Player Matchup

Heimdallr
Heimdallr
EnzoNDC12
Heimdallr
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 41L
1,460 Elo+
Party 3
Pele
Pele
JoJo96Vlogs
Pele
Level 25
God Stats
54W - 35L
1,374 SR
Queue Stats
417W - 413L
1,370 Elo+
Party 2
Cthulhu
Cthulhu
RobertBR__
Cthulhu
Level 26
God Stats
1W - 1L
1,291 SR
Queue Stats
29W - 57L
1,372 Elo+
Party 3
Baron Samedi
Baron Samedi
Viratist
Baron Samedi
Level 67
God Stats
13W - 11L
1,605 SR
Queue Stats
292W - 287L
1,414 Elo+
Party 2
Chaac
Chaac
xXScorpion432Xx
Chaac
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
32W - 59L
1,394 Elo+
Party 3
Team Averages
Level 60
1,454 SR
1,402 Elo+

VS

Team Averages
Level 49
1,454 SR
1,405 Elo+
Ymir
Ymir
Amaru_Goated
Ymir
Level 22
God Stats
2W - 7L
1,286 SR
Queue Stats
247W - 251L
1,372 Elo+
Party 1
Thanatos
Thanatos
ItsRedRoBB3r
Thanatos
Level 50
God Stats
6W - 15L
1,345 SR
Queue Stats
140W - 161L
1,430 Elo+
Party 1
Anubis
Anubis
Joshquake67
Anubis
Level 87
God Stats
30W - 15L
1,761 SR
Queue Stats
299W - 272L
1,500 Elo+
Solo
Bellona
Bellona
VacantDino
Bellona
Level 43
God Stats
30W - 41L
1,381 SR
Queue Stats
65W - 97L
1,328 Elo+
Party 1
Neith
Neith
XxDarkRoninX
Neith
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 69L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EnzoNDC12
Heimdallr
12
5 / 4 / 7
8,120
541
6,599
8,185
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 2 / 7
7,993
533
7,568
10,169
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cthulhu
RobertBR__
Cthulhu
12
5 / 1 / 10
8,564
571
9,629
7,757
6,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Viratist
Baron Samedi
15
7 / 2 / 2
9,309
621
8,058
8,547
3,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
4 / 1 / 4
8,897
593
10,074
15,014
10,791
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 7 / 1
6,827
455
4,679
13,877
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thanatos
ItsRedRoBB3r
Thanatos
12
1 / 3 / 3
7,301
487
5,304
11,900
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
14
3 / 5 / 1
8,404
560
9,456
11,139
5,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
VacantDino
Bellona
13
3 / 3 / 1
7,635
509
9,897
10,584
10,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 6 / 3
6,047
403
4,195
10,351
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
24
Kills
10
10
Deaths
24
30
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Heimdallr
EnzoNDC12
Heimdallr
5
4
7
2.13
L
Thanatos
ItsRedRoBB3r
Thanatos
1
3
3
0.83
W
3
2
7
3.25
L
Anubis
3
5
1
0.7
W
Cthulhu
RobertBR__
Cthulhu
5
1
10
10
L
Bellona
VacantDino
Bellona
3
3
1
1.17
W
Baron Samedi
Viratist
Baron Samedi
7
2
2
4
L
0
6
3
0.25
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,928
Damage
33,531
49,672
Taken
57,851
25,222
Mitigated
33,828
17,083
Healing
15,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,679
1,691
0
527
13,877
10,517
198
5,770
8,089
21,847
0
W
Heimdallr
EnzoNDC12
Heimdallr
6,599
2,451
0
1,392
8,185
2,413
2,018
2,716
5,383
0
30,285
L
Thanatos
ItsRedRoBB3r
Thanatos
5,304
1,968
0
6,739
11,900
4,157
0
1,973
9,877
0
45,657
W
7,568
2,155
0
3,380
10,169
2,569
1,006
3,094
6,877
0
37,547
L
Anubis
9,456
380
0
4,351
11,139
5,512
582
5,888
4,899
49,097
0
W
Cthulhu
RobertBR__
Cthulhu
9,629
833
177
840
7,757
6,392
1,059
2,586
5,105
23,491
0
L
Bellona
VacantDino
Bellona
9,897
3,792
0
2,552
10,584
10,270
0
1,369
9,177
0
41,420
W
Baron Samedi
Viratist
Baron Samedi
8,058
845
762
3,214
8,547
3,057
694
3,253
4,889
50,302
0
L
4,195
1,697
0
1,231
10,351
3,372
408
2,262
8,060
0
25,145
W
10,074
1,693
0
7,318
15,014
10,791
1,269
1,707
13,283
59
44,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,883
Gold Earned
36,214
342
Minions Killed
336
0
Camps Cleared
0
1,393,935
Distance Traveled
1,378,879
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,827
455
37
2
0
292,462
0
W
Heimdallr
8,120
541
50
3
0
249,134
3
L
Thanatos
7,301
487
84
6
0
300,256
8
W
Pele
7,993
533
60
4
0
313,458
4
L
Anubis
8,404
560
94
6
0
237,223
4
W
Cthulhu
8,564
571
29
2
0
287,363
0
L
Bellona
7,635
509
76
5
0
295,847
1
W
Baron Samedi
9,309
621
108
7
0
279,554
4
L
Neith
6,047
403
45
3
0
253,091
2
W
Chaac
8,897
593
95
6
0
264,426
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role