5,708
519
4,593
6,832
3,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
11
4 / 0 / 4
6,558
596
6,559
5,298
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
2 / 3 / 1
5,393
490
3,775
6,665
4,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
xl Chente lx
Nemesis
10
4 / 0 / 1
6,073
552
1,247
4,406
1,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
5
Kills
16
17
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
3
2.25
W
3
0
2
4
W
Vulcan
4
0
4
6
L
4
2
1
2.25
L
0
5
0
0
L
0
1
0
0
L
Zhong Kui
T3 RIPDABEAT
Zhong Kui
0
6
0
0
W
2
3
1
0.83
L
1
3
0
0.33
W
Nemesis
xl Chente lx
Nemesis
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,160
Damage
17,651
31,059
Taken
28,055
13,982
Mitigated
12,700
7,743
Healing
8,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
1,477
467
0
219
4,854
1,642
0
635
4,219
0
8,434
W
4,593
312
0
925
6,832
3,460
0
1,891
4,941
19,960
0
W
Vulcan
6,559
2,239
414
2,286
5,298
1,985
0
2,499
2,799
35,870
0
L
5,925
2,136
0
4,688
9,403
5,161
468
2,408
6,720
0
34,223
L
1,087
496
0
167
4,241
986
0
1,045
3,196
0
9,694
L
2,359
1,179
0
50
5,581
1,843
1,426
819
4,712
0
40,830
L
Zhong Kui
T3 RIPDABEAT
Zhong Kui
4,301
691
0
1,945
7,666
4,807
198
4,110
3,531
23,384
0
W
3,775
1,677
0
2,235
6,665
4,352
260
573
6,092
0
20,592
L
1,488
78
0
893
4,168
1,185
0
2,770
1,398
17,006
0
W
Nemesis
xl Chente lx
Nemesis
1,247
268
0
2,810
4,406
1,261
0
191
4,215
0
26,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,328
Gold Earned
29,309
241
Minions Killed
230
0
Camps Cleared
0
808,382
Distance Traveled
1,013,582
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,577
507
17
2
0
202,096
0
W
Ares
5,708
519
32
3
0
200,490
0
W
Vulcan
6,558
596
71
6
0
192,770
0
L
Bellona
6,750
614
69
6
0
212,942
0
L
Neith
4,165
379
19
2
0
146,955
0
L
Ullr
6,085
553
76
7
0
151,565
2
L
Zhong Kui
4,523
411
30
3
0
183,173
1
W
Osiris
5,393
490
44
4
0
183,018
0
L
Janus
4,805
437
47
4
0
113,747
0
W
Nemesis
6,073
552
66
6
0
235,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role