Player Matchup

Anubis
Anubis
CupOjojo
Anubis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Hel
Hel
Drunk_shepherd
Hel
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
ThaSexyGerman
Izanami
Level 60
God Stats
9W - 5L
1,677 SR
Queue Stats
19W - 18L
1,519 Elo+
Party 3
King Arthur
King Arthur
k1mchi666
King Arthur
Level 25
God Stats
1W - 0L
1,749 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 3
Mercury
Mercury
mohammed99
Mercury
Level 116
God Stats
12W - 8L
1,558 SR
Queue Stats
39W - 36L
1,528 Elo+
Solo
Team Averages
Level 61
1,597 SR
1,472 Elo+

VS

Team Averages
Level 56
1,485 SR
1,466 Elo+
Olorun
Olorun
CriticalButcher
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,509 Elo+
Party 1
Fafnir
Fafnir
GradeAGentleman
Fafnir
Level 118
God Stats
6W - 3L
1,529 SR
Queue Stats
200W - 214L
1,487 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Onslaught66
Tsukuyomi
Level 78
God Stats
7W - 13L
1,295 SR
Queue Stats
376W - 448L
1,410 Elo+
Party 1
Rama
Rama
phallasar
Rama
Level 29
God Stats
20W - 15L
1,589 SR
Queue Stats
407W - 452L
1,512 Elo+
Party 2
Bellona
Bellona
xHOLLYWOODx01
Bellona
Level 26
God Stats
8W - 7L
1,511 SR
Queue Stats
740W - 778L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CupOjojo
Anubis
13
2 / 2 / 3
7,400
569
3,785
5,696
2,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
3 / 1 / 8
7,311
562
4,730
5,944
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
13
7 / 1 / 5
8,002
616
11,364
9,091
3,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
k1mchi666
King Arthur
13
7 / 3 / 4
8,240
634
12,393
12,228
6,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mercury
mohammed99
Mercury
14
7 / 2 / 2
8,048
619
6,773
10,733
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 0
7,118
548
9,540
12,071
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 5 / 3
6,572
506
3,759
10,966
6,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Onslaught66
Tsukuyomi
9
2 / 7 / 2
6,549
504
3,299
9,739
3,073
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
12
2 / 3 / 1
7,282
560
4,512
8,941
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
11
1 / 7 / 1
6,685
514
5,209
11,879
8,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
26
Kills
9
9
Deaths
26
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Anubis
CupOjojo
Anubis
2
2
3
1.75
W
3
1
8
7
L
1
5
3
0.5
L
Tsukuyomi
Onslaught66
Tsukuyomi
2
7
2
0.43
W
Izanami
7
1
5
9.5
W
King Arthur
k1mchi666
King Arthur
7
3
4
3
W
Mercury
mohammed99
Mercury
7
2
2
4
L
Rama
2
3
1
0.83
L
Bellona
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,045
Damage
26,319
43,692
Taken
53,596
19,287
Mitigated
24,904
16,882
Healing
15,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,540
4,973
196
5,717
12,071
4,048
0
2,701
8,978
42,937
0
W
Anubis
CupOjojo
Anubis
3,785
217
0
2,247
5,696
2,446
928
3,009
2,687
35,421
0
W
4,730
206
2,352
3,299
5,944
3,175
759
2,267
3,677
23,178
0
L
3,759
620
0
2,142
10,966
6,952
0
3,256
7,636
16,018
0
L
Tsukuyomi
Onslaught66
Tsukuyomi
3,299
1,041
0
962
9,739
3,073
0
842
8,897
0
18,214
W
Izanami
11,364
8,630
0
2,063
9,091
3,127
2,048
2,558
6,533
0
50,223
W
King Arthur
k1mchi666
King Arthur
12,393
2,782
0
2,651
12,228
6,947
479
2,817
9,411
0
45,490
W
Mercury
mohammed99
Mercury
6,773
2,625
0
4,270
10,733
3,592
0
2,648
8,085
0
47,665
L
Rama
4,512
2,713
0
3,552
8,941
2,761
0
1,250
7,691
0
35,412
L
Bellona
5,209
2,979
0
2,504
11,879
8,070
754
0
11,879
0
35,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,001
Gold Earned
34,206
386
Minions Killed
288
0
Camps Cleared
0
1,324,559
Distance Traveled
1,143,425
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,118
548
69
5
0
233,105
0
W
Anubis
7,400
569
71
5
0
238,922
3
W
Hel
7,311
562
59
5
0
285,659
2
L
Fafnir
6,572
506
20
2
0
241,554
5
L
Tsukuyomi
6,549
504
34
3
0
223,297
0
W
Izanami
8,002
616
80
6
0
238,100
0
W
King Arthur
8,240
634
82
6
0
256,640
0
W
Mercury
8,048
619
94
7
0
305,238
8
L
Rama
7,282
560
89
7
0
198,527
3
L
Bellona
6,685
514
76
6
0
246,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role