Player Matchup

Fenrir
Fenrir
FlossyQuasar
Fenrir
Level 4
God Stats
4W - 11L
1,500 SR
Queue Stats
4W - 14L
1,103 Elo+
Party 1
Loki
Loki
TeaTaste
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
Tommyee
Baba Yaga
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 9L
1,158 Elo+
Party 1
Cerberus
Cerberus
moiffy
Cerberus
Level 14
God Stats
4W - 5L
1,500 SR
Queue Stats
108W - 97L
1,352 Elo+
Party 1
Cu Chulainn
Cu Chulainn
zerinhogameplays
Cu Chulainn
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
118W - 130L
1,500 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,323 Elo+

VS

Team Averages
Level 5
1,435 SR
1,497 Elo+
Ymir
Ymir
Snappyboy69
Ymir
Level 3
God Stats
6W - 10L
1,259 SR
Queue Stats
31W - 43L
1,500 Elo+
Party 2
Nemesis
Nemesis
ariadne21
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
ivancruzpatino
Danzaburou
Level 15
God Stats
21W - 29L
1,417 SR
Queue Stats
29W - 52L
1,485 Elo+
Party 2
Ra
Ra
simmons110
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
uckingCrakhead
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
0 / 7 / 3
6,172
343
539
8,035
2,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
14
10 / 4 / 1
9,986
555
10,626
10,895
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baba Yaga
Tommyee
Baba Yaga
11
2 / 9 / 4
7,660
426
2,365
10,358
3,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
moiffy
Cerberus
13
4 / 4 / 3
8,414
467
6,014
13,699
8,531
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
zerinhogameplays
Cu Chulainn
15
5 / 7 / 3
9,531
530
11,872
15,411
9,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 11
9,333
519
6,993
14,030
12,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
ariadne21
Nemesis
6
0 / 9 / 0
5,974
332
117
7,834
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
ivancruzpatino
Danzaburou
16
13 / 3 / 2
10,666
593
12,139
9,741
3,849
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 5 / 8
9,965
554
11,473
8,889
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 4 / 3
10,292
572
8,348
18,426
14,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
54
21
Kills
30
31
Deaths
25
14
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
7
3
0.21
W
3
4
11
2.13
L
Loki
10
4
1
2.63
L
Baba Yaga
Tommyee
Baba Yaga
2
9
4
0.44
W
Nemesis
ariadne21
Nemesis
0
9
0
0
W
Danzaburou
ivancruzpatino
Danzaburou
13
3
2
4.67
L
Cerberus
moiffy
Cerberus
4
4
3
1.38
W
6
5
8
2
W
8
4
3
2.38
L
Cu Chulainn
zerinhogameplays
Cu Chulainn
5
7
3
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
39,070
58,398
Taken
58,920
27,555
Mitigated
35,066
8,031
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
539
314
0
933
8,035
2,156
164
1,840
6,195
0
6,461
W
6,993
2,640
0
917
14,030
12,463
597
3,530
10,500
26,324
0
L
Loki
10,626
2,990
0
1,382
10,895
3,464
252
3,124
7,704
0
42,602
L
Baba Yaga
Tommyee
Baba Yaga
2,365
1,158
0
935
10,358
3,514
335
3,232
7,051
27,901
0
W
Nemesis
ariadne21
Nemesis
117
117
0
304
7,834
1,604
0
276
6,878
0
7,559
W
Danzaburou
ivancruzpatino
Danzaburou
12,139
6,747
0
1,165
9,741
3,849
4,334
2,021
7,720
0
52,290
L
Cerberus
moiffy
Cerberus
6,014
405
0
1,883
13,699
8,531
176
4,245
9,454
38,921
0
W
11,473
2,450
1,814
2,426
8,889
3,119
2,419
1,992
6,897
52,993
0
W
8,348
2,335
1,287
8,645
18,426
14,031
1,995
560
17,866
0
40,531
L
Cu Chulainn
zerinhogameplays
Cu Chulainn
11,872
2,733
0
2,898
15,411
9,890
1,504
6,025
8,946
0
55,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,763
Gold Earned
46,230
280
Minions Killed
318
0
Camps Cleared
0
1,442,463
Distance Traveled
1,480,033
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,172
343
10
1
0
254,871
4
W
Ymir
9,333
519
40
2
0
314,978
0
L
Loki
9,986
555
57
3
0
341,349
2
L
Baba Yaga
7,660
426
40
2
0
271,879
1
W
Nemesis
5,974
332
19
1
0
246,923
4
W
Danzaburou
10,666
593
92
5
0
284,691
0
L
Cerberus
8,414
467
87
5
0
306,244
3
W
Ra
9,965
554
96
5
0
322,474
2
W
Guan Yu
10,292
572
71
4
0
310,967
1
L
Cu Chulainn
9,531
530
86
5
0
268,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role